Player Matchup

Bellona
Bellona
 
Bellona
Level 212
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ishtar
Ishtar
ClaudieB
Ishtar
Level 191
God Stats
17W - 9L
1,586 SR
Queue Stats
267W - 268L
1,570 Elo+
Party 1
Nemesis
Nemesis
Matt3571171
Nemesis
Level 29
God Stats
1W - 1L
1,525 SR
Queue Stats
34W - 39L
1,482 Elo+
Solo
Artemis
Artemis
MumOak
Artemis
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 42L
1,613 Elo+
Party 1
Ah Puch
Ah Puch
PlowReformed
Ah Puch
Level 105
God Stats
7W - 8L
1,569 SR
Queue Stats
167W - 155L
1,571 Elo+
Party 1
Team Averages
Level 139
1,536 SR
1,547 Elo+

VS

Team Averages
Level 82
1,493 SR
1,450 Elo+
Merlin
Merlin
Funnymnboston
Merlin
Level 11
God Stats
1W - 3L
1,233 SR
Queue Stats
2W - 7L
1,254 Elo+
Solo
Ullr
Ullr
Gs x LoL
Ullr
Level 147
God Stats
6W - 4L
1,523 SR
Queue Stats
144W - 128L
1,484 Elo+
Solo
Tyr
Tyr
MafuMafuyu
Tyr
Level 168
God Stats
23W - 20L
1,307 SR
Queue Stats
343W - 304L
1,511 Elo+
Solo
Maui
Maui
Moonman2015
Maui
Level 29
God Stats
0W - 2L
1,902 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Saintcheze
Hun Batz
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
2 / 1 / 3
7,311
665
6,501
10,771
11,625
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
ClaudieB
Ishtar
15
6 / 0 / 3
8,589
781
11,965
6,090
2,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Matt3571171
Nemesis
15
3 / 0 / 5
8,028
730
3,675
7,611
4,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MumOak
Artemis
14
2 / 3 / 6
7,796
709
11,481
10,140
4,461
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
PlowReformed
Ah Puch
15
0 / 1 / 9
8,272
752
15,820
7,554
3,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,532
594
3,487
9,255
3,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
15
1 / 0 / 2
7,941
722
7,597
9,273
4,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 1
7,380
671
8,281
14,907
13,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 0 / 3
8,121
738
3,357
11,337
10,199
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hun Batz
Saintcheze
Hun Batz
13
1 / 3 / 2
7,440
676
8,325
12,644
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
14
13
Kills
5
5
Deaths
13
26
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
2
1
3
3.5
W
Ishtar
ClaudieB
Ishtar
6
0
3
7.5
L
0
8
1
0.06
L
Ullr
1
0
2
2
L
1
2
1
0.75
W
Nemesis
Matt3571171
Nemesis
3
0
5
5.5
L
2
0
3
3.5
W
Artemis
MumOak
Artemis
2
3
6
1.67
W
Ah Puch
PlowReformed
Ah Puch
0
1
9
4.5
L
Hun Batz
Saintcheze
Hun Batz
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,442
Damage
31,047
42,166
Taken
57,416
26,276
Mitigated
36,552
9,437
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,501
1,921
0
1,198
10,771
11,625
0
749
9,978
91
13,605
W
Ishtar
ClaudieB
Ishtar
11,965
7,091
0
3,100
6,090
2,549
72
525
5,565
0
39,211
L
3,487
654
0
0
9,255
3,083
0
2,373
6,762
8,456
0
L
Ullr
7,597
2,454
0
738
9,273
4,518
0
2,701
6,152
0
35,654
L
8,281
1,229
0
3,418
14,907
13,487
0
3,917
10,730
98
20,663
W
Nemesis
Matt3571171
Nemesis
3,675
816
0
400
7,611
4,270
0
1,810
5,801
0
22,522
L
3,357
719
1,245
1,033
11,337
10,199
0
2,665
8,346
14,040
0
W
Artemis
MumOak
Artemis
11,481
4,922
0
2,422
10,140
4,461
120
2,396
7,744
0
32,036
W
Ah Puch
PlowReformed
Ah Puch
15,820
866
0
2,317
7,554
3,371
257
1,708
5,846
40,431
0
L
Hun Batz
Saintcheze
Hun Batz
8,325
1,838
0
183
12,644
5,265
0
3,163
9,122
25
30,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,996
Gold Earned
37,414
237
Minions Killed
196
0
Camps Cleared
0
1,101,332
Distance Traveled
1,105,329
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,311
665
13
1
0
199,405
0
W
Ishtar
8,589
781
66
6
0
216,097
0
L
Merlin
6,532
594
10
1
0
148,677
0
L
Ullr
7,941
722
76
7
0
225,061
0
L
Tyr
7,380
671
37
3
0
265,865
0
W
Nemesis
8,028
730
40
4
0
248,618
0
L
Maui
8,121
738
33
3
0
229,959
0
W
Artemis
7,796
709
44
4
0
211,592
0
W
Ah Puch
8,272
752
74
7
0
225,620
0
L
Hun Batz
7,440
676
40
4
0
235,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role