Player Matchup

Serqet
Serqet
BSK_Kober
Serqet
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
111W - 102L
1,444 Elo+
Party 1
Mulan
Mulan
Chris-_crcm
Mulan
Level 109
God Stats
46W - 44L
1,484 SR
Queue Stats
285W - 273L
1,506 Elo+
Solo
Xbalanque
Xbalanque
Dragoon-_-liquid
Xbalanque
Level 64
God Stats
1W - 3L
1,179 SR
Queue Stats
111W - 105L
1,454 Elo+
Party 1
Bellona
Bellona
Natsu-Ds-MTN
Bellona
Level 124
God Stats
3W - 1L
1,623 SR
Queue Stats
121W - 126L
1,464 Elo+
Party 1
Janus
Janus
UGLYPOTATO69
Janus
Level 101
God Stats
14W - 15L
1,291 SR
Queue Stats
206W - 286L
1,500 Elo+
Solo
Team Averages
Level 89
1,416 SR
1,473 Elo+

VS

Team Averages
Level 81
1,431 SR
1,396 Elo+
Lancelot
Lancelot
MedicalGradeTaco
Lancelot
Level 118
God Stats
4W - 4L
1,534 SR
Queue Stats
224W - 213L
1,427 Elo+
Solo
Ah Puch
Ah Puch
Pohjanpalo
Ah Puch
Level 45
God Stats
3W - 6L
1,023 SR
Queue Stats
75W - 86L
1,402 Elo+
Solo
Heimdallr
Heimdallr
Suripihoro
Heimdallr
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,166 Elo+
Party 2
Achilles
Achilles
i_rumen
Achilles
Level 123
God Stats
7W - 6L
1,639 SR
Queue Stats
364W - 355L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
novapkr
Cthulhu
Level 114
God Stats
17W - 24L
1,456 SR
Queue Stats
397W - 408L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BSK_Kober
Serqet
9
1 / 0 / 1
5,401
540
2,784
6,411
2,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 1
4,857
486
4,590
11,284
5,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
9
0 / 1 / 1
4,871
487
3,860
7,499
2,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Natsu-Ds-MTN
Bellona
10
2 / 1 / 2
6,177
618
6,968
11,645
9,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
2 / 0 / 0
5,867
587
4,407
5,431
1,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 0
5,804
580
4,429
8,849
3,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Pohjanpalo
Ah Puch
10
0 / 1 / 0
5,718
572
3,759
4,382
1,718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Suripihoro
Heimdallr
10
2 / 0 / 2
5,935
594
5,557
6,478
2,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
i_rumen
Achilles
9
0 / 2 / 0
5,394
539
4,693
9,010
5,911
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
novapkr
Cthulhu
9
2 / 0 / 3
6,119
612
6,505
8,705
5,604
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
6
6
Deaths
5
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Serqet
BSK_Kober
Serqet
1
0
1
1.5
W
0
4
1
0.13
W
Xbalanque
0
1
1
0.5
L
2
2
0
1
W
Bellona
Natsu-Ds-MTN
Bellona
2
1
2
3
L
Ah Puch
Pohjanpalo
Ah Puch
0
1
0
0
L
Heimdallr
Suripihoro
Heimdallr
2
0
2
3
W
2
0
0
2
L
Achilles
i_rumen
Achilles
0
2
0
0
L
Cthulhu
novapkr
Cthulhu
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,609
Damage
24,943
42,270
Taken
37,424
21,497
Mitigated
19,507
9,222
Healing
12,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
BSK_Kober
Serqet
2,784
729
0
0
6,411
2,128
0
1,596
4,815
0
30,421
W
4,590
591
137
3,595
11,284
5,898
0
3,983
7,238
0
24,247
W
Xbalanque
3,860
2,150
0
1,077
7,499
2,489
0
2,085
5,414
0
27,150
L
4,429
576
0
3,057
8,849
3,626
21
801
7,810
0
38,036
W
Bellona
Natsu-Ds-MTN
Bellona
6,968
1,921
0
3,617
11,645
9,161
0
39
11,606
0
40,428
L
Ah Puch
Pohjanpalo
Ah Puch
3,759
166
0
636
4,382
1,718
0
1,076
3,177
46,924
0
L
Heimdallr
Suripihoro
Heimdallr
5,557
2,966
0
3,247
6,478
2,648
910
7
6,471
0
32,655
W
4,407
449
0
796
5,431
1,821
0
2,525
2,906
39,003
0
L
Achilles
i_rumen
Achilles
4,693
1,413
0
1,995
9,010
5,911
0
989
7,128
0
33,082
L
Cthulhu
novapkr
Cthulhu
6,505
953
1,592
2,102
8,705
5,604
0
1,231
7,169
25,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,173
Gold Earned
28,970
288
Minions Killed
263
0
Camps Cleared
0
1,097,678
Distance Traveled
1,002,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
5,401
540
49
5
0
271,585
0
W
Mulan
4,857
486
30
3
0
212,022
0
W
Xbalanque
4,871
487
45
5
0
196,228
0
L
Lancelot
5,804
580
71
7
0
228,496
0
W
Bellona
6,177
618
65
7
0
224,282
0
L
Ah Puch
5,718
572
79
8
0
185,022
0
L
Heimdallr
5,935
594
46
5
0
176,309
0
W
Janus
5,867
587
99
10
0
193,561
0
L
Achilles
5,394
539
42
4
0
190,835
0
L
Cthulhu
6,119
612
25
3
0
221,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role