Player Matchup

Baron Samedi
Baron Samedi
David20058804
Baron Samedi
Level 71
God Stats
14W - 7L
1,432 SR
Queue Stats
271W - 286L
1,404 Elo+
Party 2
Martichoras
Martichoras
FunkiestSeal990
Martichoras
Level 48
God Stats
6W - 6L
1,521 SR
Queue Stats
114W - 128L
1,426 Elo+
Party 2
Vulcan
Vulcan
Matti03_ATM
Vulcan
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 66L
1,460 Elo+
Solo
Awilix
Awilix
Mr_K_killjoy
Awilix
Level 108
God Stats
1W - 1L
1,754 SR
Queue Stats
218W - 210L
1,437 Elo+
Solo
Odin
Odin
TSB WoIf
Odin
Level 121
God Stats
2W - 2L
1,648 SR
Queue Stats
128W - 113L
1,427 Elo+
Solo
Team Averages
Level 79
1,571 SR
1,431 Elo+

VS

Team Averages
Level 99
1,399 SR
1,411 Elo+
Athena
Athena
KMS-Z23
Athena
Level 107
God Stats
5W - 4L
1,213 SR
Queue Stats
75W - 68L
1,439 Elo+
Party 1
Cernunnos
Cernunnos
LeChasseur1998
Cernunnos
Level 125
God Stats
8W - 8L
1,516 SR
Queue Stats
84W - 78L
1,431 Elo+
Party 1
Surtr
Surtr
Nemesis6667
Surtr
Level 89
God Stats
10W - 13L
1,280 SR
Queue Stats
118W - 112L
1,406 Elo+
Solo
Merlin
Merlin
Rodpache
Merlin
Level 67
God Stats
20W - 15L
1,416 SR
Queue Stats
533W - 539L
1,436 Elo+
Solo
Ne Zha
Ne Zha
Sècret
Ne Zha
Level 106
God Stats
3W - 1L
1,570 SR
Queue Stats
17W - 21L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
David20058804
Baron Samedi
10
1 / 3 / 3
6,201
477
7,289
11,789
8,884
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Martichoras
FunkiestSeal990
Martichoras
9
2 / 3 / 1
5,440
418
4,796
8,338
3,428
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Vulcan
11
0 / 4 / 1
6,285
483
2,726
9,737
3,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
12
3 / 3 / 2
6,989
538
5,677
11,900
4,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
12
0 / 1 / 1
6,495
500
4,827
11,508
9,884
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
KMS-Z23
Athena
12
4 / 1 / 3
8,024
617
6,034
11,205
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
LeChasseur1998
Cernunnos
12
3 / 2 / 4
7,456
574
10,383
11,338
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 0 / 0
7,497
577
7,700
10,090
9,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Rodpache
Merlin
15
2 / 1 / 3
8,883
683
9,769
6,267
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Sècret
Ne Zha
12
4 / 2 / 2
7,875
606
3,987
8,775
4,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
6
Kills
14
14
Deaths
6
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
David20058804
Baron Samedi
1
3
3
0.83
L
Martichoras
FunkiestSeal990
Martichoras
2
3
1
0.83
W
Athena
KMS-Z23
Athena
4
1
3
5.5
W
Cernunnos
LeChasseur1998
Cernunnos
3
2
4
2.5
L
Vulcan
0
4
1
0.13
L
Awilix
3
3
2
1.33
W
1
0
0
1
W
Merlin
Rodpache
Merlin
2
1
3
3.5
W
Ne Zha
Sècret
Ne Zha
4
2
2
2.5
L
Odin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,315
Damage
37,873
53,272
Taken
47,675
29,811
Mitigated
31,010
12,378
Healing
16,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
David20058804
Baron Samedi
7,289
958
418
3,910
11,789
8,884
0
3,043
8,746
30,536
0
L
Martichoras
FunkiestSeal990
Martichoras
4,796
2,543
0
336
8,338
3,428
0
2,262
6,076
0
21,966
W
Athena
KMS-Z23
Athena
6,034
1,798
0
3,672
11,205
9,231
711
3,366
7,839
25,303
0
W
Cernunnos
LeChasseur1998
Cernunnos
10,383
5,994
0
5,396
11,338
4,838
2,229
3,672
7,534
0
53,273
L
Vulcan
2,726
363
0
1,509
9,737
3,195
35
6,347
2,826
40,463
0
L
Awilix
5,677
2,828
0
2,272
11,900
4,420
0
3,474
8,090
0
45,699
W
7,700
3,346
0
3,851
10,090
9,985
801
0
10,090
888
47,469
W
Merlin
Rodpache
Merlin
9,769
534
0
1,250
6,267
2,413
673
2,166
4,093
69,360
0
W
Ne Zha
Sècret
Ne Zha
3,987
1,458
0
2,334
8,775
4,543
0
840
7,928
19
38,234
L
Odin
4,827
1,344
0
3,933
11,508
9,884
0
330
10,215
0
45,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,410
Gold Earned
39,735
326
Minions Killed
386
0
Camps Cleared
0
1,242,795
Distance Traveled
1,257,667
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,201
477
35
3
0
238,288
4
L
Martichoras
5,440
418
34
3
0
231,600
0
W
Athena
8,024
617
34
3
0
275,069
0
W
Cernunnos
7,456
574
85
7
0
216,114
2
L
Vulcan
6,285
483
75
6
0
231,752
0
L
Awilix
6,989
538
85
7
0
312,902
0
W
Surtr
7,497
577
72
6
0
233,181
4
W
Merlin
8,883
683
141
11
0
250,898
0
W
Ne Zha
7,875
606
54
4
0
282,405
0
L
Odin
6,495
500
97
7
0
228,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role