Player Matchup

Arachne
Arachne
 
Arachne
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Ksandra-57
Izanami
Level 29
God Stats
12W - 16L
1,323 SR
Queue Stats
59W - 133L
1,265 Elo+
Party 2
Agni
Agni
RedMamene
Agni
Level 43
God Stats
6W - 5L
1,684 SR
Queue Stats
81W - 120L
1,470 Elo+
Party 2
Ymir
Ymir
Roum1_Michel
Ymir
Level 71
God Stats
7W - 25L
1,252 SR
Queue Stats
178W - 304L
1,457 Elo+
Party 2
Cu Chulainn
Cu Chulainn
V-nom62
Cu Chulainn
Level 89
God Stats
14W - 14L
1,547 SR
Queue Stats
356W - 477L
1,508 Elo+
Party 2
Team Averages
Level 59
1,461 SR
1,440 Elo+

VS

Team Averages
Level 82
1,528 SR
1,499 Elo+
Agni
Agni
GoddessAsuna---
Agni
Level 149
God Stats
8W - 3L
1,545 SR
Queue Stats
196W - 178L
1,526 Elo+
Party 1
Chiron
Chiron
Ismabsolute
Chiron
Level 44
God Stats
14W - 13L
1,534 SR
Queue Stats
46W - 53L
1,447 Elo+
Solo
Chaac
Chaac
JulianPME
Chaac
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Kali
Kali
awilixkindacute
Kali
Level 19
God Stats
2W - 3L
1,270 SR
Queue Stats
34W - 37L
1,505 Elo+
Party 1
Zeus
Zeus
pas1234133
Zeus
Level 152
God Stats
11W - 3L
1,790 SR
Queue Stats
341W - 317L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
8
1 / 4 / 2
5,232
476
4,084
10,852
3,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Ksandra-57
Izanami
9
0 / 4 / 2
4,756
432
3,515
8,350
2,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
10
2 / 6 / 0
5,959
542
5,002
8,422
2,455
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
3 / 4 / 0
5,016
456
2,798
9,664
5,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
V-nom62
Cu Chulainn
10
0 / 2 / 0
5,531
503
2,591
8,531
5,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 2
7,817
711
6,882
7,357
2,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chiron
11
5 / 2 / 4
6,664
606
10,555
7,479
2,255
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
JulianPME
Chaac
10
4 / 2 / 5
6,321
575
4,682
8,605
6,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 1 / 3
6,689
608
4,903
9,835
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
2 / 0 / 0
7,096
645
5,007
5,646
4,040
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
6
Kills
19
20
Deaths
6
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
4
2
0.5
W
6
1
2
7
W
Chiron
5
2
4
3.5
W
Chaac
JulianPME
Chaac
4
2
5
3.25
L
Izanami
Ksandra-57
Izanami
0
4
2
0.25
L
Agni
2
6
0
0.33
L
3
4
0
0.75
L
Cu Chulainn
V-nom62
Cu Chulainn
0
2
0
0
W
2
1
3
3.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,990
Damage
32,029
45,819
Taken
38,922
18,927
Mitigated
19,288
5,791
Healing
13,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,084
2,580
0
2,140
10,852
3,166
0
2,089
8,631
0
23,198
W
6,882
582
0
1,338
7,357
2,454
528
3,925
3,397
56,281
0
W
Chiron
10,555
6,391
318
2,954
7,479
2,255
953
711
6,516
0
46,854
W
Chaac
JulianPME
Chaac
4,682
563
312
3,766
8,605
6,590
10
1,411
6,770
0
15,288
L
Izanami
Ksandra-57
Izanami
3,515
2,013
0
910
8,350
2,589
0
42
8,308
0
28,492
L
Agni
5,002
0
0
370
8,422
2,455
204
4,826
3,364
37,709
0
L
2,798
243
0
275
9,664
5,643
0
56
9,608
8,600
0
L
Cu Chulainn
V-nom62
Cu Chulainn
2,591
262
0
2,096
8,531
5,074
0
4,353
4,178
0
40,460
W
4,903
2,340
0
2,540
9,835
3,949
0
1,238
8,597
0
59,521
W
5,007
1,187
0
2,435
5,646
4,040
0
0
5,646
56,040
376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,494
Gold Earned
34,587
224
Minions Killed
394
0
Camps Cleared
0
1,038,398
Distance Traveled
1,029,941
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,232
476
36
3
0
238,618
0
W
Agni
7,817
711
112
10
0
228,043
1
W
Chiron
6,664
606
75
7
0
179,724
0
W
Chaac
6,321
575
17
2
0
208,227
0
L
Izanami
4,756
432
45
4
0
186,150
2
L
Agni
5,959
542
62
6
0
208,520
0
L
Ymir
5,016
456
13
1
0
195,926
1
L
Cu Chulainn
5,531
503
68
6
0
209,184
3
W
Kali
6,689
608
91
8
0
243,160
0
W
Zeus
7,096
645
99
9
0
170,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role