Player Matchup

Sun Wukong
Sun Wukong
Bronze III
KHZ_VALENCIA31
Sun Wukong
Bronze III
Level 68
God Stats
0W - 1L
1,480 SR
Queue Stats
0W - 3L
1,400 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 68
1,480 SR
1,400 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,485 SR
1,306 MMR
Zhong Kui
Zhong Kui
Bronze III
Juice R3ap3r
Zhong Kui
Bronze III
Level 105
God Stats
1W - 0L
1,485 SR
Queue Stats
1W - 2L
1,306 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KHZ_VALENCIA31
Sun Wukong
20
4 / 1 / 0
19,710
939
14,708
25,300
23,586
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
UllrAnubisMartichorasVulcanJanus

VS

Bans
AnhurBaron SamediBellonaPersephoneCernunnos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Juice R3ap3r
Zhong Kui
20
1 / 4 / 0
19,712
939
20,582
23,896
30,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
1
4
Kills
1
1
Deaths
4
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Juice R3ap3r
Zhong Kui
1
4
0
0.25
L
Sun Wukong
KHZ_VALENCIA31
Sun Wukong
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,708
Damage
20,582
25,300
Taken
23,896
23,586
Mitigated
30,107
6,819
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Juice R3ap3r
Zhong Kui
20,582
1,939
0
11,000
23,896
30,107
2,001
1,485
22,411
140,066
0
L
Sun Wukong
KHZ_VALENCIA31
Sun Wukong
14,708
3,224
0
6,819
25,300
23,586
564
21,575
3,725
534
124,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,710
Gold Earned
19,712
224
Minions Killed
227
9
Camps Cleared
9
404,589
Distance Traveled
374,043
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
19,712
939
227
11
9
374,043
0
L
Sun Wukong
19,710
939
224
11
9
404,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role