Player Matchup

Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Geb
Geb
Silver II
 
Geb
Silver II
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
Death_Carnage76
Sun Wukong
Silver II
Level 154
God Stats
4W - 1L
1,627 SR
Queue Stats
82W - 92L
1,089 MMR
Party 3
Awilix
Awilix
Silver I
KennedyK
Awilix
Silver I
Level 129
God Stats
104W - 97L
1,560 SR
Queue Stats
470W - 488L
1,213 MMR
Solo
Anubis
Anubis
Silver III
Strap
Anubis
Silver III
Level 151
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 123L
1,377 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,537 SR
1,336 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 119
1,446 SR
1,237 MMR
Bacchus
Bacchus
Silver I
AvexZz
Bacchus
Silver I
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 58L
1,231 MMR
Solo
Achilles
Achilles
Gold IV
FLYKY03
Achilles
Gold IV
Level 125
God Stats
2W - 3L
1,648 SR
Queue Stats
125W - 133L
1,201 MMR
Solo
Ah Puch
Ah Puch
Silver I
NiluPainter1710
Ah Puch
Silver I
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 141L
1,209 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold V
Thefury229143
Ah Muzen Cab
Gold V
Level 118
God Stats
0W - 2L
1,267 SR
Queue Stats
59W - 67L
1,310 MMR
Party 2
Fenrir
Fenrir
Silver V
slayerjelle
Fenrir
Silver V
Level 117
God Stats
0W - 1L
1,313 SR
Queue Stats
28W - 42L
1,237 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
5 / 2 / 3
9,812
577
6,855
8,732
3,674
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Geb
 
Geb
14
3 / 1 / 12
9,343
550
6,458
15,602
15,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Death_Carnage76
Sun Wukong
16
2 / 3 / 6
10,078
593
10,009
18,463
15,623
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Awilix
KennedyK
Awilix
18
12 / 1 / 9
11,571
681
20,767
12,797
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
Strap
Anubis
16
3 / 2 / 9
9,950
585
13,291
11,781
6,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
RavanaSusanoMartichorasKali

VS

Bans
ThanatosThorHachimanAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AvexZz
Bacchus
11
0 / 3 / 1
7,148
420
5,374
16,162
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
FLYKY03
Achilles
15
3 / 3 / 1
9,226
543
12,396
14,567
16,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
2 / 6 / 0
7,990
470
9,104
14,352
5,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Thefury229143
Ah Muzen Cab
13
1 / 3 / 1
7,757
456
9,410
14,346
5,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
14
2 / 10 / 0
8,448
497
7,564
23,016
10,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
11
25
Kills
8
9
Deaths
25
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
2
3
3.25
W
Geb
 
Geb
3
1
12
9
L
Bacchus
AvexZz
Bacchus
0
3
1
0.17
W
Sun Wukong
Death_Carnage76
Sun Wukong
2
3
6
1.67
L
Achilles
FLYKY03
Achilles
3
3
1
1.17
W
Awilix
KennedyK
Awilix
12
1
9
16.5
L
2
6
0
0.33
W
Anubis
Strap
Anubis
3
2
9
3.75
L
Ah Muzen Cab
Thefury229143
Ah Muzen Cab
1
3
1
0.5
L
Fenrir
2
10
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,380
Damage
43,848
67,375
Taken
82,443
47,163
Mitigated
53,193
19,055
Healing
19,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
6,855
2,621
0
3,838
8,732
3,674
3,304
2,217
6,515
0
74,074
W
Geb
 
Geb
6,458
884
0
2,475
15,602
15,279
96
4,551
11,051
20,718
0
L
Bacchus
AvexZz
Bacchus
5,374
625
0
2,472
16,162
15,688
30
5,626
10,536
20,809
0
W
Sun Wukong
Death_Carnage76
Sun Wukong
10,009
2,411
0
5,975
18,463
15,623
0
2,176
16,287
0
82,417
L
Achilles
FLYKY03
Achilles
12,396
2,239
0
4,244
14,567
16,533
0
494
14,073
349
70,240
W
Awilix
KennedyK
Awilix
20,767
9,977
0
2,518
12,797
5,826
0
2,354
10,443
0
90,204
L
9,104
787
0
1,733
14,352
5,027
0
8,342
6,010
70,361
0
W
Anubis
Strap
Anubis
13,291
338
0
4,249
11,781
6,761
24
6,471
5,310
89,092
0
L
Ah Muzen Cab
Thefury229143
Ah Muzen Cab
9,410
4,876
0
4,274
14,346
5,770
0
2,804
11,542
0
65,866
L
Fenrir
7,564
2,669
0
6,835
23,016
10,175
0
2,586
20,430
0
69,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,754
Gold Earned
40,569
568
Minions Killed
478
0
Camps Cleared
0
1,686,171
Distance Traveled
1,577,062
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,812
577
126
7
0
288,111
0
W
Geb
9,343
550
31
2
0
363,845
6
L
Bacchus
7,148
420
28
2
0
357,979
6
W
Sun Wukong
10,078
593
135
8
0
325,057
2
L
Achilles
9,226
543
132
8
0
303,735
2
W
Awilix
11,571
681
125
7
0
388,700
4
L
Ah Puch
7,990
470
113
7
0
289,704
0
W
Anubis
9,950
585
151
9
0
320,458
7
L
Ah Muzen Cab
7,757
456
106
6
0
305,237
4
L
Fenrir
8,448
497
99
6
0
320,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role