Player Matchup

Nemesis
Nemesis
Bronze IV
AJ_MOARA_
Nemesis
Bronze IV
Level 94
God Stats
0W - 2L
1,585 SR
Queue Stats
21W - 26L
1,213 MMR
Party 1
Bellona
Bellona
Bronze III
Mo4ra
Bellona
Bronze III
Level 59
God Stats
5W - 9L
1,315 SR
Queue Stats
8W - 14L
1,315 MMR
Party 1
Hachiman
Hachiman
Bronze III
Stranciunu
Hachiman
Bronze III
Level 54
God Stats
4W - 8L
1,544 SR
Queue Stats
19W - 25L
1,162 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 69
1,481 SR
1,230 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 123
1,400 SR
1,246 MMR
Jormungandr
Jormungandr
Silver I
GODOFDEATH369
Jormungandr
Silver I
Level 145
God Stats
69W - 75L
1,493 SR
Queue Stats
142W - 200L
1,272 MMR
Solo
Raijin
Raijin
Silver I
HyenaPlus
Raijin
Silver I
Level 97
God Stats
1W - 0L
1,291 SR
Queue Stats
38W - 47L
1,205 MMR
Solo
Artemis
Artemis
Silver I
wolfdavis97
Artemis
Silver I
Level 128
God Stats
24W - 29L
1,415 SR
Queue Stats
299W - 355L
1,261 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AJ_MOARA_
Nemesis
13
0 / 5 / 2
10,141
676
7,397
16,529
7,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Mo4ra
Bellona
12
1 / 3 / 3
9,924
662
5,686
13,681
11,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Stranciunu
Hachiman
13
3 / 3 / 1
10,231
682
10,509
12,536
4,299
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
HerculesKhepriJanusVamanaAres

VS

Bans
Guan YuAnubisAphroditeLokiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
GODOFDEATH369
Jormungandr
15
4 / 1 / 7
11,723
782
10,729
17,264
22,990
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
HyenaPlus
Raijin
14
3 / 1 / 7
11,269
751
15,125
8,522
7,422
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
wolfdavis97
Artemis
14
4 / 3 / 7
11,524
768
9,843
9,585
5,136
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
4
Kills
11
11
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AJ_MOARA_
Nemesis
0
5
2
0.2
W
Jormungandr
GODOFDEATH369
Jormungandr
4
1
7
7.5
W
Raijin
HyenaPlus
Raijin
3
1
7
6.5
L
Bellona
Mo4ra
Bellona
1
3
3
0.83
L
Hachiman
Stranciunu
Hachiman
3
3
1
1.17
W
Artemis
wolfdavis97
Artemis
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,592
Damage
35,697
42,746
Taken
35,371
22,325
Mitigated
35,548
5,761
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AJ_MOARA_
Nemesis
7,397
2,910
0
3,389
16,529
7,007
0
10,194
6,335
0
46,468
W
Jormungandr
GODOFDEATH369
Jormungandr
10,729
2,276
0
4,400
17,264
22,990
207
52
16,978
50,451
1,450
W
Raijin
HyenaPlus
Raijin
15,125
988
0
0
8,522
7,422
148
521
7,893
42,526
835
L
Bellona
Mo4ra
Bellona
5,686
1,152
0
1,071
13,681
11,019
0
7,809
5,872
0
22,910
L
Hachiman
Stranciunu
Hachiman
10,509
5,427
0
1,301
12,536
4,299
0
6,676
5,860
0
49,623
W
Artemis
wolfdavis97
Artemis
9,843
3,394
0
1,468
9,585
5,136
2,560
442
9,047
0
42,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,296
Gold Earned
34,516
166
Minions Killed
172
0
Camps Cleared
0
742,768
Distance Traveled
767,961
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,141
676
74
5
0
246,171
0
W
Jormungandr
11,723
782
64
4
0
272,529
0
W
Raijin
11,269
751
56
4
0
262,349
2
L
Bellona
9,924
662
36
2
0
265,374
0
L
Hachiman
10,231
682
56
4
0
231,223
0
W
Artemis
11,524
768
52
3
0
233,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role