Player Matchup

Pele
Pele
Brodingandr
Pele
Level 105
God Stats
11W - 12L
1,498 SR
Queue Stats
652W - 609L
1,520 Elo+
Solo
Kali
Kali
DExxxt3r
Kali
Level 108
God Stats
6W - 1L
1,813 SR
Queue Stats
126W - 144L
1,536 Elo+
Solo
Nike
Nike
Juggumis
Nike
Level 41
God Stats
1W - 3L
1,237 SR
Queue Stats
42W - 51L
1,401 Elo+
Solo
Anubis
Anubis
KaibaBoyy
Anubis
Level 138
God Stats
7W - 3L
1,554 SR
Queue Stats
245W - 236L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
OggunsonNahuas
Zhong Kui
Level 105
God Stats
1W - 2L
1,152 SR
Queue Stats
247W - 267L
1,527 Elo+
Party 2
Team Averages
Level 99
1,451 SR
1,497 Elo+

VS

Team Averages
Level 84
1,500 SR
1,516 Elo+
Ix Chel
Ix Chel
Boltswiftarrow
Ix Chel
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 91L
1,507 Elo+
Solo
Pele
Pele
CR34MQU33NNUWA
Pele
Level 64
God Stats
7W - 13L
1,271 SR
Queue Stats
448W - 404L
1,498 Elo+
Solo
Tyr
Tyr
Haseo133
Tyr
Level 79
God Stats
26W - 30L
1,575 SR
Queue Stats
287W - 250L
1,538 Elo+
Party 1
Tiamat
Tiamat
KludgyNeptune6
Tiamat
Level 69
God Stats
12W - 13L
1,628 SR
Queue Stats
101W - 86L
1,523 Elo+
Party 1
Skadi
Skadi
PerryTheBussypus
Skadi
Level 109
God Stats
3W - 4L
1,528 SR
Queue Stats
210W - 187L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 2
6,370
579
4,865
9,085
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kali
10
6 / 0 / 1
6,476
589
5,149
10,079
3,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Nike
11
0 / 0 / 0
6,246
568
2,428
10,134
9,643
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
KaibaBoyy
Anubis
9
4 / 3 / 6
5,937
540
9,360
6,723
3,045
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Zhong Kui
OggunsonNahuas
Zhong Kui
10
2 / 0 / 2
5,828
530
2,962
5,588
5,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 1
5,015
456
3,027
8,944
4,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 4 / 2
5,900
536
3,289
9,655
2,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 0
6,408
583
5,949
7,415
6,502
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 1
6,452
587
6,474
5,206
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
1 / 4 / 0
5,630
512
4,518
6,961
2,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
14
Kills
5
5
Deaths
14
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
1
0.08
W
2
2
2
1.5
L
1
4
2
0.5
W
Kali
6
0
1
6.5
L
0
0
0
0
W
Nike
0
0
0
0
W
Anubis
KaibaBoyy
Anubis
4
3
6
2.33
L
3
0
1
3.5
W
Zhong Kui
OggunsonNahuas
Zhong Kui
2
0
2
3
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,764
Damage
23,257
41,609
Taken
38,181
25,108
Mitigated
18,996
14,583
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,027
592
50
2,195
8,944
4,597
0
5,569
3,375
16,345
0
W
4,865
1,333
0
2,011
9,085
3,373
0
4,466
4,226
0
56,442
L
3,289
575
0
347
9,655
2,654
0
2,957
6,638
0
40,528
W
Kali
5,149
2,962
0
3,836
10,079
3,930
0
1,496
8,531
0
46,308
L
5,949
919
0
4,385
7,415
6,502
0
0
7,415
0
57,241
W
Nike
2,428
219
0
3,138
10,134
9,643
0
0
10,134
0
49,443
W
Anubis
KaibaBoyy
Anubis
9,360
443
0
2,352
6,723
3,045
0
2,730
3,911
31,821
0
L
6,474
1,447
0
1,598
5,206
3,119
0
526
4,578
40,528
0
W
Zhong Kui
OggunsonNahuas
Zhong Kui
2,962
439
0
3,246
5,588
5,117
220
602
4,946
33,081
5,393
L
4,518
1,552
0
919
6,961
2,124
0
3,257
3,704
0
41,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,857
Gold Earned
29,405
378
Minions Killed
325
0
Camps Cleared
0
1,053,208
Distance Traveled
1,077,805
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
5,015
456
18
2
0
197,626
1
W
Pele
6,370
579
99
9
0
222,811
0
L
Pele
5,900
536
61
6
0
245,984
3
W
Kali
6,476
589
72
7
0
246,319
0
L
Tyr
6,408
583
84
8
0
227,062
2
W
Nike
6,246
568
106
10
0
193,485
2
W
Anubis
5,937
540
38
3
0
190,515
1
L
Tiamat
6,452
587
92
8
0
210,304
4
W
Zhong Kui
5,828
530
63
6
0
200,078
0
L
Skadi
5,630
512
70
6
0
196,829
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role