Player Matchup

Neith
Neith
MIrculos
Neith
Level 15
God Stats
1W - 2L
1,503 SR
Queue Stats
4W - 11L
1,441 Elo+
Party 1
Odin
Odin
Pipocaa
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,401 Elo+
Party 1
Discordia
Discordia
kaheiz
Discordia
Level 24
God Stats
2W - 2L
1,299 SR
Queue Stats
5W - 4L
1,521 Elo+
Party 2
Da Ji
Da Ji
mrsteelurkill
Da Ji
Level 145
God Stats
0W - 2L
1,708 SR
Queue Stats
11W - 6L
1,642 Elo+
Party 2
Ares
Ares
schaeffer65
Ares
Level 123
God Stats
1W - 1L
1,849 SR
Queue Stats
5W - 4L
1,521 Elo+
Party 2
Team Averages
Level 70
1,572 SR
1,505 Elo+

VS

Team Averages
Level 98
1,565 SR
1,589 Elo+
Odin
Odin
BIGxBROxNASTi
Odin
Level 156
God Stats
23W - 20L
1,639 SR
Queue Stats
300W - 267L
1,548 Elo+
Party 3
Vulcan
Vulcan
OLDxBROxNASTi
Vulcan
Level 8
God Stats
19W - 15L
1,686 SR
Queue Stats
72W - 63L
1,685 Elo+
Party 3
Bacchus
Bacchus
PRUCH
Bacchus
Level 143
God Stats
6W - 5L
1,398 SR
Queue Stats
82W - 74L
1,588 Elo+
Party 3
Achilles
Achilles
firedad104
Achilles
Level 157
God Stats
26W - 15L
1,604 SR
Queue Stats
220W - 195L
1,626 Elo+
Party 3
Cliodhna
Cliodhna
tigre-terco840
Cliodhna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MIrculos
Neith
11
0 / 7 / 2
6,444
586
3,380
11,208
4,644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odin
Pipocaa
Odin
14
1 / 2 / 1
7,329
666
4,165
9,956
9,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
kaheiz
Discordia
14
1 / 1 / 3
7,373
670
14,056
6,933
3,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 7 / 2
8,633
785
12,050
12,698
6,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 2
7,174
652
4,164
13,620
11,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 11
8,731
794
9,983
10,795
9,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
2 / 4 / 8
8,271
752
7,018
7,312
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PRUCH
Bacchus
14
2 / 1 / 12
8,280
753
8,756
12,467
16,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
firedad104
Achilles
16
11 / 0 / 9
9,737
885
16,183
14,774
15,291
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
14
0 / 3 / 13
7,385
671
5,441
11,459
4,603
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
8
Kills
22
22
Deaths
8
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
7
0
11
12.5
L
Neith
MIrculos
Neith
0
7
2
0.14
W
2
4
8
1.5
W
Bacchus
PRUCH
Bacchus
2
1
12
8
L
Odin
Pipocaa
Odin
1
2
1
0.75
W
Achilles
firedad104
Achilles
11
0
9
15.5
L
Discordia
kaheiz
Discordia
1
1
3
2.5
L
6
7
2
1
L
0
5
2
0.2
W
Cliodhna
0
3
13
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,815
Damage
47,381
54,415
Taken
56,807
34,406
Mitigated
48,735
4,073
Healing
13,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,983
1,583
0
2,843
10,795
9,751
0
4,101
6,646
1,677
17,327
L
Neith
MIrculos
Neith
3,380
933
0
243
11,208
4,644
264
2,790
8,168
0
6,436
W
7,018
3,301
0
878
7,312
2,969
794
1,564
5,654
35,359
0
W
Bacchus
PRUCH
Bacchus
8,756
1,232
0
2,434
12,467
16,121
0
3,909
8,289
20,936
0
L
Odin
Pipocaa
Odin
4,165
763
0
1,022
9,956
9,063
269
2,878
6,809
0
22,013
W
Achilles
firedad104
Achilles
16,183
3,486
0
3,646
14,774
15,291
0
6,187
8,495
665
29,501
L
Discordia
kaheiz
Discordia
14,056
1,533
0
390
6,933
3,154
0
1,728
5,012
35,024
0
L
12,050
3,174
0
598
12,698
6,024
0
3,480
8,973
0
31,590
L
4,164
76
0
1,820
13,620
11,521
0
6,052
6,706
7,825
0
W
Cliodhna
5,441
463
0
3,838
11,459
4,603
0
2,465
8,904
0
28,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
42,404
162
Minions Killed
201
0
Camps Cleared
0
1,020,871
Distance Traveled
1,166,608
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,731
794
26
2
0
238,389
0
L
Neith
6,444
586
10
1
0
184,904
0
W
Vulcan
8,271
752
76
7
0
228,421
0
W
Bacchus
8,280
753
34
3
0
233,764
0
L
Odin
7,329
666
44
4
0
212,066
0
W
Achilles
9,737
885
28
3
0
237,852
0
L
Discordia
7,373
670
53
5
0
196,242
0
L
Da Ji
8,633
785
49
4
0
224,453
0
L
Ares
7,174
652
6
1
0
203,206
3
W
Cliodhna
7,385
671
37
3
0
228,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role