Player Matchup

Ullr
Ullr
AconfusedKENDER
Ullr
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
468W - 483L
1,452 Elo+
Party 3
Xbalanque
Xbalanque
Danng3rr_
Xbalanque
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 81L
1,397 Elo+
Party 4
Neith
Neith
DiabloSnake
Neith
Level 135
God Stats
10W - 10L
1,885 SR
Queue Stats
484W - 496L
1,452 Elo+
Party 3
Loki
Loki
Samurai_doido-
Loki
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 93L
1,488 Elo+
Party 4
Gilgamesh
Gilgamesh
ZuBu_DK
Gilgamesh
Level 106
God Stats
2W - 2L
1,480 SR
Queue Stats
76W - 78L
1,474 Elo+
Party 4
Team Averages
Level 114
1,573 SR
1,453 Elo+

VS

Team Averages
Level 120
1,501 SR
1,473 Elo+
Ganesha
Ganesha
BrUhxMaN1
Ganesha
Level 120
God Stats
2W - 0L
1,709 SR
Queue Stats
19W - 23L
1,449 Elo+
Party 2
Xbalanque
Xbalanque
JhonMedina
Xbalanque
Level 143
God Stats
12W - 4L
1,612 SR
Queue Stats
426W - 411L
1,461 Elo+
Party 1
Nox
Nox
QueykerOats17
Nox
Level 159
God Stats
3W - 4L
1,495 SR
Queue Stats
399W - 388L
1,493 Elo+
Party 2
Da Ji
Da Ji
Ros0611
Da Ji
Level 46
God Stats
3W - 1L
1,500 SR
Queue Stats
252W - 283L
1,436 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SmooveNelson
Ah Muzen Cab
Level 134
God Stats
2W - 3L
1,191 SR
Queue Stats
158W - 136L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 4
8,374
698
8,744
11,829
5,280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
Danng3rr_
Xbalanque
14
0 / 4 / 6
7,907
659
6,496
11,778
4,640
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 2 / 3
8,248
687
7,068
8,042
3,459
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

13
2 / 5 / 2
7,636
636
6,952
10,245
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
ZuBu_DK
Gilgamesh
12
0 / 7 / 4
7,487
624
7,774
15,470
14,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BrUhxMaN1
Ganesha
16
0 / 1 / 19
10,073
839
8,658
12,980
17,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
JhonMedina
Xbalanque
16
8 / 3 / 8
9,951
829
19,191
10,952
6,563
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 14
10,051
838
6,846
6,869
4,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
Ros0611
Da Ji
14
4 / 2 / 10
9,195
766
4,924
8,389
11,113
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
SmooveNelson
Ah Muzen Cab
17
5 / 1 / 14
9,827
819
12,492
8,255
5,038
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
6
Kills
22
22
Deaths
8
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Ganesha
BrUhxMaN1
Ganesha
0
1
19
9.5
L
Xbalanque
Danng3rr_
Xbalanque
0
4
6
0.75
L
2
2
3
1.75
W
Xbalanque
JhonMedina
Xbalanque
8
3
8
4
W
5
1
14
12
W
Da Ji
Ros0611
Da Ji
4
2
10
4.5
L
2
5
2
0.6
W
Ah Muzen Cab
SmooveNelson
Ah Muzen Cab
5
1
14
12
L
Gilgamesh
ZuBu_DK
Gilgamesh
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
52,111
57,364
Taken
47,445
31,242
Mitigated
44,815
13,961
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,744
4,447
517
1,597
11,829
5,280
292
2,263
9,470
0
18,240
W
Ganesha
BrUhxMaN1
Ganesha
8,658
719
817
2,721
12,980
17,652
370
81
12,378
16,235
331
L
Xbalanque
Danng3rr_
Xbalanque
6,496
2,761
867
3,422
11,778
4,640
0
3,121
8,587
0
18,727
L
7,068
3,056
261
2,544
8,042
3,459
384
2,365
5,677
0
16,245
W
Xbalanque
JhonMedina
Xbalanque
19,191
10,031
363
1,680
10,952
6,563
3,469
7
10,533
0
32,286
W
6,846
442
1,800
879
6,869
4,449
1,130
49
6,600
26,075
0
W
Da Ji
Ros0611
Da Ji
4,924
647
406
108
8,389
11,113
914
42
8,062
0
9,097
L
6,952
625
1,228
2,024
10,245
3,593
0
2,778
7,375
0
17,175
W
Ah Muzen Cab
SmooveNelson
Ah Muzen Cab
12,492
4,655
2,468
1,209
8,255
5,038
1,720
0
8,106
0
30,780
L
Gilgamesh
ZuBu_DK
Gilgamesh
7,774
1,391
290
1,211
15,470
14,270
0
4,713
10,757
0
15,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,652
Gold Earned
49,097
143
Minions Killed
131
0
Camps Cleared
0
1,063,504
Distance Traveled
1,172,851
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,374
698
28
2
0
207,206
0
W
Ganesha
10,073
839
2
0
0
236,939
0
L
Xbalanque
7,907
659
40
3
0
199,378
0
L
Neith
8,248
687
34
3
0
218,559
0
W
Xbalanque
9,951
829
25
2
0
233,457
0
W
Nox
10,051
838
66
6
0
219,200
0
W
Da Ji
9,195
766
11
1
0
231,959
0
L
Loki
7,636
636
22
2
0
240,531
2
W
Ah Muzen Cab
9,827
819
27
2
0
251,296
0
L
Gilgamesh
7,487
624
19
2
0
197,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role