Player Matchup

Tiamat
Tiamat
Akagiµ
Tiamat
Level 16
God Stats
5W - 4L
1,481 SR
Queue Stats
39W - 65L
1,372 Elo+
Party 2
Sol
Sol
GhostAreReal-
Sol
Level 46
God Stats
38W - 38L
1,443 SR
Queue Stats
121W - 127L
1,376 Elo+
Party 2
Odin
Odin
xToggle
Odin
Level 12
God Stats
15W - 20L
1,481 SR
Queue Stats
61W - 93L
1,220 Elo+
Party 2
Team Averages
Level 25
1,468 SR
1,323 Elo+

VS

Team Averages
Level 44
1,583 SR
1,666 Elo+
Camazotz
Camazotz
Stabyyy
Camazotz
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 18L
1,593 Elo+
Party 1
Chang'e
Chang'e
TheAlllyCat
Chang'e
Level 14
God Stats
2W - 2L
1,750 SR
Queue Stats
22W - 8L
1,702 Elo+
Party 1
Athena
Athena
avengeghost
Athena
Level 9
God Stats
9W - 3L
1,500 SR
Queue Stats
22W - 8L
1,702 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Akagiµ
Tiamat
10
0 / 4 / 1
7,421
675
8,364
8,473
5,178
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 3 / 0
7,940
722
7,271
7,276
2,277
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
xToggle
Odin
10
0 / 1 / 1
7,440
676
3,613
11,628
8,314
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Stabyyy
Camazotz
13
4 / 0 / 4
9,111
828
10,380
11,735
4,671
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
TheAlllyCat
Chang'e
11
2 / 1 / 4
8,349
759
6,141
8,704
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
11
2 / 0 / 6
8,495
772
4,827
7,900
7,066
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
1
2
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Akagiµ
Tiamat
0
4
1
0.13
W
1
3
0
0.33
L
Camazotz
Stabyyy
Camazotz
4
0
4
6
L
Chang'e
TheAlllyCat
Chang'e
2
1
4
4
L
Athena
2
0
6
5
W
Odin
xToggle
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,248
Damage
21,348
27,377
Taken
28,339
15,769
Mitigated
15,235
4,434
Healing
9,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Akagiµ
Tiamat
8,364
1,312
0
475
8,473
5,178
0
3,298
5,139
28,369
0
W
7,271
2,174
0
1,158
7,276
2,277
70
1,929
5,347
39,512
0
L
Camazotz
Stabyyy
Camazotz
10,380
2,646
0
2,250
11,735
4,671
1,000
7,228
4,507
0
43,659
L
Chang'e
TheAlllyCat
Chang'e
6,141
1,503
3,640
3,642
8,704
3,498
644
5,723
2,981
34,033
0
L
Athena
4,827
728
0
0
7,900
7,066
221
3,374
4,392
11,812
0
W
Odin
xToggle
Odin
3,613
892
0
2,801
11,628
8,314
18
6,370
5,159
0
10,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,801
Gold Earned
25,955
89
Minions Killed
134
0
Camps Cleared
0
545,135
Distance Traveled
646,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,421
675
31
3
0
179,131
0
W
Sol
7,940
722
51
5
0
164,774
0
L
Camazotz
9,111
828
52
5
0
227,980
0
L
Chang'e
8,349
759
60
5
0
208,612
0
L
Athena
8,495
772
22
2
0
210,147
0
W
Odin
7,440
676
7
1
0
201,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role