Player Matchup

Surtr
Surtr
Diamond III
 
Surtr
Diamond III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Diamond II
Fapidz
Fenrir
Diamond II
Level 146
God Stats
5W - 6L
1,598 SR
Queue Stats
238W - 204L
2,199 MMR
Party 1
Janus
Janus
Diamond I
Rubyl
Janus
Diamond I
Level 169
God Stats
36W - 26L
1,581 SR
Queue Stats
235W - 204L
2,143 MMR
Party 1
Rama
Rama
Diamond IV
Torgud
Rama
Diamond IV
Level 157
God Stats
1W - 2L
1,120 SR
Queue Stats
360W - 337L
2,035 MMR
Party 2
Sobek
Sobek
Diamond V
Vexallus
Sobek
Diamond V
Level 154
God Stats
11W - 4L
1,762 SR
Queue Stats
209W - 197L
1,847 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 154
1,512 SR
1,945 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 127
1,557 SR
1,782 MMR
Ao Kuang
Ao Kuang
Diamond IV
 
Ao Kuang
Diamond IV
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Diamond V
 
Baron Samedi
Diamond V
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Diamond III
 
Hachiman
Diamond III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Diamond III
Dudex22
Thor
Diamond III
Level 136
God Stats
8W - 10L
1,616 SR
Queue Stats
229W - 201L
2,245 MMR
Solo
Discordia
Discordia
Diamond V
FanFapForFun
Discordia
Diamond V
Level 147
God Stats
10W - 6L
1,670 SR
Queue Stats
252W - 237L
2,165 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
8
1 / 0 / 0
4,312
719
3,532
5,410
4,075
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
Fapidz
Fenrir
7
1 / 1 / 1
4,040
673
1,811
4,785
1,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Rubyl
Janus
8
2 / 0 / 0
4,695
783
3,523
2,407
653
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
Torgud
Rama
7
3 / 0 / 0
4,202
700
3,261
3,840
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sobek
Vexallus
Sobek
7
0 / 0 / 3
4,185
698
2,077
6,230
4,067
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
JormungandrThanatosMartichorasKali

VS

Bans
AchillesBakasuraSusanoNe Zha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
8
1 / 1 / 0
4,288
715
3,812
6,652
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baron Samedi
 
Baron Samedi
5
0 / 1 / 0
3,571
595
3,162
4,387
2,176
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
 
Hachiman
6
0 / 2 / 0
3,437
573
3,030
4,772
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
Dudex22
Thor
7
0 / 0 / 0
3,786
631
1,033
4,578
1,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
FanFapForFun
Discordia
6
0 / 3 / 0
3,434
572
648
3,517
967
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
7
Kills
1
1
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
1
0
0
1
L
Ao Kuang
 
Ao Kuang
1
1
0
1
L
Baron Samedi
 
Baron Samedi
0
1
0
0
L
Hachiman
 
Hachiman
0
2
0
0
L
Thor
Dudex22
Thor
0
0
0
0
L
Discordia
FanFapForFun
Discordia
0
3
0
0
W
Fenrir
Fapidz
Fenrir
1
1
1
1.5
W
Janus
Rubyl
Janus
2
0
0
2
W
Rama
Torgud
Rama
3
0
0
3
W
Sobek
Vexallus
Sobek
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,204
Damage
11,685
22,672
Taken
23,906
11,794
Mitigated
8,131
9,489
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
3,532
1,647
0
2,718
5,410
4,075
0
3,080
2,330
420
24,894
L
Ao Kuang
 
Ao Kuang
3,812
890
0
3,745
6,652
2,152
0
159
6,493
27,014
0
L
Baron Samedi
 
Baron Samedi
3,162
863
328
1,227
4,387
2,176
0
1,320
3,033
10,781
0
L
Hachiman
 
Hachiman
3,030
2,256
0
1,634
4,772
1,398
0
1,040
3,732
0
21,197
L
Thor
Dudex22
Thor
1,033
186
0
2,534
4,578
1,438
0
1,105
3,339
0
17,261
L
Discordia
FanFapForFun
Discordia
648
0
0
1,060
3,517
967
0
1,859
1,542
15,633
0
W
Fenrir
Fapidz
Fenrir
1,811
774
0
1,136
4,785
1,702
0
910
3,855
0
20,109
W
Janus
Rubyl
Janus
3,523
445
0
837
2,407
653
0
412
1,869
30,725
0
W
Rama
Torgud
Rama
3,261
2,524
0
2,413
3,840
1,297
17
1,320
2,520
0
27,409
W
Sobek
Vexallus
Sobek
2,077
83
0
2,385
6,230
4,067
0
1,796
4,434
10,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,434
Gold Earned
18,516
211
Minions Killed
169
0
Camps Cleared
0
652,448
Distance Traveled
589,393
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
4,312
719
38
6
0
132,739
0
L
Ao Kuang
4,288
715
52
9
0
118,622
2
L
Baron Samedi
3,571
595
14
2
0
117,524
0
L
Hachiman
3,437
573
36
6
0
112,422
0
L
Thor
3,786
631
36
6
0
136,217
0
L
Discordia
3,434
572
31
5
0
104,608
0
W
Fenrir
4,040
673
47
8
0
135,238
0
W
Janus
4,695
783
57
10
0
136,373
0
W
Rama
4,202
700
66
11
0
118,836
0
W
Sobek
4,185
698
3
1
0
129,262
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role