Player Matchup

Agni
Agni
GLADIATOR-AC
Agni
Level 159
God Stats
3W - 4L
1,162 SR
Queue Stats
375W - 364L
1,525 Elo+
Solo
Rama
Rama
MFSACREDSWAUV420
Rama
Level 151
God Stats
9W - 10L
1,485 SR
Queue Stats
554W - 535L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
Saitama01Soco
Kumbhakarna
Level 85
God Stats
20W - 41L
1,332 SR
Queue Stats
260W - 277L
1,483 Elo+
Solo
Pele
Pele
falvaro932
Pele
Level 63
God Stats
5W - 8L
1,324 SR
Queue Stats
107W - 103L
1,367 Elo+
Solo
Odin
Odin
jaydatruth08
Odin
Level 60
God Stats
7W - 5L
1,273 SR
Queue Stats
40W - 27L
1,436 Elo+
Solo
Team Averages
Level 104
1,315 SR
1,457 Elo+

VS

Team Averages
Level 112
1,553 SR
1,390 Elo+
Neith
Neith
 
Neith
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
GMAN_Dab123
Fenrir
Level 41
God Stats
3W - 8L
1,524 SR
Queue Stats
37W - 74L
1,309 Elo+
Solo
Lancelot
Lancelot
badlildoggy76
Lancelot
Level 76
God Stats
3W - 3L
1,739 SR
Queue Stats
613W - 605L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
4,939
706
4,778
3,716
999
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 0
4,110
587
1,406
4,103
1,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Saitama01Soco
Kumbhakarna
8
1 / 0 / 1
4,881
697
2,403
4,394
1,971
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

5
0 / 1 / 0
3,799
543
236
4,044
931
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

8
0 / 0 / 0
4,929
704
1,400
1,582
1,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
7
0 / 0 / 0
4,159
594
1,542
2,404
713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
 
Sun Wukong
7
0 / 1 / 0
3,951
564
2,281
6,582
3,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mulan
 
Mulan
1
0 / 0 / 0
2,892
413
0
0
0
Fenrir
8
2 / 0 / 0
4,637
662
2,034
6,810
2,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
badlildoggy76
Lancelot
5
0 / 1 / 0
3,334
476
331
3,496
2,007
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
2
2
Deaths
2
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
0
0
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Mulan
 
Mulan
0
0
0
0
W
1
1
1
1.5
L
Fenrir
2
0
0
2
W
0
0
0
0
W
Kumbhakarna
Saitama01Soco
Kumbhakarna
1
0
1
1.5
L
Lancelot
badlildoggy76
Lancelot
0
1
0
0
W
0
1
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,223
Damage
6,188
17,839
Taken
19,292
5,990
Mitigated
8,824
6,541
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,542
684
0
1,762
2,404
713
0
235
2,169
0
26,413
L
Sun Wukong
 
Sun Wukong
2,281
212
42
2,946
6,582
3,638
0
3,013
3,569
0
16,541
L
Mulan
 
Mulan
0
0
0
0
0
0
0
0
0
0
0
W
4,778
641
0
1,172
3,716
999
387
42
3,674
30,532
0
L
Fenrir
2,034
391
0
1,387
6,810
2,466
0
1,030
5,780
0
22,652
W
1,406
1,281
0
1,993
4,103
1,078
0
0
4,103
0
18,645
W
Kumbhakarna
Saitama01Soco
Kumbhakarna
2,403
458
237
2,213
4,394
1,971
0
6
4,388
18,772
0
L
Lancelot
badlildoggy76
Lancelot
331
92
0
500
3,496
2,007
0
2,922
574
0
5,275
W
236
140
0
676
4,044
931
0
0
4,044
0
17,505
W
1,400
312
0
250
1,582
1,011
554
0
1,582
0
27,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,658
Gold Earned
18,973
187
Minions Killed
123
0
Camps Cleared
0
669,397
Distance Traveled
569,065
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,159
594
50
7
0
138,474
0
L
Sun Wukong
3,951
564
27
4
0
161,897
2
L
Mulan
2,892
413
0
0
0
0
0
W
Agni
4,939
706
55
8
0
128,100
0
L
Fenrir
4,637
662
38
5
0
168,598
0
W
Rama
4,110
587
40
6
0
135,774
0
W
Kumbhakarna
4,881
697
19
3
0
155,825
0
L
Lancelot
3,334
476
8
1
0
100,096
0
W
Pele
3,799
543
27
4
0
114,366
2
W
Odin
4,929
704
46
7
0
135,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role