Player Matchup

Neith
Neith
JCLP0605
Neith
Level 3
God Stats
4W - 15L
1,305 SR
Queue Stats
4W - 16L
1,283 Elo+
Party 1
Geb
Geb
Jayyoboy23
Geb
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,283 Elo+
Party 1
Janus
Janus
xXobito uchihaX
Janus
Level 121
God Stats
1W - 0L
1,181 SR
Queue Stats
37W - 40L
1,447 Elo+
Party 1
Team Averages
Level 47
1,329 SR
1,338 Elo+

VS

Team Averages
Level 137
1,458 SR
1,434 Elo+
Hades
Hades
 
Hades
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Pain_Succ
Izanami
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
Telor28
Sylvanus
Level 153
God Stats
5W - 6L
1,373 SR
Queue Stats
63W - 73L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JCLP0605
Neith
11
0 / 2 / 1
8,004
616
4,712
6,493
2,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 0 / 1
7,882
606
7,677
8,455
8,163
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 0
8,251
635
10,592
6,315
3,050
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
2 / 0 / 2
9,848
758
6,377
8,718
4,122
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Pain_Succ
Izanami
13
2 / 0 / 2
9,523
733
6,891
9,029
3,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Telor28
Sylvanus
10
0 / 1 / 4
8,522
656
2,983
12,321
8,856
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
1
Kills
4
4
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
2
0
2
3
W
Neith
JCLP0605
Neith
0
2
1
0.25
W
0
0
1
0.5
L
Izanami
Pain_Succ
Izanami
2
0
2
3
L
Sylvanus
Telor28
Sylvanus
0
1
4
2
W
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,981
Damage
16,251
21,263
Taken
30,068
14,157
Mitigated
16,394
1,863
Healing
11,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
6,377
611
538
5,173
8,718
4,122
0
5,733
2,913
42,191
0
W
Neith
JCLP0605
Neith
4,712
1,262
0
653
6,493
2,944
0
3,753
2,740
0
20,674
W
7,677
518
0
0
8,455
8,163
0
2,813
5,528
21,478
0
L
Izanami
Pain_Succ
Izanami
6,891
3,988
0
1,146
9,029
3,416
1,129
5,592
3,353
0
55,475
L
Sylvanus
Telor28
Sylvanus
2,983
802
1,655
2,985
12,321
8,856
477
8,092
4,161
14,193
0
W
10,592
663
0
1,210
6,315
3,050
0
3,189
3,030
50,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,137
Gold Earned
27,893
122
Minions Killed
169
0
Camps Cleared
0
674,918
Distance Traveled
673,425
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
9,848
758
71
5
0
240,150
0
W
Neith
8,004
616
37
3
0
201,833
0
W
Geb
7,882
606
11
1
0
248,587
0
L
Izanami
9,523
733
87
7
0
226,129
0
L
Sylvanus
8,522
656
11
1
0
207,146
0
W
Janus
8,251
635
74
6
0
224,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role