Player Matchup

Artemis
Artemis
 
Artemis
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
TheAllSeengOKO
Zhong Kui
Level 138
God Stats
0W - 3L
1,337 SR
Queue Stats
200W - 190L
1,583 Elo+
Party 1
Loki
Loki
paparoad
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 28L
1,412 Elo+
Solo
Ravana
Ravana
ЏghtÐårknєsš
Ravana
Level 141
God Stats
1W - 3L
1,285 SR
Queue Stats
155W - 126L
1,491 Elo+
Party 1
Team Averages
Level 108
1,424 SR
1,497 Elo+

VS

Team Averages
Level 117
1,468 SR
1,395 Elo+
Ao Kuang
Ao Kuang
ChR0me2
Ao Kuang
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,442 Elo+
Party 3
Hel
Hel
Mattsim-
Hel
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Anhur
Anhur
Mikvarce
Anhur
Level 99
God Stats
3W - 6L
1,340 SR
Queue Stats
275W - 276L
1,448 Elo+
Solo
Bellona
Bellona
Zaccarini
Bellona
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,155 Elo+
Party 2
Chronos
Chronos
uyytdy
Chronos
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 20L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
4 / 5 / 4
9,361
669
19,869
15,182
8,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
 
Yemoja
15
0 / 3 / 7
9,069
648
9,586
13,804
10,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zhong Kui
TheAllSeengOKO
Zhong Kui
17
2 / 7 / 8
10,328
738
19,511
19,581
16,963
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
15
1 / 10 / 6
8,482
606
9,641
17,391
8,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 4 / 3
9,527
681
14,862
16,052
10,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChR0me2
Ao Kuang
19
9 / 1 / 13
11,049
789
14,530
14,415
14,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 1 / 20
10,584
756
15,251
17,992
10,378
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Mikvarce
Anhur
19
7 / 3 / 18
11,616
830
20,284
16,868
7,862
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bellona
Zaccarini
Bellona
17
5 / 4 / 16
10,602
757
9,975
29,057
25,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
uyytdy
Chronos
18
5 / 3 / 14
10,800
771
12,307
16,238
7,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
110
12
Kills
29
29
Deaths
12
28
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
4
5
4
1.2
L
Yemoja
 
Yemoja
0
3
7
1.17
W
Ao Kuang
ChR0me2
Ao Kuang
9
1
13
15.5
W
3
1
20
13
W
Anhur
Mikvarce
Anhur
7
3
18
5.33
L
Zhong Kui
TheAllSeengOKO
Zhong Kui
2
7
8
0.86
W
Bellona
Zaccarini
Bellona
5
4
16
3.25
L
Loki
1
10
6
0.4
W
Chronos
uyytdy
Chronos
5
3
14
4
L
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,469
Damage
72,347
82,010
Taken
94,570
54,870
Mitigated
65,147
21,876
Healing
56,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
19,869
7,098
502
2,411
15,182
8,197
58
8,581
6,460
0
34,854
L
Yemoja
 
Yemoja
9,586
1,905
7,633
2,830
13,804
10,903
0
8,196
5,399
18,133
0
W
Ao Kuang
ChR0me2
Ao Kuang
14,530
3,623
1,446
4,651
14,415
14,567
594
4,354
9,750
22,330
0
W
15,251
234
18,693
13,498
17,992
10,378
438
6,048
11,799
34,296
0
W
Anhur
Mikvarce
Anhur
20,284
10,209
3,544
3,041
16,868
7,862
2,271
5,763
10,725
0
47,126
L
Zhong Kui
TheAllSeengOKO
Zhong Kui
19,511
263
1,312
4,118
19,581
16,963
0
7,965
11,237
38,567
0
W
Bellona
Zaccarini
Bellona
9,975
1,429
1,419
8,479
29,057
25,172
110
7,776
21,045
0
14,614
L
Loki
9,641
1,522
165
342
17,391
8,038
0
7,583
9,617
0
21,417
W
Chronos
uyytdy
Chronos
12,307
4,615
188
1,726
16,238
7,168
2,966
5,023
11,111
29,466
0
L
14,862
1,429
288
2,275
16,052
10,769
0
8,806
6,602
0
22,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,767
Gold Earned
54,651
130
Minions Killed
157
0
Camps Cleared
0
1,177,314
Distance Traveled
1,291,497
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,361
669
31
2
0
188,714
0
L
Yemoja
9,069
648
13
1
0
246,179
0
W
Ao Kuang
11,049
789
21
2
0
259,867
0
W
Hel
10,584
756
29
2
0
287,327
0
W
Anhur
11,616
830
66
5
0
247,936
0
L
Zhong Kui
10,328
738
54
4
0
226,669
0
W
Bellona
10,602
757
10
1
0
251,273
0
L
Loki
8,482
606
14
1
0
232,541
0
W
Chronos
10,800
771
31
2
0
245,094
0
L
Ravana
9,527
681
18
1
0
283,211
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role