Player Matchup

Merlin
Merlin
DGerm40
Merlin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 31L
1,336 Elo+
Party 2
Izanami
Izanami
Dburch96
Izanami
Level 39
God Stats
15W - 13L
1,370 SR
Queue Stats
42W - 77L
1,333 Elo+
Party 2
Vamana
Vamana
bigbuttstepbro
Vamana
Level 27
God Stats
13W - 11L
1,486 SR
Queue Stats
26W - 46L
1,308 Elo+
Party 2
Team Averages
Level 31
1,452 SR
1,326 Elo+

VS

Team Averages
Level 45
1,391 SR
1,227 Elo+
Fenrir
Fenrir
HickeyHun
Fenrir
Level 34
God Stats
0W - 3L
1,274 SR
Queue Stats
10W - 22L
1,323 Elo+
Party 1
Bacchus
Bacchus
TortureTS
Bacchus
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,090 Elo+
Party 1
Hou Yi
Hou Yi
rolixter72
Hou Yi
Level 69
God Stats
4W - 5L
1,398 SR
Queue Stats
126W - 174L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DGerm40
Merlin
13
1 / 1 / 4
8,974
748
9,295
6,136
2,372
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Dburch96
Izanami
11
2 / 1 / 4
8,585
715
9,057
9,662
3,515
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 0 / 2
9,056
755
3,068
4,970
3,935
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HickeyHun
Fenrir
12
1 / 2 / 1
8,087
674
5,396
10,141
4,348
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bacchus
TortureTS
Bacchus
10
1 / 3 / 0
8,269
689
4,728
11,807
12,081
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hou Yi
rolixter72
Hou Yi
11
0 / 2 / 2
7,946
662
6,003
9,517
3,611
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
7
Kills
2
2
Deaths
7
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
DGerm40
Merlin
1
1
4
3
W
Izanami
Dburch96
Izanami
2
1
4
4
L
Fenrir
HickeyHun
Fenrir
1
2
1
0.75
L
Bacchus
TortureTS
Bacchus
1
3
0
0.33
W
4
0
2
5
L
Hou Yi
rolixter72
Hou Yi
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,420
Damage
16,127
20,768
Taken
31,465
9,822
Mitigated
20,040
558
Healing
1,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DGerm40
Merlin
9,295
534
0
0
6,136
2,372
0
1,784
4,352
42,827
0
W
Izanami
Dburch96
Izanami
9,057
5,925
0
0
9,662
3,515
70
2,145
7,449
0
35,975
L
Fenrir
HickeyHun
Fenrir
5,396
1,406
0
450
10,141
4,348
0
2,681
7,432
0
22,914
L
Bacchus
TortureTS
Bacchus
4,728
409
0
541
11,807
12,081
93
4,038
7,769
22,481
0
W
3,068
1,956
0
558
4,970
3,935
75
1,506
3,344
0
14,722
L
Hou Yi
rolixter72
Hou Yi
6,003
2,591
0
859
9,517
3,611
0
3,267
6,250
0
30,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,615
Gold Earned
24,302
120
Minions Killed
103
0
Camps Cleared
0
632,615
Distance Traveled
599,939
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,974
748
60
5
0
220,790
0
W
Izanami
8,585
715
40
3
0
207,714
0
L
Fenrir
8,087
674
32
3
0
223,814
0
L
Bacchus
8,269
689
27
2
0
177,963
0
W
Vamana
9,056
755
20
2
0
204,111
0
L
Hou Yi
7,946
662
44
4
0
198,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role