Player Matchup

Charybdis
Charybdis
Chu6935
Charybdis
Level 109
God Stats
3W - 2L
1,775 SR
Queue Stats
41W - 60L
1,451 Elo+
Party 2
Maui
Maui
Pretzl1562
Maui
Level 100
God Stats
1W - 2L
1,463 SR
Queue Stats
42W - 65L
1,499 Elo+
Party 2
Thanatos
Thanatos
RedCrackJacks
Thanatos
Level 117
God Stats
0W - 2L
1,295 SR
Queue Stats
40W - 63L
1,455 Elo+
Party 2
Amaterasu
Amaterasu
Thatguy_Daniel6
Amaterasu
Level 71
God Stats
5W - 1L
1,708 SR
Queue Stats
15W - 11L
1,534 Elo+
Solo
Ra
Ra
aqua shark1987
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 59L
1,498 Elo+
Party 2
Team Averages
Level 93
1,548 SR
1,487 Elo+

VS

Team Averages
Level 104
1,442 SR
1,455 Elo+
Sylvanus
Sylvanus
GOLF__GANG
Sylvanus
Level 158
God Stats
11W - 19L
1,532 SR
Queue Stats
226W - 243L
1,555 Elo+
Party 1
Nu Wa
Nu Wa
S3DUN 33RF
Nu Wa
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 19L
1,426 Elo+
Solo
Charybdis
Charybdis
Wicked_Wayz21
Charybdis
Level 144
God Stats
7W - 12L
1,347 SR
Queue Stats
332W - 350L
1,502 Elo+
Party 1
Fenrir
Fenrir
Xrtpy
Fenrir
Level 46
God Stats
1W - 1L
1,283 SR
Queue Stats
38W - 78L
1,346 Elo+
Solo
Hercules
Hercules
nativewinner22
Hercules
Level 129
God Stats
3W - 7L
1,547 SR
Queue Stats
104W - 120L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Chu6935
Charybdis
9
1 / 2 / 2
4,935
494
3,574
7,457
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 3 / 2
4,660
466
1,897
9,969
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
RedCrackJacks
Thanatos
11
5 / 0 / 2
6,508
651
7,524
10,156
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Thatguy_Daniel6
Amaterasu
10
1 / 5 / 0
5,284
528
3,709
11,620
6,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

9
1 / 3 / 0
5,719
572
2,522
7,581
2,653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GOLF__GANG
Sylvanus
11
6 / 2 / 2
7,123
712
8,620
9,810
5,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
11
1 / 0 / 5
6,155
616
5,002
3,225
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
Wicked_Wayz21
Charybdis
9
3 / 2 / 0
5,969
597
6,700
7,365
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Xrtpy
Fenrir
10
1 / 3 / 2
5,575
558
3,362
9,040
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
9
2 / 1 / 6
5,668
567
6,540
6,974
4,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
13
13
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Chu6935
Charybdis
1
2
2
1
W
Sylvanus
GOLF__GANG
Sylvanus
6
2
2
3.5
L
0
3
2
0.33
L
Thanatos
RedCrackJacks
Thanatos
5
0
2
6
W
Nu Wa
1
0
5
3.5
L
Amaterasu
Thatguy_Daniel6
Amaterasu
1
5
0
0.2
W
Charybdis
Wicked_Wayz21
Charybdis
3
2
0
1.5
W
Fenrir
Xrtpy
Fenrir
1
3
2
0.67
L
1
3
0
0.33
W
Hercules
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,226
Damage
30,224
46,783
Taken
36,414
21,467
Mitigated
17,287
16,961
Healing
13,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Chu6935
Charybdis
3,574
2,109
0
2,979
7,457
2,175
0
795
6,483
0
31,749
W
Sylvanus
GOLF__GANG
Sylvanus
8,620
3,215
62
4,350
9,810
5,836
984
597
9,173
41,773
9,852
L
1,897
361
175
2,249
9,969
6,565
0
2,091
7,384
9,214
0
L
Thanatos
RedCrackJacks
Thanatos
7,524
1,797
0
6,792
10,156
3,513
0
1,290
8,776
0
45,256
W
Nu Wa
5,002
1,583
0
1,989
3,225
932
0
793
2,350
34,473
0
L
Amaterasu
Thatguy_Daniel6
Amaterasu
3,709
1,893
0
2,958
11,620
6,561
415
5,861
5,651
0
37,539
W
Charybdis
Wicked_Wayz21
Charybdis
6,700
3,756
0
3,510
7,365
2,684
82
1,104
6,180
0
43,111
W
Fenrir
Xrtpy
Fenrir
3,362
1,115
0
1,392
9,040
2,956
0
357
8,621
0
37,509
L
2,522
452
0
1,808
7,581
2,653
0
2,445
4,823
33,906
0
W
Hercules
6,540
2,077
0
2,053
6,974
4,879
0
1,433
5,479
0
13,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,106
Gold Earned
30,490
244
Minions Killed
272
0
Camps Cleared
0
1,090,896
Distance Traveled
998,169
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,935
494
48
5
0
212,480
0
W
Sylvanus
7,123
712
68
7
0
156,905
0
L
Maui
4,660
466
9
1
0
220,209
0
L
Thanatos
6,508
651
66
7
0
249,925
0
W
Nu Wa
6,155
616
66
7
0
197,960
2
L
Amaterasu
5,284
528
48
5
0
205,712
0
W
Charybdis
5,969
597
72
7
0
196,541
0
W
Fenrir
5,575
558
55
6
0
226,310
0
L
Ra
5,719
572
73
7
0
202,570
0
W
Hercules
5,668
567
11
1
0
220,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role