Player Matchup

Gilgamesh
Gilgamesh
CallMePoppaPerc
Gilgamesh
Level 124
God Stats
25W - 11L
1,854 SR
Queue Stats
414W - 382L
1,591 Elo+
Party 1
Jormungandr
Jormungandr
MaliciousOdium
Jormungandr
Level 148
God Stats
11W - 9L
1,467 SR
Queue Stats
329W - 297L
1,489 Elo+
Solo
Ix Chel
Ix Chel
MedicalGradeTaco
Ix Chel
Level 118
God Stats
7W - 5L
1,698 SR
Queue Stats
224W - 213L
1,436 Elo+
Solo
Loki
Loki
nightmare69847
Loki
Level 115
God Stats
9W - 12L
1,446 SR
Queue Stats
232W - 217L
1,518 Elo+
Party 1
Skadi
Skadi
pleasinbearV3
Skadi
Level 127
God Stats
2W - 3L
1,381 SR
Queue Stats
35W - 28L
1,454 Elo+
Solo
Team Averages
Level 126
1,569 SR
1,497 Elo+

VS

Team Averages
Level 118
1,536 SR
1,484 Elo+
Thanatos
Thanatos
ANTRAX2014
Thanatos
Level 85
God Stats
163W - 138L
1,522 SR
Queue Stats
323W - 275L
1,481 Elo+
Party 2
Achilles
Achilles
Anaslow
Achilles
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 157L
1,421 Elo+
Solo
Rama
Rama
MFSACREDSWAUV420
Rama
Level 151
God Stats
9W - 10L
1,518 SR
Queue Stats
554W - 535L
1,496 Elo+
Solo
Gilgamesh
Gilgamesh
Okami64
Gilgamesh
Level 162
God Stats
21W - 27L
1,512 SR
Queue Stats
384W - 336L
1,539 Elo+
Solo
Agni
Agni
TylarzzSG
Agni
Level 89
God Stats
14W - 6L
1,631 SR
Queue Stats
717W - 672L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CallMePoppaPerc
Gilgamesh
8
0 / 5 / 0
4,757
476
3,961
11,778
8,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
MaliciousOdium
Jormungandr
6
0 / 2 / 0
4,163
416
3,050
8,030
4,174
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

9
0 / 3 / 0
5,242
524
3,155
7,309
2,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 2 / 0
4,957
496
2,569
7,090
2,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 1 / 0
5,234
523
4,980
3,897
1,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ANTRAX2014
Thanatos
10
3 / 0 / 0
5,803
580
1,874
6,750
3,159
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Anaslow
Achilles
9
3 / 0 / 1
5,934
593
2,952
7,793
5,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 1 / 2
5,169
517
3,854
6,591
2,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Okami64
Gilgamesh
12
7 / 0 / 0
7,334
733
9,760
8,946
5,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
9
0 / 0 / 2
5,508
551
4,684
5,009
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
18
1
Kills
13
13
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thanatos
ANTRAX2014
Thanatos
3
0
0
3
W
Achilles
Anaslow
Achilles
3
0
1
3.5
L
Gilgamesh
CallMePoppaPerc
Gilgamesh
0
5
0
0
W
0
1
2
1
L
Jormungandr
MaliciousOdium
Jormungandr
0
2
0
0
L
0
3
0
0
W
Gilgamesh
Okami64
Gilgamesh
7
0
0
7
W
Agni
0
0
2
1
L
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,715
Damage
23,124
38,104
Taken
35,089
18,608
Mitigated
17,301
9,353
Healing
15,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
ANTRAX2014
Thanatos
1,874
581
0
5,473
6,750
3,159
0
335
6,376
0
37,926
W
Achilles
Anaslow
Achilles
2,952
431
0
2,964
7,793
5,046
0
2,104
5,407
0
19,466
L
Gilgamesh
CallMePoppaPerc
Gilgamesh
3,961
1,682
0
3,094
11,778
8,377
0
42
11,720
0
25,059
W
3,854
2,880
0
2,772
6,591
2,264
0
849
5,494
0
37,813
L
Jormungandr
MaliciousOdium
Jormungandr
3,050
423
73
1,798
8,030
4,174
0
226
7,798
20,803
0
L
3,155
251
223
1,235
7,309
2,343
0
3,083
3,894
41,476
0
W
Gilgamesh
Okami64
Gilgamesh
9,760
3,873
0
3,636
8,946
5,343
0
154
8,792
0
52,063
W
Agni
4,684
279
0
1,096
5,009
1,489
0
2,231
2,661
32,174
0
L
2,569
541
0
2,699
7,090
2,305
0
1,006
6,013
0
32,214
L
4,980
2,218
0
231
3,897
1,409
0
0
3,897
0
37,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,353
Gold Earned
29,748
259
Minions Killed
311
0
Camps Cleared
0
948,812
Distance Traveled
1,037,337
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
5,803
580
55
6
0
239,287
0
W
Achilles
5,934
593
26
3
0
222,172
0
L
Gilgamesh
4,757
476
37
4
0
170,489
0
W
Rama
5,169
517
71
7
0
167,358
0
L
Jormungandr
4,163
416
24
2
0
193,730
1
L
Ix Chel
5,242
524
80
8
0
180,285
0
W
Gilgamesh
7,334
733
88
9
0
213,214
4
W
Agni
5,508
551
71
7
0
195,306
0
L
Loki
4,957
496
58
6
0
236,471
0
L
Skadi
5,234
523
60
6
0
167,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role