Player Matchup

Mulan
Mulan
Gold III
Cornballodin4
Mulan
Gold III
Level 149
God Stats
8W - 4L
1,710 SR
Queue Stats
38W - 32L
1,599 MMR
Party 1
Fafnir
Fafnir
Gold II
Frilojito007
Fafnir
Gold II
Level 158
God Stats
6W - 8L
1,496 SR
Queue Stats
212W - 215L
1,590 MMR
Solo
Izanami
Izanami
Gold I
ItsJustRevy
Izanami
Gold I
Level 159
God Stats
6W - 2L
2,040 SR
Queue Stats
91W - 77L
1,630 MMR
Party 1
Sol
Sol
Gold II
Lancille
Sol
Gold II
Level 172
God Stats
1W - 0L
1,491 SR
Queue Stats
168W - 174L
1,592 MMR
Solo
Ratatoskr
Ratatoskr
Bronze III
Roulette317
Ratatoskr
Bronze III
Level 64
God Stats
2W - 0L
1,830 SR
Queue Stats
2W - 0L
1,600 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 140
1,714 SR
1,602 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 146
1,453 SR
1,602 MMR
Maui
Maui
Platinum IV
EmdgODZ
Maui
Platinum IV
Level 138
God Stats
1W - 2L
1,265 SR
Queue Stats
127W - 123L
1,599 MMR
Solo
Anhur
Anhur
Gold I
PhilipDeEntity
Anhur
Gold I
Level 167
God Stats
8W - 13L
1,546 SR
Queue Stats
140W - 140L
1,584 MMR
Solo
Ne Zha
Ne Zha
Platinum V
Sweet1001
Ne Zha
Platinum V
Level 152
God Stats
11W - 16L
1,587 SR
Queue Stats
940W - 943L
1,612 MMR
Solo
Skadi
Skadi
Bronze III
lil__civ
Skadi
Bronze III
Level 80
God Stats
3W - 7L
1,500 SR
Queue Stats
315W - 350L
1,600 MMR
Solo
King Arthur
King Arthur
Gold II
metzzz93
King Arthur
Gold II
Level 192
God Stats
0W - 2L
1,369 SR
Queue Stats
155W - 159L
1,616 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 4
9,580
639
13,903
17,079
20,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
12
4 / 0 / 9
8,692
579
6,039
13,106
17,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
ItsJustRevy
Izanami
14
3 / 4 / 6
8,764
584
7,058
11,116
4,081
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 4 / 4
8,626
575
10,277
11,879
4,607
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Roulette317
Ratatoskr
15
5 / 2 / 6
8,907
594
9,978
11,841
5,051
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SerqetThorKaliGeb

VS

Bans
MercuryBakasuraSusanoRavana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
EmdgODZ
Maui
11
2 / 5 / 4
7,483
499
8,508
17,969
9,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

11
4 / 6 / 0
7,111
474
6,512
11,509
3,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ne Zha
Sweet1001
Ne Zha
14
5 / 2 / 1
8,496
566
9,640
12,790
5,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Skadi
lil__civ
Skadi
12
1 / 5 / 3
7,175
478
8,344
13,918
4,735
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
metzzz93
King Arthur
13
0 / 2 / 2
7,724
515
11,122
16,873
14,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
12
12
Deaths
20
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Maui
EmdgODZ
Maui
2
5
4
0.8
W
Fafnir
4
0
9
8.5
W
Izanami
ItsJustRevy
Izanami
3
4
6
1.5
W
5
4
4
1.75
L
4
6
0
0.67
W
Ratatoskr
Roulette317
Ratatoskr
5
2
6
4
L
Ne Zha
Sweet1001
Ne Zha
5
2
1
2.75
L
Skadi
lil__civ
Skadi
1
5
3
0.5
L
King Arthur
metzzz93
King Arthur
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,255
Damage
44,126
65,021
Taken
73,059
51,917
Mitigated
38,036
26,792
Healing
12,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,903
1,278
0
7,963
17,079
20,452
0
858
16,221
4,284
75,568
L
Maui
EmdgODZ
Maui
8,508
2,133
0
2,756
17,969
9,744
0
7,586
10,103
31,046
0
W
Fafnir
6,039
1,544
0
5,097
13,106
17,726
108
2,773
10,162
12,081
0
W
Izanami
ItsJustRevy
Izanami
7,058
4,603
0
2,668
11,116
4,081
3,307
1,418
9,686
0
73,680
W
10,277
4,078
0
3,944
11,879
4,607
847
1,811
10,068
55,767
0
L
6,512
2,953
0
935
11,509
3,602
0
4,023
7,302
0
37,167
W
Ratatoskr
Roulette317
Ratatoskr
9,978
1,921
0
7,120
11,841
5,051
0
1,849
9,992
0
72,020
L
Ne Zha
Sweet1001
Ne Zha
9,640
2,520
0
4,713
12,790
5,746
0
1,081
11,357
0
62,391
L
Skadi
lil__civ
Skadi
8,344
2,729
0
500
13,918
4,735
0
4,086
9,698
0
51,593
L
King Arthur
metzzz93
King Arthur
11,122
950
0
3,498
16,873
14,209
0
2,183
13,874
117
62,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,569
Gold Earned
37,989
485
Minions Killed
353
0
Camps Cleared
0
1,549,145
Distance Traveled
1,461,771
16
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
9,580
639
126
8
0
302,651
0
L
Maui
7,483
499
25
2
0
286,909
0
W
Fafnir
8,692
579
17
1
0
304,157
11
W
Izanami
8,764
584
123
8
0
291,442
0
W
Sol
8,626
575
102
7
0
302,229
2
L
Anhur
7,111
474
61
4
0
224,919
0
W
Ratatoskr
8,907
594
117
8
0
348,666
3
L
Ne Zha
8,496
566
99
7
0
358,484
0
L
Skadi
7,175
478
79
5
0
292,655
0
L
King Arthur
7,724
515
89
6
0
298,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role