Player Matchup

Artio
Artio
Gosha228Jidkiy
Artio
Level 15
God Stats
3W - 5L
1,297 SR
Queue Stats
73W - 68L
1,456 Elo+
Party 3
Baron Samedi
Baron Samedi
TheDaree
Baron Samedi
Level 89
God Stats
2W - 3L
1,467 SR
Queue Stats
75W - 71L
1,543 Elo+
Party 2
Thanatos
Thanatos
Uldra
Thanatos
Level 29
God Stats
5W - 4L
1,288 SR
Queue Stats
51W - 43L
1,566 Elo+
Party 2
Ra
Ra
janushPawulon
Ra
Level 49
God Stats
5W - 7L
1,285 SR
Queue Stats
145W - 156L
1,447 Elo+
Solo
Izanami
Izanami
нетидей
Izanami
Level 46
God Stats
23W - 30L
1,332 SR
Queue Stats
203W - 209L
1,428 Elo+
Party 3
Team Averages
Level 46
1,334 SR
1,488 Elo+

VS

Team Averages
Level 38
1,562 SR
1,471 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
FajitaNinja
Hou Yi
Level 88
God Stats
6W - 9L
1,572 SR
Queue Stats
29W - 32L
1,356 Elo+
Party 1
Chang'e
Chang'e
FatalPlate55626
Chang'e
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bacchus
Bacchus
NexxusPrime
Bacchus
Level 16
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
WoozyBubble1611
Bakasura
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 5
7,434
531
2,434
8,389
6,347
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
TheDaree
Baron Samedi
14
2 / 3 / 1
8,073
577
7,801
10,909
7,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Uldra
Thanatos
15
12 / 1 / 3
9,287
663
9,623
11,803
5,339
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
3 / 0 / 6
8,596
614
6,459
5,808
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
3 / 0 / 3
7,262
519
6,215
8,426
3,191
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
4 / 4 / 0
8,684
620
9,466
17,057
10,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hou Yi
10
0 / 4 / 0
6,177
441
9,867
11,498
4,172
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

9
0 / 4 / 0
5,422
387
733
7,335
1,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
NexxusPrime
Bacchus
9
0 / 4 / 0
5,994
428
3,640
10,985
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
10
0 / 5 / 0
6,283
449
642
11,171
4,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
21
Kills
4
4
Deaths
21
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
4
0
1
L
Hou Yi
0
4
0
0
L
0
4
0
0
W
1
0
5
3.5
L
Bacchus
NexxusPrime
Bacchus
0
4
0
0
W
Baron Samedi
TheDaree
Baron Samedi
2
3
1
0.83
W
Thanatos
Uldra
Thanatos
12
1
3
13.5
L
Bakasura
0
5
0
0
W
3
0
6
6
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,532
Damage
24,348
45,335
Taken
58,046
25,007
Mitigated
30,645
26,646
Healing
14,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,466
4,388
0
7,655
17,057
10,477
0
6,976
9,256
0
69,259
L
Hou Yi
9,867
4,093
0
2,154
11,498
4,172
503
1,634
9,864
0
45,953
L
733
123
440
850
7,335
1,820
65
2,130
5,205
33,080
0
W
2,434
658
1,337
3,016
8,389
6,347
238
0
8,359
21,428
0
L
Bacchus
NexxusPrime
Bacchus
3,640
961
0
1,665
10,985
9,845
42
4,188
6,725
19,133
0
W
Baron Samedi
TheDaree
Baron Samedi
7,801
1,154
0
3,401
10,909
7,433
0
0
10,909
48,418
0
W
Thanatos
Uldra
Thanatos
9,623
4,191
0
11,865
11,803
5,339
0
504
11,299
0
76,780
L
Bakasura
642
432
0
1,252
11,171
4,331
377
1,007
10,164
0
39,629
W
6,459
561
355
2,367
5,808
2,697
686
3,932
1,876
62,867
0
W
6,215
3,803
0
4,305
8,426
3,191
459
63
8,308
0
56,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,652
Gold Earned
32,560
433
Minions Killed
320
0
Camps Cleared
0
1,349,979
Distance Traveled
1,443,673
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,684
620
102
7
0
284,483
0
L
Hou Yi
6,177
441
63
5
0
261,627
0
L
Chang'e
5,422
387
62
4
0
280,196
0
W
Artio
7,434
531
29
2
0
252,278
4
L
Bacchus
5,994
428
17
1
0
292,448
0
W
Baron Samedi
8,073
577
94
7
0
261,106
0
W
Thanatos
9,287
663
107
8
0
324,530
0
L
Bakasura
6,283
449
76
5
0
324,919
0
W
Ra
8,596
614
113
8
0
233,034
0
W
Izanami
7,262
519
90
6
0
279,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role