Player Matchup

Jormungandr
Jormungandr
Jaxter0214
Jormungandr
Level 80
God Stats
3W - 2L
1,285 SR
Queue Stats
14W - 16L
1,285 Elo+
Party 2
Persephone
Persephone
Jonez1n246
Persephone
Level 49
God Stats
1W - 2L
1,412 SR
Queue Stats
4W - 11L
1,290 Elo+
Solo
Kali
Kali
MasenP2827
Kali
Level 62
God Stats
18W - 12L
1,560 SR
Queue Stats
65W - 87L
1,486 Elo+
Party 2
Danzaburou
Danzaburou
ShannonSupreme
Danzaburou
Level 82
God Stats
27W - 22L
1,366 SR
Queue Stats
100W - 99L
1,482 Elo+
Party 2
Sun Wukong
Sun Wukong
tkdluke
Sun Wukong
Level 137
God Stats
12W - 9L
1,629 SR
Queue Stats
459W - 461L
1,491 Elo+
Solo
Team Averages
Level 82
1,450 SR
1,407 Elo+

VS

Team Averages
Level 92
1,572 SR
1,426 Elo+
Shiva
Shiva
Cayyleeb
Shiva
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,390 Elo+
Solo
Cerberus
Cerberus
Crimson-_-Beast
Cerberus
Level 124
God Stats
3W - 5L
1,441 SR
Queue Stats
399W - 392L
1,518 Elo+
Party 1
Hachiman
Hachiman
HiTo_ElBrayan
Hachiman
Level 88
God Stats
2W - 1L
1,748 SR
Queue Stats
87W - 79L
1,428 Elo+
Party 1
Gilgamesh
Gilgamesh
RG_Carlos22
Gilgamesh
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,357 Elo+
Solo
Discordia
Discordia
thriller5105
Discordia
Level 88
God Stats
2W - 1L
1,673 SR
Queue Stats
41W - 35L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Jaxter0214
Jormungandr
12
5 / 1 / 8
8,280
591
7,840
10,883
9,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Persephone
Jonez1n246
Persephone
12
3 / 1 / 3
7,226
516
3,608
6,042
2,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

14
8 / 2 / 1
8,707
622
6,063
12,607
5,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Danzaburou
ShannonSupreme
Danzaburou
12
8 / 3 / 6
8,224
587
17,744
11,041
4,614
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
tkdluke
Sun Wukong
14
3 / 0 / 6
8,973
641
9,554
10,927
7,977
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Cayyleeb
Shiva
10
3 / 3 / 0
6,701
479
5,621
15,291
11,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cerberus
11
3 / 7 / 2
7,245
518
7,057
16,412
10,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
HiTo_ElBrayan
Hachiman
9
1 / 7 / 2
6,246
446
6,220
14,107
4,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RG_Carlos22
Gilgamesh
9
0 / 7 / 1
5,629
402
5,485
16,107
9,825
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
thriller5105
Discordia
11
0 / 3 / 2
6,827
488
3,717
7,868
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
27
Kills
7
7
Deaths
27
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
Cayyleeb
Shiva
3
3
0
1
L
Cerberus
3
7
2
0.57
L
Hachiman
HiTo_ElBrayan
Hachiman
1
7
2
0.29
W
Jormungandr
Jaxter0214
Jormungandr
5
1
8
9
W
Persephone
Jonez1n246
Persephone
3
1
3
4.5
W
8
2
1
4.25
L
Gilgamesh
RG_Carlos22
Gilgamesh
0
7
1
0.07
W
Danzaburou
ShannonSupreme
Danzaburou
8
3
6
3.67
L
Discordia
thriller5105
Discordia
0
3
2
0.33
W
Sun Wukong
tkdluke
Sun Wukong
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,809
Damage
28,100
51,500
Taken
69,785
30,092
Mitigated
38,841
15,208
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Cayyleeb
Shiva
5,621
1,124
288
657
15,291
11,063
140
925
14,366
0
38,936
L
Cerberus
7,057
810
114
4,101
16,412
10,657
0
4,879
11,445
23,948
0
L
Hachiman
HiTo_ElBrayan
Hachiman
6,220
3,692
0
2,972
14,107
4,531
0
3,134
10,742
0
35,629
W
Jormungandr
Jaxter0214
Jormungandr
7,840
2,795
270
2,534
10,883
9,358
264
3,939
6,367
34,626
0
W
Persephone
Jonez1n246
Persephone
3,608
289
0
684
6,042
2,531
0
2,726
3,273
29,422
0
W
6,063
2,611
0
3,095
12,607
5,612
378
1,068
11,427
0
69,610
L
Gilgamesh
RG_Carlos22
Gilgamesh
5,485
1,976
0
1,205
16,107
9,825
0
914
15,193
0
31,330
W
Danzaburou
ShannonSupreme
Danzaburou
17,744
10,699
0
4,279
11,041
4,614
2,247
2,207
8,670
0
53,173
L
Discordia
thriller5105
Discordia
3,717
284
0
747
7,868
2,765
0
1,586
6,282
51,400
0
W
Sun Wukong
tkdluke
Sun Wukong
9,554
2,817
0
4,346
10,927
7,977
206
224
10,703
0
71,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,410
Gold Earned
32,648
370
Minions Killed
288
0
Camps Cleared
0
1,246,152
Distance Traveled
1,324,455
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
6,701
479
50
4
0
285,259
0
L
Cerberus
7,245
518
55
4
0
249,710
0
L
Hachiman
6,246
446
45
3
0
253,160
0
W
Jormungandr
8,280
591
50
4
0
258,468
0
W
Persephone
7,226
516
46
3
0
236,188
0
W
Kali
8,707
622
98
7
0
279,041
0
L
Gilgamesh
5,629
402
48
3
0
266,608
0
W
Danzaburou
8,224
587
68
5
0
259,195
5
L
Discordia
6,827
488
90
6
0
269,718
3
W
Sun Wukong
8,973
641
108
8
0
213,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role