Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Obelsik
Rama
Level 89
God Stats
12W - 11L
1,542 SR
Queue Stats
246W - 242L
1,532 Elo+
Party 1
Yemoja
Yemoja
SacredChao
Yemoja
Level 156
God Stats
1W - 1L
1,588 SR
Queue Stats
43W - 48L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
Skylerbugatti
Tsukuyomi
Level 83
God Stats
15W - 11L
1,539 SR
Queue Stats
148W - 141L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
kamina103
Sun Wukong
Level 96
God Stats
4W - 3L
1,589 SR
Queue Stats
194W - 180L
1,556 Elo+
Party 1
Team Averages
Level 117
1,552 SR
1,520 Elo+

VS

Team Averages
Level 102
1,566 SR
1,526 Elo+
Thoth
Thoth
BDot BTA
Thoth
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
231W - 235L
1,484 Elo+
Party 3
Shiva
Shiva
BlitzBTA
Shiva
Level 107
God Stats
8W - 4L
1,583 SR
Queue Stats
150W - 145L
1,514 Elo+
Party 3
Aphrodite
Aphrodite
DalongQuang
Aphrodite
Level 65
God Stats
9W - 5L
1,580 SR
Queue Stats
125W - 112L
1,531 Elo+
Party 2
Bakasura
Bakasura
DeepSpaceNova
Bakasura
Level 132
God Stats
2W - 1L
1,593 SR
Queue Stats
222W - 198L
1,567 Elo+
Solo
Ra
Ra
HamsterHavoc
Ra
Level 90
God Stats
7W - 2L
1,574 SR
Queue Stats
112W - 100L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 0 / 2
5,432
543
5,297
5,996
3,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
Obelsik
Rama
8
0 / 5 / 1
4,692
469
3,064
10,956
3,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
SacredChao
Yemoja
7
0 / 2 / 1
4,984
498
2,146
8,138
4,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tsukuyomi
Skylerbugatti
Tsukuyomi
9
3 / 1 / 0
5,735
574
4,487
7,818
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
kamina103
Sun Wukong
10
0 / 1 / 0
5,493
549
2,850
7,415
5,061
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
BDot BTA
Thoth
9
0 / 3 / 3
5,597
560
2,845
5,612
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
BlitzBTA
Shiva
10
0 / 0 / 3
5,940
594
4,273
6,412
3,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Aphrodite
DalongQuang
Aphrodite
11
6 / 0 / 2
6,373
637
8,427
7,270
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
DeepSpaceNova
Bakasura
12
3 / 0 / 1
6,570
657
5,592
10,534
4,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 1 / 8
5,742
574
4,083
7,864
4,273
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
3
Kills
9
9
Deaths
4
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
0
2
1
W
Thoth
BDot BTA
Thoth
0
3
3
0.5
W
Shiva
BlitzBTA
Shiva
0
0
3
1.5
W
Aphrodite
DalongQuang
Aphrodite
6
0
2
7
W
Bakasura
DeepSpaceNova
Bakasura
3
0
1
3.5
W
0
1
8
4
L
Rama
Obelsik
Rama
0
5
1
0.1
L
Yemoja
SacredChao
Yemoja
0
2
1
0.25
L
Tsukuyomi
Skylerbugatti
Tsukuyomi
3
1
0
3
L
Sun Wukong
kamina103
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,844
Damage
25,220
40,323
Taken
37,692
18,906
Mitigated
17,150
11,233
Healing
16,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,297
584
0
1,730
5,996
3,119
0
1,252
4,417
36,084
0
W
Thoth
BDot BTA
Thoth
2,845
242
0
500
5,612
1,704
0
2,174
3,438
35,976
0
W
Shiva
BlitzBTA
Shiva
4,273
996
278
934
6,412
3,498
0
817
5,595
0
38,689
W
Aphrodite
DalongQuang
Aphrodite
8,427
875
3,003
4,900
7,270
2,937
316
808
6,430
44,670
0
W
Bakasura
DeepSpaceNova
Bakasura
5,592
3,704
0
4,595
10,534
4,738
0
2,622
7,868
0
44,906
W
4,083
886
794
1,652
7,864
4,273
49
1,080
6,784
25,316
0
L
Rama
Obelsik
Rama
3,064
2,650
0
2,573
10,956
3,791
0
6,335
4,290
0
34,453
L
Yemoja
SacredChao
Yemoja
2,146
677
2,234
1,456
8,138
4,142
0
3,851
3,765
11,685
0
L
Tsukuyomi
Skylerbugatti
Tsukuyomi
4,487
841
0
776
7,818
2,793
0
2,143
5,525
0
31,386
L
Sun Wukong
kamina103
Sun Wukong
2,850
347
0
2,464
7,415
5,061
352
1,602
5,673
0
37,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,336
Gold Earned
30,222
254
Minions Killed
328
0
Camps Cleared
0
960,981
Distance Traveled
1,088,090
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,432
543
68
7
0
196,684
3
W
Thoth
5,597
560
59
6
0
210,505
2
W
Shiva
5,940
594
63
6
0
231,701
0
W
Aphrodite
6,373
637
77
8
0
205,927
0
W
Bakasura
6,570
657
102
10
0
243,453
2
W
Ra
5,742
574
27
3
0
196,504
0
L
Rama
4,692
469
62
6
0
180,160
0
L
Yemoja
4,984
498
17
2
0
185,113
7
L
Tsukuyomi
5,735
574
48
5
0
210,477
0
L
Sun Wukong
5,493
549
59
6
0
188,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role