Player Matchup

Susano
Susano
Gold III
BySuns_
Susano
Gold III
Level 101
God Stats
13W - 10L
1,521 SR
Queue Stats
63W - 60L
1,514 MMR
Solo
Scylla
Scylla
Gold I
IlionProX
Scylla
Gold I
Level 79
God Stats
9W - 6L
1,606 SR
Queue Stats
268W - 270L
1,552 MMR
Party 2
Sun Wukong
Sun Wukong
Gold III
J66V4N
Sun Wukong
Gold III
Level 134
God Stats
41W - 37L
1,516 SR
Queue Stats
202W - 209L
1,518 MMR
Solo
Izanami
Izanami
Silver II
demigod15
Izanami
Silver II
Level 123
God Stats
6W - 7L
1,372 SR
Queue Stats
15W - 18L
1,517 MMR
Solo
Bacchus
Bacchus
Gold II
elpintinmonki
Bacchus
Gold II
Level 86
God Stats
1W - 1L
1,485 SR
Queue Stats
231W - 233L
1,478 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,500 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 110
1,495 SR
1,513 MMR
Athena
Athena
Gold III
 
Athena
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Bronze III
Elsaris
Lancelot
Bronze III
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 MMR
Solo
Ratatoskr
Ratatoskr
Gold III
SlaggoeSlayer
Ratatoskr
Gold III
Level 65
God Stats
1W - 4L
1,434 SR
Queue Stats
110W - 120L
1,525 MMR
Party 1
Agni
Agni
Gold III
semihlinie
Agni
Gold III
Level 104
God Stats
17W - 20L
1,543 SR
Queue Stats
168W - 169L
1,540 MMR
Party 1
Skadi
Skadi
Silver I
xiiCaLiBERz
Skadi
Silver I
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,502 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
BySuns_
Susano
11
3 / 1 / 2
6,069
607
5,155
8,700
3,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
IlionProX
Scylla
10
2 / 1 / 3
5,726
573
3,138
5,690
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
J66V4N
Sun Wukong
12
2 / 0 / 4
7,244
724
5,223
7,236
5,904
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
demigod15
Izanami
11
3 / 0 / 3
6,373
637
6,286
4,262
1,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
10
1 / 0 / 4
6,061
606
5,522
7,676
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Baba YagaThorThanatos

VS

Bans
MartichorasRavanaBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
0 / 2 / 1
5,213
521
3,334
11,334
5,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Elsaris
Lancelot
8
0 / 3 / 0
4,916
492
2,379
7,204
2,851
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
SlaggoeSlayer
Ratatoskr
9
0 / 2 / 2
5,214
521
3,598
8,174
2,717
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 3 / 0
5,503
550
6,090
6,909
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 1
5,108
511
3,864
4,982
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
11
Kills
2
2
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
2
1
0.25
W
Susano
BySuns_
Susano
3
1
2
4
L
Lancelot
Elsaris
Lancelot
0
3
0
0
W
Scylla
IlionProX
Scylla
2
1
3
3.5
W
Sun Wukong
J66V4N
Sun Wukong
2
0
4
4
L
Ratatoskr
SlaggoeSlayer
Ratatoskr
0
2
2
0.5
W
Izanami
demigod15
Izanami
3
0
3
4.5
W
Bacchus
1
0
4
3
L
2
3
0
0.67
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,324
Damage
19,265
33,564
Taken
38,603
19,490
Mitigated
15,730
8,858
Healing
7,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,334
1,063
991
2,549
11,334
5,751
0
3,344
7,870
20,940
0
W
Susano
BySuns_
Susano
5,155
1,123
0
1,375
8,700
3,018
0
1,973
6,543
0
44,760
L
Lancelot
Elsaris
Lancelot
2,379
505
0
934
7,204
2,851
0
869
6,335
0
27,806
W
Scylla
IlionProX
Scylla
3,138
1,074
0
1,000
5,690
1,884
0
2,401
3,066
37,384
0
W
Sun Wukong
J66V4N
Sun Wukong
5,223
1,037
0
1,366
7,236
5,904
15
987
6,139
1,340
51,659
L
Ratatoskr
SlaggoeSlayer
Ratatoskr
3,598
636
0
0
8,174
2,717
0
696
7,478
0
35,333
W
Izanami
demigod15
Izanami
6,286
4,578
0
1,776
4,262
1,651
128
1,072
3,164
0
52,869
W
Bacchus
5,522
698
0
3,341
7,676
7,033
0
2,263
5,102
17,943
0
L
6,090
289
0
1,724
6,909
2,617
0
2,821
4,032
32,038
0
L
3,864
1,168
0
1,160
4,982
1,794
0
1,633
3,349
0
39,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,473
Gold Earned
25,954
335
Minions Killed
284
0
Camps Cleared
0
1,064,605
Distance Traveled
1,009,053
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,213
521
36
4
0
214,270
1
W
Susano
6,069
607
58
6
0
252,936
2
L
Lancelot
4,916
492
53
5
0
183,281
0
W
Scylla
5,726
573
62
6
0
205,854
3
W
Sun Wukong
7,244
724
95
10
0
184,167
1
L
Ratatoskr
5,214
521
63
6
0
214,210
0
W
Izanami
6,373
637
106
11
0
195,394
0
W
Bacchus
6,061
606
14
1
0
226,254
2
L
Agni
5,503
550
67
7
0
204,495
0
L
Skadi
5,108
511
65
7
0
192,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role