Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Martichoras
Martichoras
 
Martichoras
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
 
Sobek
Level 294
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
 
Thor
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
FrankiBoi204
Odin
Level 112
God Stats
2W - 5L
1,359 SR
Queue Stats
24W - 22L
1,426 Elo+
Solo
Team Averages
Level 153
1,472 SR
1,485 Elo+

VS

Team Averages
Level 72
1,505 SR
1,432 Elo+
Ullr
Ullr
LeifTheTheif
Ullr
Level 88
God Stats
3W - 4L
1,474 SR
Queue Stats
435W - 438L
1,481 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Monster_UltAssas
Kumbhakarna
Level 97
God Stats
6W - 10L
1,444 SR
Queue Stats
94W - 126L
1,424 Elo+
Solo
Scylla
Scylla
MyDisablityIs
Scylla
Level 65
God Stats
58W - 60L
1,492 SR
Queue Stats
476W - 447L
1,466 Elo+
Party 1
Fafnir
Fafnir
PpChknSndw
Fafnir
Level 39
God Stats
0W - 1L
1,618 SR
Queue Stats
4W - 13L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
TidierPython4
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
4 / 2 / 3
6,421
584
8,401
11,232
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Martichoras
 
Martichoras
11
1 / 0 / 0
6,368
579
2,758
6,139
2,168
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
 
Sobek
10
3 / 1 / 3
6,281
571
3,452
6,413
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
 
Thor
10
2 / 0 / 1
6,140
558
1,939
6,606
2,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 1
6,158
560
1,626
5,821
2,840
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,465
497
5,555
8,220
3,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
Monster_UltAssas
Kumbhakarna
9
2 / 1 / 0
5,558
505
2,279
7,921
4,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 1 / 0
5,769
524
5,030
4,903
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
PpChknSndw
Fafnir
5
0 / 3 / 0
4,431
403
1,322
6,371
6,615
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sun Wukong
TidierPython4
Sun Wukong
11
0 / 1 / 0
5,154
469
1,718
4,313
2,994
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
2
3
2.75
W
Martichoras
 
Martichoras
1
0
0
1
W
Sobek
 
Sobek
3
1
3
4.5
W
Thor
 
Thor
2
0
1
2.5
W
0
0
1
0.5
L
1
4
2
0.5
L
Kumbhakarna
Monster_UltAssas
Kumbhakarna
2
1
0
2
L
0
1
0
0
L
Fafnir
PpChknSndw
Fafnir
0
3
0
0
L
Sun Wukong
TidierPython4
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,176
Damage
15,904
36,211
Taken
31,728
16,426
Mitigated
18,289
12,281
Healing
5,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,401
2,996
0
6,159
11,232
3,855
1,842
2,416
8,798
47,355
0
W
Martichoras
 
Martichoras
2,758
601
0
2,520
6,139
2,168
739
3,547
2,244
0
48,449
W
Sobek
 
Sobek
3,452
560
0
2,448
6,413
5,283
0
919
5,442
15,408
0
W
Thor
 
Thor
1,939
335
0
0
6,606
2,280
0
575
5,979
0
43,191
W
1,626
516
0
1,154
5,821
2,840
260
727
5,094
0
29,723
L
5,555
2,165
0
752
8,220
3,226
0
5,192
3,028
0
27,705
L
Kumbhakarna
Monster_UltAssas
Kumbhakarna
2,279
268
0
2,227
7,921
4,003
0
1,677
6,244
26,565
7,254
L
5,030
539
0
792
4,903
1,451
20
838
4,065
39,818
0
L
Fafnir
PpChknSndw
Fafnir
1,322
586
0
1,272
6,371
6,615
0
4,195
2,176
8,336
0
L
Sun Wukong
TidierPython4
Sun Wukong
1,718
793
0
880
4,313
2,994
0
0
4,313
0
22,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,368
Gold Earned
26,377
291
Minions Killed
228
0
Camps Cleared
0
1,027,260
Distance Traveled
1,014,905
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,421
584
67
6
0
205,229
2
W
Martichoras
6,368
579
90
8
0
202,954
0
W
Sobek
6,281
571
15
1
0
223,357
0
W
Thor
6,140
558
70
6
0
217,344
0
W
Odin
6,158
560
49
4
0
178,376
4
L
Ullr
5,465
497
45
4
0
191,732
2
L
Kumbhakarna
5,558
505
54
5
0
225,230
0
L
Scylla
5,769
524
86
8
0
218,565
2
L
Fafnir
4,431
403
8
1
0
160,187
0
L
Sun Wukong
5,154
469
35
3
0
219,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role