Player Matchup

Ares
Ares
ChiefLlama6785
Ares
Level 121
God Stats
10W - 4L
1,452 SR
Queue Stats
420W - 430L
1,388 Elo+
Party 1
Osiris
Osiris
FlaminFenix75
Osiris
Level 146
God Stats
4W - 3L
1,386 SR
Queue Stats
110W - 115L
1,473 Elo+
Party 1
Baron Samedi
Baron Samedi
MaJ3 Z3RO
Baron Samedi
Level 29
God Stats
2W - 0L
1,701 SR
Queue Stats
3W - 0L
1,804 Elo+
Party 1
Xbalanque
Xbalanque
RagingRedChief
Xbalanque
Level 109
God Stats
9W - 18L
1,385 SR
Queue Stats
374W - 389L
1,350 Elo+
Party 1
Ravana
Ravana
toughluck55
Ravana
Level 153
God Stats
11W - 2L
1,691 SR
Queue Stats
253W - 255L
1,442 Elo+
Party 1
Team Averages
Level 112
1,523 SR
1,491 Elo+

VS

Team Averages
Level 110
1,550 SR
1,429 Elo+
Sol
Sol
DaSupremePro
Sol
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 87L
1,490 Elo+
Solo
Ravana
Ravana
SurfyChef15
Ravana
Level 158
God Stats
24W - 28L
1,589 SR
Queue Stats
853W - 842L
1,500 Elo+
Solo
Chiron
Chiron
TheBoyWonder758
Chiron
Level 154
God Stats
0W - 3L
1,443 SR
Queue Stats
207W - 193L
1,522 Elo+
Solo
Fenrir
Fenrir
robot_jo
Fenrir
Level 70
God Stats
17W - 7L
1,718 SR
Queue Stats
278W - 262L
1,468 Elo+
Solo
Cu Chulainn
Cu Chulainn
xberserker1730
Cu Chulainn
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 5
6,434
536
2,119
9,426
8,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

13
3 / 0 / 1
8,148
679
2,340
8,152
8,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
MaJ3 Z3RO
Baron Samedi
10
1 / 3 / 3
6,366
531
1,297
8,444
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
RagingRedChief
Xbalanque
10
0 / 0 / 0
6,291
524
1,983
5,859
2,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
13
2 / 0 / 3
7,550
629
7,347
8,443
4,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 0
6,681
557
5,156
5,132
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
3
0 / 0 / 0
4,276
356
752
489
150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
1 / 2 / 3
6,617
551
6,592
10,226
3,072
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
robot_jo
Fenrir
10
4 / 4 / 0
6,428
536
4,508
12,096
4,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cu Chulainn
xberserker1730
Cu Chulainn
1
0 / 0 / 0
4,099
342
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
6
Kills
5
5
Deaths
6
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
0
0
0
0
W
3
0
1
3.5
W
Baron Samedi
MaJ3 Z3RO
Baron Samedi
1
3
3
0.83
W
Xbalanque
RagingRedChief
Xbalanque
0
0
0
0
L
Ravana
0
0
0
0
L
1
2
3
1.25
L
Fenrir
robot_jo
Fenrir
4
4
0
1
W
Ravana
2
0
3
3.5
L
Cu Chulainn
xberserker1730
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,086
Damage
17,008
40,324
Taken
27,943
26,654
Mitigated
9,028
9,798
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,119
103
0
2,191
9,426
8,442
157
2,247
7,179
19,195
0
L
5,156
1,291
0
4,045
5,132
1,550
735
51
5,081
57,379
0
W
2,340
769
0
2,990
8,152
8,047
1,853
197
7,824
0
53,787
W
Baron Samedi
MaJ3 Z3RO
Baron Samedi
1,297
36
0
1,090
8,444
3,359
1,073
427
8,017
29,569
0
W
Xbalanque
RagingRedChief
Xbalanque
1,983
496
0
1,827
5,859
2,221
124
2,455
3,404
0
39,797
L
Ravana
752
256
0
386
489
150
0
0
441
0
4,454
L
6,592
1,427
48
2,279
10,226
3,072
255
2,354
7,585
0
44,870
L
Fenrir
robot_jo
Fenrir
4,508
1,059
0
1,991
12,096
4,256
0
1,169
10,701
0
37,771
W
Ravana
7,347
1,616
0
1,700
8,443
4,585
585
869
7,574
0
73,001
L
Cu Chulainn
xberserker1730
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,789
Gold Earned
28,101
347
Minions Killed
221
0
Camps Cleared
0
1,239,012
Distance Traveled
905,485
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,434
536
23
2
0
239,319
0
L
Sol
6,681
557
90
8
0
234,306
0
W
Osiris
8,148
679
90
8
0
231,409
0
W
Baron Samedi
6,366
531
45
4
0
232,039
0
W
Xbalanque
6,291
524
70
6
0
240,977
4
L
Ravana
4,276
356
4
0
0
198,922
0
L
Chiron
6,617
551
65
5
0
225,746
0
L
Fenrir
6,428
536
62
5
0
246,511
0
W
Ravana
7,550
629
119
10
0
295,268
0
L
Cu Chulainn
4,099
342
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role