Player Matchup

Neith
Neith
Hazazeu
Neith
Level 145
God Stats
1W - 1L
1,769 SR
Queue Stats
5W - 6L
1,529 Elo+
Solo
Cabrakan
Cabrakan
JMSP
Cabrakan
Level 169
God Stats
1W - 3L
1,323 SR
Queue Stats
150W - 117L
1,584 Elo+
Solo
Ix Chel
Ix Chel
LFróes
Ix Chel
Level 153
God Stats
1W - 8L
1,183 SR
Queue Stats
96W - 90L
1,490 Elo+
Solo
Surtr
Surtr
Liudinis
Surtr
Level 126
God Stats
8W - 8L
1,530 SR
Queue Stats
79W - 80L
1,484 Elo+
Solo
Thanatos
Thanatos
umahoradeamor
Thanatos
Level 141
God Stats
37W - 38L
1,520 SR
Queue Stats
123W - 116L
1,515 Elo+
Solo
Team Averages
Level 147
1,465 SR
1,520 Elo+

VS

Team Averages
Level 149
1,384 SR
1,505 Elo+
Ravana
Ravana
 
Ravana
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
EGLAS
Cerberus
Level 161
God Stats
1W - 2L
1,221 SR
Queue Stats
274W - 241L
1,567 Elo+
Party 1
Sol
Sol
SheaCouleé
Sol
Level 159
God Stats
9W - 6L
1,545 SR
Queue Stats
156W - 151L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
flaco147006
Morgan Le Fay
Level 122
God Stats
5W - 12L
1,200 SR
Queue Stats
273W - 276L
1,446 Elo+
Solo
Charybdis
Charybdis
zFireBR
Charybdis
Level 156
God Stats
10W - 7L
1,453 SR
Queue Stats
267W - 246L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Hazazeu
Neith
10
0 / 2 / 2
6,092
435
3,463
6,881
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cabrakan
JMSP
Cabrakan
7
1 / 3 / 0
5,691
407
2,665
6,485
4,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ix Chel
LFróes
Ix Chel
12
0 / 2 / 1
6,749
482
6,680
7,902
3,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
Liudinis
Surtr
10
1 / 5 / 1
5,978
427
4,057
12,760
6,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
umahoradeamor
Thanatos
12
1 / 3 / 0
6,846
489
2,679
12,881
6,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
13
2 / 0 / 2
7,751
554
5,458
5,167
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Cerberus
EGLAS
Cerberus
12
1 / 0 / 9
8,071
577
5,348
9,599
7,861
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 2
8,939
639
7,603
9,353
3,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Morgan Le Fay
flaco147006
Morgan Le Fay
13
3 / 1 / 1
7,924
566
5,908
6,850
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
zFireBR
Charybdis
15
5 / 0 / 2
9,214
658
7,507
6,873
2,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
3
Kills
14
15
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
2
0
2
3
W
Cerberus
EGLAS
Cerberus
1
0
9
5.5
L
Neith
Hazazeu
Neith
0
2
2
0.5
L
Cabrakan
JMSP
Cabrakan
1
3
0
0.33
L
Ix Chel
LFróes
Ix Chel
0
2
1
0.25
L
Surtr
Liudinis
Surtr
1
5
1
0.3
W
3
2
2
2
W
Morgan Le Fay
flaco147006
Morgan Le Fay
3
1
1
3.5
L
Thanatos
umahoradeamor
Thanatos
1
3
0
0.33
W
Charybdis
zFireBR
Charybdis
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,544
Damage
31,824
46,909
Taken
37,842
23,150
Mitigated
19,519
12,837
Healing
15,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
5,458
1,839
0
1,004
5,167
1,891
0
420
4,747
0
66,122
W
Cerberus
EGLAS
Cerberus
5,348
253
1,801
3,309
9,599
7,861
0
1,498
8,101
19,835
0
L
Neith
Hazazeu
Neith
3,463
1,232
0
2,169
6,881
2,498
0
1,628
5,253
0
32,079
L
Cabrakan
JMSP
Cabrakan
2,665
370
0
1,530
6,485
4,616
0
3,322
3,163
18,440
0
L
Ix Chel
LFróes
Ix Chel
6,680
503
489
1,131
7,902
3,135
0
4,867
3,035
62,410
0
L
Surtr
Liudinis
Surtr
4,057
851
0
1,063
12,760
6,825
0
6,259
6,501
182
22,983
W
7,603
3,084
0
4,716
9,353
3,862
5,153
4,346
5,007
57,712
6,670
W
Morgan Le Fay
flaco147006
Morgan Le Fay
5,908
574
0
957
6,850
2,935
668
2,380
4,470
59,801
0
L
Thanatos
umahoradeamor
Thanatos
2,679
767
0
6,455
12,881
6,076
0
2,402
10,479
0
44,548
W
Charybdis
zFireBR
Charybdis
7,507
4,701
0
3,792
6,873
2,970
2,329
1,376
5,497
0
78,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,356
Gold Earned
41,899
317
Minions Killed
507
0
Camps Cleared
0
1,228,240
Distance Traveled
1,421,244
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,751
554
100
7
0
312,277
0
W
Cerberus
8,071
577
31
2
0
293,136
5
L
Neith
6,092
435
70
5
0
212,430
2
L
Cabrakan
5,691
407
30
2
0
136,792
0
L
Ix Chel
6,749
482
106
8
0
276,457
0
L
Surtr
5,978
427
36
3
0
287,046
2
W
Sol
8,939
639
107
8
0
249,552
4
W
Morgan Le Fay
7,924
566
107
8
0
308,298
2
L
Thanatos
6,846
489
75
5
0
315,515
2
W
Charybdis
9,214
658
162
12
0
257,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role