Player Matchup

Cupid
Cupid
Bogg_Daann
Cupid
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
159W - 143L
1,368 Elo+
Solo
Hou Yi
Hou Yi
GmoneySlashCash
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,145 Elo+
Solo
Baba Yaga
Baba Yaga
LoopyLand
Baba Yaga
Level 125
God Stats
5W - 5L
1,472 SR
Queue Stats
262W - 275L
1,498 Elo+
Solo
Pele
Pele
WolfxofxShadow
Pele
Level 119
God Stats
1W - 3L
1,365 SR
Queue Stats
170W - 224L
1,486 Elo+
Solo
Cerberus
Cerberus
l0ll0l00ll00l0l
Cerberus
Level 45
God Stats
2W - 6L
1,306 SR
Queue Stats
473W - 516L
1,453 Elo+
Solo
Team Averages
Level 82
1,429 SR
1,390 Elo+

VS

Team Averages
Level 102
1,544 SR
1,455 Elo+
Arachne
Arachne
 
Arachne
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
Anix03
Hera
Level 112
God Stats
2W - 0L
1,721 SR
Queue Stats
59W - 79L
1,409 Elo+
Solo
Danzaburou
Danzaburou
Happyface43
Danzaburou
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,445 Elo+
Party 1
Cupid
Cupid
Oe-bn-revolution
Cupid
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 20L
1,477 Elo+
Solo
Anhur
Anhur
TCU ginger
Anhur
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 54L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
17
2 / 6 / 8
10,509
584
9,998
14,835
7,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 7 / 6
10,761
598
8,070
16,800
8,568
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
LoopyLand
Baba Yaga
20
4 / 3 / 7
11,811
656
29,270
18,865
12,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
3 / 6 / 6
11,409
634
9,449
16,118
8,070
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
14
2 / 5 / 7
10,352
575
12,223
18,868
21,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
20
9 / 4 / 14
12,827
713
15,264
16,632
10,002
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
Anix03
Hera
20
4 / 3 / 15
12,781
710
20,870
13,926
6,469
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Happyface43
Danzaburou
20
7 / 1 / 14
13,138
730
12,108
16,163
8,812
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
4 / 2 / 18
12,650
703
17,156
16,861
8,479
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anhur
19
3 / 4 / 13
11,936
663
11,516
14,927
7,720
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
101
14
Kills
27
27
Deaths
14
34
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
9
4
14
4
W
Hera
Anix03
Hera
4
3
15
3.83
L
Cupid
2
6
8
1
L
3
7
6
0.86
W
Danzaburou
Happyface43
Danzaburou
7
1
14
14
L
Baba Yaga
LoopyLand
Baba Yaga
4
3
7
2.5
W
4
2
18
6.5
W
Anhur
3
4
13
2.38
L
3
6
6
1
L
Cerberus
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,010
Damage
76,914
85,486
Taken
78,509
57,456
Mitigated
41,482
28,104
Healing
42,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
15,264
11,645
606
5,400
16,632
10,002
1,848
7,333
9,262
0
21,987
W
Hera
Anix03
Hera
20,870
3,338
2,442
2,520
13,926
6,469
1,180
8,233
5,441
50,643
0
L
Cupid
9,998
3,727
6,424
2,725
14,835
7,479
351
3,077
11,486
0
26,088
L
8,070
3,732
180
445
16,800
8,568
61
3,941
12,799
0
23,292
W
Danzaburou
Happyface43
Danzaburou
12,108
3,863
4,350
7,081
16,163
8,812
2,523
8,838
7,273
0
36,606
L
Baba Yaga
LoopyLand
Baba Yaga
29,270
475
1,346
5,928
18,865
12,014
0
5,478
13,030
63,083
0
W
17,156
9,353
8,035
8,116
16,861
8,479
1,796
9,907
6,954
0
38,341
W
Anhur
11,516
4,099
1,726
1,724
14,927
7,720
1,049
7,194
7,688
0
29,241
L
9,449
1,934
2,597
3,793
16,118
8,070
49
3,238
12,765
0
33,783
L
Cerberus
12,223
384
159
4,507
18,868
21,325
0
5,213
13,603
22,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,842
Gold Earned
63,332
224
Minions Killed
208
0
Camps Cleared
0
1,459,986
Distance Traveled
1,617,889
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,827
713
6
0
0
313,120
0
W
Hera
12,781
710
64
4
0
339,714
0
L
Cupid
10,509
584
40
2
0
309,531
0
L
Hou Yi
10,761
598
37
2
0
269,596
0
W
Danzaburou
13,138
730
46
3
0
341,675
0
L
Baba Yaga
11,811
656
82
5
0
343,650
0
W
Cupid
12,650
703
49
3
0
344,316
0
W
Anhur
11,936
663
43
2
0
279,064
0
L
Pele
11,409
634
40
2
0
320,880
0
L
Cerberus
10,352
575
25
1
0
216,329
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role