Player Matchup

Kuzenbo
Kuzenbo
OG_LINXSTER
Kuzenbo
Level 102
God Stats
10W - 14L
1,525 SR
Queue Stats
612W - 628L
1,480 Elo+
Solo
Cliodhna
Cliodhna
Shady as a Tree
Cliodhna
Level 147
God Stats
5W - 3L
1,679 SR
Queue Stats
10W - 8L
1,583 Elo+
Solo
Neith
Neith
msl22
Neith
Level 47
God Stats
12W - 24L
1,477 SR
Queue Stats
194W - 188L
1,489 Elo+
Solo
Raijin
Raijin
ookie82
Raijin
Level 159
God Stats
4W - 5L
1,409 SR
Queue Stats
42W - 41L
1,411 Elo+
Solo
Chaac
Chaac
supreme_senpai10
Chaac
Level 104
God Stats
4W - 1L
1,662 SR
Queue Stats
46W - 44L
1,408 Elo+
Solo
Team Averages
Level 112
1,551 SR
1,474 Elo+

VS

Team Averages
Level 37
1,365 SR
1,352 Elo+
Set
Set
Fat Standish
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
FloppyFishFlow
Loki
Level 15
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Cernunnos
Cernunnos
Shemgal69
Cernunnos
Level 49
God Stats
10W - 8L
1,625 SR
Queue Stats
274W - 251L
1,542 Elo+
Solo
Janus
Janus
Teuchisramen
Janus
Level 78
God Stats
0W - 1L
1,253 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Yemoja
Yemoja
thiefman3po
Yemoja
Level 17
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
OG_LINXSTER
Kuzenbo
17
1 / 1 / 13
10,156
781
9,062
14,103
20,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
18
12 / 2 / 5
11,509
885
17,119
11,671
5,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
msl22
Neith
18
10 / 1 / 11
11,615
893
14,844
11,617
5,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
ookie82
Raijin
17
4 / 3 / 7
10,599
815
17,044
8,904
4,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

17
3 / 0 / 13
10,479
806
10,656
13,206
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 1
8,213
632
3,214
15,878
10,002
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 4 / 0
8,327
641
2,654
10,854
3,738
Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
Shemgal69
Cernunnos
16
1 / 2 / 1
8,846
680
11,932
18,467
7,060
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 8 / 2
8,389
645
6,435
18,039
5,696
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
15
1 / 7 / 1
8,558
658
4,144
14,690
10,809
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
10
30
Kills
5
7
Deaths
30
49
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
9
1
0.17
L
2
4
0
0.5
W
Kuzenbo
OG_LINXSTER
Kuzenbo
1
1
13
7.5
W
Cliodhna
12
2
5
7.25
L
Cernunnos
Shemgal69
Cernunnos
1
2
1
0.75
L
0
8
2
0.13
W
Neith
msl22
Neith
10
1
11
15.5
W
Raijin
ookie82
Raijin
4
3
7
2.5
W
3
0
13
9.5
L
Yemoja
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,725
Damage
28,379
59,501
Taken
77,928
46,018
Mitigated
37,305
23,515
Healing
6,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,214
1,653
486
645
15,878
10,002
0
4,410
10,304
1,082
10,426
L
2,654
728
0
316
10,854
3,738
150
3,618
6,551
0
9,434
W
Kuzenbo
OG_LINXSTER
Kuzenbo
9,062
1,884
0
3,342
14,103
20,856
904
2,569
11,422
20,731
0
W
Cliodhna
17,119
1,497
0
3,972
11,671
5,477
1,628
2,463
9,100
0
47,348
L
Cernunnos
Shemgal69
Cernunnos
11,932
5,692
0
2,214
18,467
7,060
0
7,448
9,490
0
42,014
L
6,435
336
0
1,475
18,039
5,696
276
5,017
11,913
28,826
0
W
Neith
msl22
Neith
14,844
5,919
0
6,055
11,617
5,758
3,561
2,379
9,046
0
54,877
W
Raijin
ookie82
Raijin
17,044
974
170
1,073
8,904
4,402
2,476
1,641
7,263
43,952
0
W
10,656
2,055
135
8,768
13,206
9,525
246
1,921
11,041
0
36,081
L
Yemoja
4,144
1,464
1,217
180
14,690
10,809
217
2,286
11,382
11,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,358
Gold Earned
42,333
288
Minions Killed
166
0
Camps Cleared
0
1,428,075
Distance Traveled
1,075,540
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,213
632
25
2
0
191,387
0
L
Loki
8,327
641
12
1
0
256,834
0
W
Kuzenbo
10,156
781
26
2
0
311,468
0
W
Cliodhna
11,509
885
64
5
0
317,886
0
L
Cernunnos
8,846
680
67
5
0
255,421
0
L
Janus
8,389
645
51
4
0
208,354
0
W
Neith
11,615
893
71
5
0
248,648
5
W
Raijin
10,599
815
86
7
0
254,182
0
W
Chaac
10,479
806
41
3
0
295,891
0
L
Yemoja
8,558
658
11
1
0
163,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role