Player Matchup

Zeus
Zeus
HELPERE
Zeus
Level 119
God Stats
2W - 2L
1,802 SR
Queue Stats
37W - 44L
1,474 Elo+
Party 3
Hun Batz
Hun Batz
Kefuemielma
Hun Batz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 2
Osiris
Osiris
godbst
Osiris
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,314 Elo+
Party 2
Medusa
Medusa
kekyk
Medusa
Level 105
God Stats
0W - 1L
1,649 SR
Queue Stats
17W - 19L
1,341 Elo+
Party 3
Ymir
Ymir
kekyk2
Ymir
Level 31
God Stats
0W - 2L
1,285 SR
Queue Stats
13W - 13L
1,244 Elo+
Party 3
Team Averages
Level 63
1,547 SR
1,350 Elo+

VS

Team Averages
Level 73
1,490 SR
1,424 Elo+
Skadi
Skadi
FaceAche0069
Skadi
Level 24
God Stats
12W - 17L
1,383 SR
Queue Stats
71W - 80L
1,384 Elo+
Party 1
Susano
Susano
MakkDragonhawk
Susano
Level 97
God Stats
2W - 0L
1,296 SR
Queue Stats
32W - 21L
1,474 Elo+
Solo
King Arthur
King Arthur
lejon69
King Arthur
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,287 Elo+
Solo
Anubis
Anubis
sesk
Anubis
Level 49
God Stats
34W - 32L
1,508 SR
Queue Stats
360W - 340L
1,482 Elo+
Party 1
Ganesha
Ganesha
shavedotter
Ganesha
Level 99
God Stats
32W - 25L
1,766 SR
Queue Stats
363W - 325L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
HELPERE
Zeus
13
3 / 7 / 1
8,178
545
8,583
12,022
3,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Kefuemielma
Hun Batz
13
3 / 5 / 0
7,961
531
6,937
12,697
4,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
godbst
Osiris
14
2 / 2 / 2
8,567
571
7,964
15,689
17,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
kekyk
Medusa
12
3 / 4 / 1
7,536
502
10,007
9,696
3,540
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
kekyk2
Ymir
10
0 / 1 / 2
6,859
457
1,311
8,218
6,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 1
5,213
348
1,473
3,326
987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
9 / 2 / 5
9,519
635
12,415
14,456
6,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
lejon69
King Arthur
12
0 / 4 / 1
7,431
495
8,619
14,409
14,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
sesk
Anubis
15
9 / 2 / 5
9,644
643
11,462
13,920
7,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
shavedotter
Ganesha
11
1 / 1 / 4
6,955
464
3,832
7,890
7,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
11
Kills
19
19
Deaths
11
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
Zeus
HELPERE
Zeus
3
7
1
0.5
L
Hun Batz
Kefuemielma
Hun Batz
3
5
0
0.6
W
9
2
5
5.75
L
Osiris
godbst
Osiris
2
2
2
1.5
L
Medusa
kekyk
Medusa
3
4
1
0.88
L
Ymir
kekyk2
Ymir
0
1
2
1
W
King Arthur
lejon69
King Arthur
0
4
1
0.13
W
Anubis
sesk
Anubis
9
2
5
5.75
W
Ganesha
shavedotter
Ganesha
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,802
Damage
37,801
58,322
Taken
54,001
35,563
Mitigated
36,483
11,096
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,473
439
0
0
3,326
987
0
98
3,228
0
12,282
L
Zeus
HELPERE
Zeus
8,583
1,482
0
549
12,022
3,286
0
5,222
6,792
57,108
0
L
Hun Batz
Kefuemielma
Hun Batz
6,937
2,776
0
90
12,697
4,599
0
2,237
10,360
0
71,011
W
12,415
3,573
0
2,089
14,456
6,726
0
3,526
10,930
0
68,784
L
Osiris
godbst
Osiris
7,964
2,807
0
6,544
15,689
17,214
228
3,146
12,312
223
61,849
L
Medusa
kekyk
Medusa
10,007
4,646
0
2,388
9,696
3,540
1,695
2,466
7,230
0
60,563
L
Ymir
kekyk2
Ymir
1,311
338
0
1,525
8,218
6,924
0
2,351
5,867
14,156
0
W
King Arthur
lejon69
King Arthur
8,619
1,262
0
1,515
14,409
14,201
0
398
14,011
0
55,763
W
Anubis
sesk
Anubis
11,462
221
0
7,772
13,920
7,198
518
5,017
8,903
74,469
0
W
Ganesha
shavedotter
Ganesha
3,832
75
135
3,049
7,890
7,371
0
1,209
6,681
24,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,101
Gold Earned
38,762
422
Minions Killed
357
0
Camps Cleared
0
1,434,482
Distance Traveled
1,356,941
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,213
348
24
2
0
124,340
0
L
Zeus
8,178
545
112
7
0
273,340
2
L
Hun Batz
7,961
531
97
6
0
311,701
0
W
Susano
9,519
635
100
7
0
342,852
0
L
Osiris
8,567
571
100
7
0
285,284
0
L
Medusa
7,536
502
95
6
0
280,908
0
L
Ymir
6,859
457
18
1
0
283,249
1
W
King Arthur
7,431
495
92
6
0
300,704
0
W
Anubis
9,644
643
118
8
0
279,185
0
W
Ganesha
6,955
464
23
2
0
309,860
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role