Player Matchup

Apollo
Apollo
 
Apollo
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
EL Chip 21
Guan Yu
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,376 Elo+
Solo
Anubis
Anubis
Exiled_Beauty_
Anubis
Level 92
God Stats
17W - 27L
1,318 SR
Queue Stats
227W - 213L
1,409 Elo+
Solo
Horus
Horus
Thorum7
Horus
Level 72
God Stats
2W - 3L
1,728 SR
Queue Stats
139W - 140L
1,426 Elo+
Solo
Poseidon
Poseidon
eLLutionZ
Poseidon
Level 106
God Stats
4W - 3L
1,510 SR
Queue Stats
57W - 77L
1,394 Elo+
Party 1
Team Averages
Level 84
1,511 SR
1,421 Elo+

VS

Team Averages
Level 79
1,515 SR
1,445 Elo+
Janus
Janus
Andres95055
Janus
Level 53
God Stats
8W - 5L
1,520 SR
Queue Stats
98W - 124L
1,380 Elo+
Solo
Medusa
Medusa
Dreamgirl1589
Medusa
Level 80
God Stats
29W - 21L
1,570 SR
Queue Stats
682W - 708L
1,464 Elo+
Solo
Ra
Ra
FormalFurball
Ra
Level 85
God Stats
1W - 0L
1,301 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
SchmitzMyPants
Sylvanus
Level 60
God Stats
6W - 6L
1,588 SR
Queue Stats
204W - 219L
1,453 Elo+
Solo
Surtr
Surtr
USSVector1
Surtr
Level 117
God Stats
17W - 10L
1,595 SR
Queue Stats
159W - 154L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
10
2 / 4 / 1
5,964
459
5,319
9,539
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
EL Chip 21
Guan Yu
10
0 / 3 / 1
5,725
440
4,424
12,707
8,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
1 / 1 / 1
6,239
480
2,566
7,650
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
Thorum7
Horus
9
1 / 2 / 1
6,141
472
2,741
9,545
8,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
eLLutionZ
Poseidon
11
1 / 1 / 0
6,375
490
4,602
5,458
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,747
519
3,995
5,041
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 2 / 4
5,500
423
4,168
6,931
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 1 / 4
5,967
459
4,153
6,114
1,954
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
11
2 / 1 / 1
6,780
522
4,887
7,985
5,401
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Surtr
13
6 / 0 / 2
7,867
605
6,993
9,769
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
5
Kills
11
11
Deaths
5
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
2
4
1
0.63
W
0
1
1
0.5
W
1
2
4
1.5
L
Guan Yu
EL Chip 21
Guan Yu
0
3
1
0.17
L
1
1
1
1.5
W
2
1
4
4
W
Sylvanus
2
1
1
2.5
L
Horus
Thorum7
Horus
1
2
1
0.75
W
Surtr
6
0
2
7
L
Poseidon
eLLutionZ
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,652
Damage
24,196
44,899
Taken
35,840
25,872
Mitigated
16,124
12,657
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,319
2,783
217
2,254
9,539
3,852
495
2,970
6,509
0
49,983
W
3,995
0
0
1,400
5,041
1,979
132
3,804
1,237
41,294
0
W
4,168
1,372
0
375
6,931
2,072
191
756
6,175
0
20,653
L
Guan Yu
EL Chip 21
Guan Yu
4,424
1,016
88
3,172
12,707
8,414
0
4,752
7,955
0
24,431
L
2,566
252
0
1,449
7,650
3,219
0
1,716
5,812
45,500
0
W
4,153
168
228
1,104
6,114
1,954
195
0
6,114
37,582
0
W
Sylvanus
4,887
2,099
108
3,222
7,985
5,401
0
1,472
5,968
35,382
0
L
Horus
Thorum7
Horus
2,741
1,499
773
3,255
9,545
8,750
0
1,077
8,397
0
22,869
W
Surtr
6,993
2,640
139
6,598
9,769
4,718
271
1,322
8,301
980
47,530
L
Poseidon
eLLutionZ
Poseidon
4,602
524
0
1,449
5,458
1,637
149
2,211
2,997
42,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
32,861
287
Minions Killed
298
0
Camps Cleared
0
1,202,850
Distance Traveled
1,200,104
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,964
459
69
5
0
210,185
0
W
Janus
6,747
519
89
7
0
243,489
0
W
Medusa
5,500
423
28
2
0
262,593
1
L
Guan Yu
5,725
440
36
3
0
261,429
6
L
Anubis
6,239
480
80
6
0
254,413
1
W
Ra
5,967
459
51
4
0
236,961
0
W
Sylvanus
6,780
522
52
4
0
179,214
0
L
Horus
6,141
472
31
2
0
237,892
0
W
Surtr
7,867
605
78
6
0
277,847
0
L
Poseidon
6,375
490
71
5
0
238,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role