Player Matchup

Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Royaljavichu
Achilles
Silver I
Level 149
God Stats
1W - 0L
2,051 SR
Queue Stats
4W - 3L
1,596 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Veawen
Aphrodite
Silver I
Level 144
God Stats
1W - 0L
1,901 SR
Queue Stats
4W - 4L
1,596 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,817 SR
1,564 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 117
1,424 SR
1,530 MMR
Discordia
Discordia
Gold IV
Denerion
Discordia
Gold IV
Level 159
God Stats
2W - 3L
1,272 SR
Queue Stats
136W - 153L
1,574 MMR
Solo
Chaac
Chaac
Silver II
GetRecktByDome
Chaac
Silver II
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,508 MMR
Party 1
Susano
Susano
Silver II
yeqiuthereal
Susano
Silver II
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
3 / 2 / 6
8,113
811
5,246
6,635
2,467
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Royaljavichu
Achilles
12
8 / 1 / 6
9,150
915
11,279
13,064
16,483
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Veawen
Aphrodite
11
3 / 0 / 9
8,252
825
6,516
11,083
7,404
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
AresHachimanGuan YuKuzenboMartichoras

VS

Bans
ThothAgniHou YiCupidXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Denerion
Discordia
11
2 / 3 / 1
7,853
785
11,034
7,561
2,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 4 / 1
7,173
717
6,302
10,081
9,500
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
8
0 / 7 / 1
6,507
651
4,799
10,143
3,743
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
3
3
Deaths
14
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
2
6
3
L
Discordia
Denerion
Discordia
2
3
1
0.83
L
1
4
1
0.38
W
Achilles
Royaljavichu
Achilles
8
1
6
11
W
Aphrodite
Veawen
Aphrodite
3
0
9
7.5
L
Susano
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,041
Damage
22,135
30,782
Taken
27,785
26,354
Mitigated
16,132
13,879
Healing
2,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,246
2,218
648
953
6,635
2,467
208
2,902
3,677
0
30,335
L
Discordia
Denerion
Discordia
11,034
450
0
1,008
7,561
2,889
0
2,958
4,568
34,684
0
L
6,302
815
0
1,809
10,081
9,500
0
2,959
7,042
0
20,603
W
Achilles
Royaljavichu
Achilles
11,279
2,015
0
4,052
13,064
16,483
0
3,893
9,143
2,126
24,698
W
Aphrodite
Veawen
Aphrodite
6,516
952
3,816
4,410
11,083
7,404
124
4,865
6,218
30,452
0
L
Susano
4,799
1,166
0
120
10,143
3,743
0
2,375
7,768
0
16,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,515
Gold Earned
21,533
115
Minions Killed
83
0
Camps Cleared
0
562,598
Distance Traveled
591,162
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,113
811
60
6
0
171,480
0
L
Discordia
7,853
785
39
4
0
199,207
0
L
Chaac
7,173
717
25
3
0
205,489
0
W
Achilles
9,150
915
27
3
0
204,315
2
W
Aphrodite
8,252
825
28
3
0
186,803
0
L
Susano
6,507
651
19
2
0
186,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role