Player Matchup

Sobek
Sobek
Chat-malow6
Sobek
Level 38
God Stats
19W - 20L
1,491 SR
Queue Stats
385W - 363L
1,444 Elo+
Party 1
Freya
Freya
El-Jojo400
Freya
Level 107
God Stats
3W - 3L
1,256 SR
Queue Stats
516W - 483L
1,446 Elo+
Party 1
Awilix
Awilix
WuLf667
Awilix
Level 158
God Stats
11W - 8L
1,508 SR
Queue Stats
317W - 287L
1,560 Elo+
Solo
Sylvanus
Sylvanus
ghostfacepiz
Sylvanus
Level 166
God Stats
55W - 41L
1,577 SR
Queue Stats
433W - 437L
1,460 Elo+
Solo
Merlin
Merlin
somesayciel
Merlin
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,742 Elo+
Solo
Team Averages
Level 102
1,466 SR
1,530 Elo+

VS

Team Averages
Level 95
1,598 SR
1,500 Elo+
Baron Samedi
Baron Samedi
JavidAstra187
Baron Samedi
Level 95
God Stats
1W - 2L
1,786 SR
Queue Stats
89W - 90L
1,515 Elo+
Party 2
Cupid
Cupid
Rogue 179
Cupid
Level 106
God Stats
5W - 4L
1,593 SR
Queue Stats
153W - 132L
1,474 Elo+
Solo
Zhong Kui
Zhong Kui
iSynTaX17
Zhong Kui
Level 81
God Stats
1W - 3L
1,560 SR
Queue Stats
66W - 61L
1,539 Elo+
Party 2
Nemesis
Nemesis
kotonyak
Nemesis
Level 113
God Stats
217W - 197L
1,524 SR
Queue Stats
383W - 397L
1,474 Elo+
Solo
Sol
Sol
whiteshark062
Sol
Level 82
God Stats
3W - 2L
1,528 SR
Queue Stats
72W - 72L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 3
7,363
526
3,216
12,290
9,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Freya
13
4 / 1 / 2
7,513
537
10,213
6,093
2,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Awilix
WuLf667
Awilix
14
2 / 1 / 5
7,842
560
5,783
11,945
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
ghostfacepiz
Sylvanus
15
3 / 0 / 0
8,964
640
7,247
9,641
6,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
14
1 / 0 / 5
7,669
548
7,140
6,944
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JavidAstra187
Baron Samedi
12
1 / 2 / 2
7,221
516
6,170
8,322
5,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Rogue 179
Cupid
12
2 / 2 / 1
7,269
519
4,579
12,954
5,098
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
iSynTaX17
Zhong Kui
13
1 / 1 / 1
7,299
521
4,893
6,821
5,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
kotonyak
Nemesis
9
1 / 7 / 1
6,122
437
5,737
16,153
5,709
13
0 / 3 / 0
7,434
531
5,089
10,718
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
10
13
Kills
5
5
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
3
3
1.5
W
Freya
4
1
2
5
L
Baron Samedi
JavidAstra187
Baron Samedi
1
2
2
1
L
Cupid
Rogue 179
Cupid
2
2
1
1.25
W
Awilix
WuLf667
Awilix
2
1
5
4.5
W
Sylvanus
ghostfacepiz
Sylvanus
3
0
0
3
L
Zhong Kui
iSynTaX17
Zhong Kui
1
1
1
1.5
L
Nemesis
kotonyak
Nemesis
1
7
1
0.21
W
Merlin
1
0
5
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,599
Damage
26,468
46,913
Taken
54,968
25,908
Mitigated
25,205
15,117
Healing
22,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,216
328
0
3,789
12,290
9,530
203
6,059
6,105
17,533
0
W
Freya
10,213
3,464
0
2,464
6,093
2,710
0
890
5,203
51,908
0
L
Baron Samedi
JavidAstra187
Baron Samedi
6,170
1,397
1,836
2,782
8,322
5,184
0
4,730
3,592
33,487
0
L
Cupid
Rogue 179
Cupid
4,579
1,905
70
7,140
12,954
5,098
0
7,094
5,860
0
49,069
W
Awilix
WuLf667
Awilix
5,783
2,074
0
1,951
11,945
4,543
0
1,225
10,594
0
71,770
W
Sylvanus
ghostfacepiz
Sylvanus
7,247
3,299
456
5,352
9,641
6,696
264
5,089
4,552
61,310
13,028
L
Zhong Kui
iSynTaX17
Zhong Kui
4,893
324
0
3,378
6,821
5,875
162
3,186
3,635
59,474
0
L
Nemesis
kotonyak
Nemesis
5,737
3,296
0
3,421
16,153
5,709
0
5,783
10,370
0
41,963
W
Merlin
7,140
489
0
1,105
6,944
2,429
360
2,586
4,246
73,062
0
L
5,089
1,363
0
3,564
10,718
3,339
0
6,424
4,294
59,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,351
Gold Earned
35,345
470
Minions Killed
413
0
Camps Cleared
0
1,407,229
Distance Traveled
1,297,426
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,363
526
22
2
0
273,462
0
W
Freya
7,513
537
89
6
0
284,633
4
L
Baron Samedi
7,221
516
34
2
0
259,580
0
L
Cupid
7,269
519
83
6
0
258,906
1
W
Awilix
7,842
560
106
8
0
329,830
0
W
Sylvanus
8,964
640
123
9
0
255,123
2
L
Zhong Kui
7,299
521
119
9
0
267,549
3
L
Nemesis
6,122
437
57
4
0
281,713
0
W
Merlin
7,669
548
130
9
0
264,181
1
L
Sol
7,434
531
120
9
0
229,678
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role