Player Matchup

Ix Chel
Ix Chel
Bsure0209
Ix Chel
Level 158
God Stats
7W - 17L
1,406 SR
Queue Stats
454W - 444L
1,488 Elo+
Solo
Chernobog
Chernobog
ELGats4
Chernobog
Level 68
God Stats
3W - 7L
1,769 SR
Queue Stats
130W - 157L
1,479 Elo+
Solo
Vamana
Vamana
FallenXAngel495
Vamana
Level 128
God Stats
5W - 10L
1,375 SR
Queue Stats
278W - 292L
1,425 Elo+
Solo
Aphrodite
Aphrodite
Xo NiCk oX
Aphrodite
Level 149
God Stats
26W - 20L
1,602 SR
Queue Stats
120W - 113L
1,491 Elo+
Solo
Nemesis
Nemesis
YoungHammie
Nemesis
Level 79
God Stats
5W - 6L
1,500 SR
Queue Stats
196W - 189L
1,502 Elo+
Solo
Team Averages
Level 116
1,530 SR
1,477 Elo+

VS

Team Averages
Level 154
1,432 SR
1,463 Elo+
Odin
Odin
FrankiBoi204
Odin
Level 112
God Stats
2W - 5L
1,136 SR
Queue Stats
24W - 22L
1,397 Elo+
Solo
Bacchus
Bacchus
KJB613
Bacchus
Level 128
God Stats
11W - 5L
1,505 SR
Queue Stats
22W - 10L
1,550 Elo+
Party 1
Awilix
Awilix
Stealsword
Awilix
Level 159
God Stats
184W - 135L
1,514 SR
Queue Stats
284W - 261L
1,394 Elo+
Party 1
Hachiman
Hachiman
TeddysMoo
Hachiman
Level 157
God Stats
11W - 7L
1,497 SR
Queue Stats
66W - 66L
1,443 Elo+
Party 1
Eset
Eset
dingowarrior666
Eset
Level 216
God Stats
8W - 5L
1,508 SR
Queue Stats
448W - 424L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Bsure0209
Ix Chel
13
2 / 4 / 0
7,553
540
4,032
11,135
4,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
ELGats4
Chernobog
11
1 / 4 / 1
6,569
469
4,363
9,989
3,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 0 / 0
8,807
629
8,639
7,695
6,917
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Xo NiCk oX
Aphrodite
10
0 / 4 / 1
6,183
442
6,554
12,503
5,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
YoungHammie
Nemesis
11
0 / 2 / 1
6,808
486
2,349
10,972
3,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
6,158
440
2,339
11,848
8,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
KJB613
Bacchus
11
1 / 1 / 8
6,442
460
4,194
9,158
8,441
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Awilix
Stealsword
Awilix
15
11 / 0 / 1
9,378
670
12,132
10,689
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hachiman
TeddysMoo
Hachiman
12
0 / 0 / 7
6,705
479
7,516
7,956
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 2 / 3
8,408
601
8,167
8,366
3,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
14
14
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Bsure0209
Ix Chel
2
4
0
0.5
L
Chernobog
ELGats4
Chernobog
1
4
1
0.38
L
1
0
0
1
W
0
1
0
0
W
Bacchus
KJB613
Bacchus
1
1
8
5
W
Awilix
Stealsword
Awilix
11
0
1
11.5
W
Hachiman
TeddysMoo
Hachiman
0
0
7
3.5
L
Aphrodite
Xo NiCk oX
Aphrodite
0
4
1
0.13
L
Nemesis
YoungHammie
Nemesis
0
2
1
0.25
W
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,937
Damage
34,348
52,294
Taken
48,017
23,678
Mitigated
27,107
14,008
Healing
16,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Bsure0209
Ix Chel
4,032
235
69
2,635
11,135
4,093
0
6,130
5,005
50,475
0
L
Chernobog
ELGats4
Chernobog
4,363
2,027
0
1,755
9,989
3,474
523
1,947
7,944
0
33,440
L
8,639
4,886
0
1,289
7,695
6,917
736
454
7,241
0
78,794
W
2,339
890
0
2,128
11,848
8,328
0
0
11,848
4,106
25,732
W
Bacchus
KJB613
Bacchus
4,194
129
135
1,552
9,158
8,441
0
3,079
5,588
21,459
0
W
Awilix
Stealsword
Awilix
12,132
3,993
0
5,840
10,689
4,652
0
1,266
9,357
0
88,384
W
Hachiman
TeddysMoo
Hachiman
7,516
2,602
0
4,532
7,956
2,623
645
2,141
5,629
0
61,997
L
Aphrodite
Xo NiCk oX
Aphrodite
6,554
398
1,737
5,966
12,503
5,733
288
2,488
9,881
35,512
0
L
Nemesis
YoungHammie
Nemesis
2,349
587
0
557
10,972
3,461
0
1,868
9,104
0
44,744
W
8,167
479
0
2,567
8,366
3,063
1,564
3,672
4,694
65,528
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,920
Gold Earned
37,091
422
Minions Killed
390
0
Camps Cleared
0
1,270,401
Distance Traveled
1,398,217
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,553
540
79
6
0
255,607
0
L
Chernobog
6,569
469
55
4
0
245,513
1
L
Vamana
8,807
629
139
10
0
278,649
2
W
Odin
6,158
440
52
4
0
253,040
3
W
Bacchus
6,442
460
36
3
0
307,803
0
W
Awilix
9,378
670
111
8
0
354,973
0
W
Hachiman
6,705
479
85
6
0
246,252
0
L
Aphrodite
6,183
442
67
5
0
245,114
0
L
Nemesis
6,808
486
82
6
0
245,518
0
W
Eset
8,408
601
106
8
0
236,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role