Player Matchup

Persephone
Persephone
DalongQuang
Persephone
Level 65
God Stats
3W - 3L
1,573 SR
Queue Stats
125W - 112L
1,550 Elo+
Party 1
Sol
Sol
FlyingPandaaa
Sol
Level 165
God Stats
10W - 14L
1,531 SR
Queue Stats
221W - 221L
1,553 Elo+
Solo
Mulan
Mulan
HamsterHavoc
Mulan
Level 91
God Stats
3W - 3L
1,465 SR
Queue Stats
112W - 100L
1,551 Elo+
Party 1
Terra
Terra
RODDYRICCH
Terra
Level 118
God Stats
399W - 333L
1,600 SR
Queue Stats
663W - 568L
1,585 Elo+
Solo
Agni
Agni
TheDwight
Agni
Level 156
God Stats
6W - 1L
1,497 SR
Queue Stats
613W - 583L
1,468 Elo+
Solo
Team Averages
Level 119
1,533 SR
1,541 Elo+

VS

Team Averages
Level 114
1,697 SR
1,528 Elo+
Fenrir
Fenrir
Anonymouse8
Fenrir
Level 117
God Stats
4W - 3L
1,818 SR
Queue Stats
52W - 63L
1,490 Elo+
Party 2
Kuzenbo
Kuzenbo
Oologist
Kuzenbo
Level 145
God Stats
1W - 3L
1,885 SR
Queue Stats
222W - 203L
1,606 Elo+
Solo
Anhur
Anhur
TheS1lentSn1per
Anhur
Level 68
God Stats
2W - 5L
1,467 SR
Queue Stats
89W - 79L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
WindowStorm
Zhong Kui
Level 124
God Stats
7W - 4L
1,789 SR
Queue Stats
109W - 113L
1,517 Elo+
Solo
Sylvanus
Sylvanus
max365
Sylvanus
Level 117
God Stats
29W - 30L
1,525 SR
Queue Stats
87W - 97L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DalongQuang
Persephone
11
5 / 1 / 0
6,985
635
9,573
4,210
1,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 2 / 6
7,332
667
9,117
10,229
3,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 1 / 3
5,643
513
4,987
8,545
5,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Terra
11
3 / 1 / 5
6,688
608
4,940
8,520
5,325
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
11
0 / 2 / 0
6,258
569
2,975
7,117
3,427
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 4 / 3
5,842
531
4,333
11,982
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Oologist
Kuzenbo
11
1 / 0 / 1
6,250
568
3,074
8,373
8,038
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 1 / 0
5,582
507
3,128
7,443
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
WindowStorm
Zhong Kui
11
4 / 4 / 0
6,529
594
5,292
9,884
8,198
Sylvanus
max365
Sylvanus
9
0 / 2 / 2
5,587
508
3,678
13,567
8,540
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
11
Kills
7
7
Deaths
11
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
4
3
0.63
W
Persephone
DalongQuang
Persephone
5
1
0
5
W
3
2
6
3
W
0
1
3
1.5
L
Kuzenbo
Oologist
Kuzenbo
1
0
1
1.5
W
Terra
3
1
5
5.5
W
Agni
0
2
0
0
L
1
1
0
1
L
Zhong Kui
WindowStorm
Zhong Kui
4
4
0
1
L
Sylvanus
max365
Sylvanus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,592
Damage
19,505
38,621
Taken
51,249
19,259
Mitigated
32,783
12,748
Healing
15,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,333
1,214
0
1,722
11,982
5,038
0
6,525
5,457
0
40,356
W
Persephone
DalongQuang
Persephone
9,573
316
0
815
4,210
1,513
0
1,158
3,044
45,815
0
W
9,117
4,904
0
4,869
10,229
3,447
1,672
3,735
6,494
57,750
0
W
4,987
240
142
1,523
8,545
5,547
0
2,176
6,369
0
19,277
L
Kuzenbo
Oologist
Kuzenbo
3,074
1,367
0
870
8,373
8,038
0
3,248
5,125
32,158
0
W
Terra
4,940
931
316
1,600
8,520
5,325
40
2,466
6,054
45,997
0
W
Agni
2,975
334
0
3,483
7,117
3,427
0
3,074
4,043
47,618
0
L
3,128
2,066
0
2,676
7,443
2,969
0
3,000
4,443
0
38,300
L
Zhong Kui
WindowStorm
Zhong Kui
5,292
559
0
4,458
9,884
8,198
0
6,760
3,092
42,506
0
L
Sylvanus
max365
Sylvanus
3,678
1,133
1,955
4,266
13,567
8,540
0
7,152
6,415
28,557
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,906
Gold Earned
29,790
345
Minions Killed
301
0
Camps Cleared
0
1,067,823
Distance Traveled
1,027,735
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,842
531
64
6
0
231,638
0
W
Persephone
6,985
635
77
7
0
210,172
0
W
Sol
7,332
667
99
9
0
198,050
1
W
Mulan
5,643
513
19
2
0
201,002
0
L
Kuzenbo
6,250
568
70
6
0
196,761
0
W
Terra
6,688
608
66
6
0
257,829
2
W
Agni
6,258
569
84
8
0
200,770
1
L
Anhur
5,582
507
64
6
0
194,942
0
L
Zhong Kui
6,529
594
67
6
0
213,348
0
L
Sylvanus
5,587
508
36
3
0
191,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role