Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jerksson
Ah Muzen Cab
Level 121
God Stats
0W - 1L
1,635 SR
Queue Stats
62W - 73L
1,478 Elo+
Party 1
Sun Wukong
Sun Wukong
LagsBenedict
Sun Wukong
Level 200
God Stats
2W - 2L
1,674 SR
Queue Stats
225W - 237L
1,478 Elo+
Party 1
Chang'e
Chang'e
OnlyAjar
Chang'e
Level 149
God Stats
1W - 4L
1,100 SR
Queue Stats
315W - 314L
1,551 Elo+
Solo
Heimdallr
Heimdallr
TTVS3ND1TT
Heimdallr
Level 120
God Stats
1W - 1L
1,709 SR
Queue Stats
117W - 108L
1,538 Elo+
Solo
Fafnir
Fafnir
carrnage92
Fafnir
Level 128
God Stats
1W - 2L
1,284 SR
Queue Stats
109W - 104L
1,540 Elo+
Party 1
Team Averages
Level 144
1,480 SR
1,517 Elo+

VS

Team Averages
Level 149
1,468 SR
1,472 Elo+
Nox
Nox
CelryStix
Nox
Level 175
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,408 Elo+
Party 2
Camazotz
Camazotz
DefinitelyBaked
Camazotz
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
71W - 73L
1,569 Elo+
Solo
Chang'e
Chang'e
GraceLouisse
Chang'e
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 90L
1,476 Elo+
Solo
Skadi
Skadi
ShadTheViking
Skadi
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,518 Elo+
Solo
Tyr
Tyr
jkregers
Tyr
Level 159
God Stats
1W - 0L
1,339 SR
Queue Stats
5W - 9L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jerksson
Ah Muzen Cab
16
0 / 7 / 4
9,542
596
12,995
18,445
10,015
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
LagsBenedict
Sun Wukong
17
2 / 6 / 4
10,018
626
17,041
33,323
34,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
OnlyAjar
Chang'e
19
6 / 3 / 2
10,979
686
25,797
20,146
11,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
TTVS3ND1TT
Heimdallr
16
0 / 4 / 7
10,409
651
18,591
18,002
9,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fafnir
carrnage92
Fafnir
14
0 / 7 / 4
8,669
542
2,988
18,843
27,188
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 13
11,762
735
16,761
11,384
6,589
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
18
5 / 2 / 13
11,053
691
21,525
20,929
17,425
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
GraceLouisse
Chang'e
19
4 / 2 / 15
11,173
698
15,733
20,601
9,271
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

19
7 / 2 / 11
11,918
745
24,064
14,268
6,934
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 16
11,673
730
18,175
28,470
36,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
95
8
Kills
27
27
Deaths
10
21
Assists
68
Player
Kills
Deaths
Assists
KDA
W
5
1
13
11.5
W
Camazotz
5
2
13
5.75
W
Chang'e
GraceLouisse
Chang'e
4
2
15
5.75
L
Ah Muzen Cab
Jerksson
Ah Muzen Cab
0
7
4
0.29
L
Sun Wukong
LagsBenedict
Sun Wukong
2
6
4
0.67
L
Chang'e
OnlyAjar
Chang'e
6
3
2
2.33
W
7
2
11
6.25
L
Heimdallr
TTVS3ND1TT
Heimdallr
0
4
7
0.88
L
Fafnir
carrnage92
Fafnir
0
7
4
0.29
W
6
3
16
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,412
Damage
96,258
108,759
Taken
95,652
92,642
Mitigated
76,565
41,765
Healing
55,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,761
2,076
955
1,876
11,384
6,589
1,538
2,470
8,914
41,665
0
W
Camazotz
21,525
4,257
3,884
7,767
20,929
17,425
636
9,332
11,597
0
34,714
W
Chang'e
GraceLouisse
Chang'e
15,733
2,154
19,229
12,515
20,601
9,271
1,436
4,570
15,951
37,328
0
L
Ah Muzen Cab
Jerksson
Ah Muzen Cab
12,995
3,004
613
1,841
18,445
10,015
195
5,486
12,959
0
34,331
L
Sun Wukong
LagsBenedict
Sun Wukong
17,041
1,461
808
10,256
33,323
34,507
0
8,660
24,552
0
27,921
L
Chang'e
OnlyAjar
Chang'e
25,797
1,063
7,580
11,489
20,146
11,586
247
5,665
14,481
43,593
0
W
24,064
9,234
639
798
14,268
6,934
3,413
4,971
9,297
0
42,466
L
Heimdallr
TTVS3ND1TT
Heimdallr
18,591
7,531
1,561
6,086
18,002
9,346
0
6,269
11,547
0
44,415
L
Fafnir
carrnage92
Fafnir
2,988
1,430
252
1,279
18,843
27,188
0
6,609
12,234
7,532
0
W
18,175
1,088
1,597
6,588
28,470
36,346
499
7,531
20,939
358
34,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,617
Gold Earned
57,579
176
Minions Killed
183
0
Camps Cleared
0
1,287,418
Distance Traveled
1,605,945
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,762
735
52
3
0
333,977
0
W
Camazotz
11,053
691
11
1
0
339,679
0
W
Chang'e
11,173
698
42
3
0
298,599
0
L
Ah Muzen Cab
9,542
596
41
3
0
254,855
0
L
Sun Wukong
10,018
626
13
1
0
280,581
0
L
Chang'e
10,979
686
51
3
0
271,720
0
W
Skadi
11,918
745
48
3
0
269,507
0
L
Heimdallr
10,409
651
68
4
0
272,124
0
L
Fafnir
8,669
542
3
0
0
208,138
0
W
Tyr
11,673
730
30
2
0
364,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role