Player Matchup

Sun Wukong
Sun Wukong
FinalFuzion
Sun Wukong
Level 127
God Stats
14W - 10L
1,813 SR
Queue Stats
61W - 49L
1,672 Elo+
Party 2
King Arthur
King Arthur
FinalHellFire
King Arthur
Level 157
God Stats
6W - 1L
1,706 SR
Queue Stats
191W - 186L
1,657 Elo+
Party 2
Zeus
Zeus
KILLER_DESTROY01
Zeus
Level 126
God Stats
100W - 73L
1,564 SR
Queue Stats
226W - 185L
1,535 Elo+
Solo
Arachne
Arachne
Texassss99
Arachne
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 148L
1,502 Elo+
Solo
Sol
Sol
xBlahZay
Sol
Level 147
God Stats
1W - 0L
1,384 SR
Queue Stats
37W - 37L
1,302 Elo+
Solo
Team Averages
Level 136
1,593 SR
1,534 Elo+

VS

Team Averages
Level 147
1,525 SR
1,515 Elo+
Sylvanus
Sylvanus
Carlito1G
Sylvanus
Level 155
God Stats
7W - 4L
1,718 SR
Queue Stats
263W - 237L
1,564 Elo+
Party 1
Izanami
Izanami
EskiBro1937
Izanami
Level 94
God Stats
2W - 3L
1,717 SR
Queue Stats
68W - 74L
1,439 Elo+
Solo
Hades
Hades
PapaLaVader
Hades
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
367W - 346L
1,512 Elo+
Party 1
Thor
Thor
Rem 1G
Thor
Level 199
God Stats
4W - 8L
1,188 SR
Queue Stats
472W - 464L
1,540 Elo+
Party 1
Thoth
Thoth
VinchenzoFlux
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FinalFuzion
Sun Wukong
9
1 / 1 / 2
5,084
508
4,407
7,698
4,193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
FinalHellFire
King Arthur
11
4 / 1 / 0
6,513
651
5,208
8,702
5,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 0
5,507
551
3,063
6,854
2,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Texassss99
Arachne
9
1 / 1 / 3
5,033
503
2,875
7,212
2,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 0 / 1
6,170
617
6,376
4,850
1,360
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Carlito1G
Sylvanus
9
2 / 0 / 1
5,528
553
3,553
7,624
4,469
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
EskiBro1937
Izanami
9
0 / 2 / 0
5,028
503
2,536
6,489
2,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
0 / 3 / 1
5,218
522
2,490
8,245
4,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
Rem 1G
Thor
10
2 / 2 / 1
5,855
586
4,240
8,106
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 3
5,082
508
4,445
3,857
1,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
10
8
Kills
4
5
Deaths
9
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Carlito1G
Sylvanus
2
0
1
2.5
L
Izanami
EskiBro1937
Izanami
0
2
0
0
W
Sun Wukong
FinalFuzion
Sun Wukong
1
1
2
2
W
King Arthur
FinalHellFire
King Arthur
4
1
0
4
W
0
2
0
0
L
0
3
1
0.17
L
Thor
Rem 1G
Thor
2
2
1
1.25
W
Arachne
Texassss99
Arachne
1
1
3
2.5
L
0
2
3
0.75
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,929
Damage
17,264
35,316
Taken
34,321
15,557
Mitigated
15,654
11,659
Healing
13,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Carlito1G
Sylvanus
3,553
948
1,598
3,678
7,624
4,469
0
3,520
4,104
18,905
0
L
Izanami
EskiBro1937
Izanami
2,536
1,708
0
1,232
6,489
2,254
0
3,395
3,094
0
36,252
W
Sun Wukong
FinalFuzion
Sun Wukong
4,407
910
0
3,311
7,698
4,193
0
2,294
5,404
0
27,779
W
King Arthur
FinalHellFire
King Arthur
5,208
847
0
1,202
8,702
5,619
0
2,412
6,290
0
44,446
W
3,063
323
0
2,055
6,854
2,177
0
3,496
3,358
40,801
0
L
2,490
746
270
3,467
8,245
4,725
0
66
8,179
35,322
0
L
Thor
Rem 1G
Thor
4,240
1,362
0
3,260
8,106
3,010
0
959
7,147
0
36,870
W
Arachne
Texassss99
Arachne
2,875
1,892
0
1,829
7,212
2,208
0
2,098
5,114
0
26,765
L
4,445
0
0
125
3,857
1,196
130
1,593
2,264
36,737
0
W
6,376
3,000
0
3,262
4,850
1,360
31
188
4,662
47,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
26,711
306
Minions Killed
296
0
Camps Cleared
0
959,800
Distance Traveled
944,510
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,528
553
24
2
0
168,082
1
L
Izanami
5,028
503
78
8
0
177,871
0
W
Sun Wukong
5,084
508
34
3
0
218,015
0
W
King Arthur
6,513
651
63
6
0
178,203
0
W
Zeus
5,507
551
74
7
0
164,001
0
L
Hades
5,218
522
60
6
0
182,952
0
L
Thor
5,855
586
67
7
0
212,259
3
W
Arachne
5,033
503
44
4
0
203,875
1
L
Thoth
5,082
508
67
7
0
203,346
1
W
Sol
6,170
617
91
9
0
195,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role