Player Matchup

Horus
Horus
CERAMICZNYLESZEK
Horus
Level 94
God Stats
3W - 1L
1,826 SR
Queue Stats
171W - 155L
1,516 Elo+
Solo
Hera
Hera
LiL Road Runn3r
Hera
Level 106
God Stats
2W - 0L
1,705 SR
Queue Stats
35W - 44L
1,444 Elo+
Solo
Camazotz
Camazotz
Niimey
Camazotz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Athena
Athena
Thib_Squad
Athena
Level 146
God Stats
3W - 1L
1,787 SR
Queue Stats
65W - 68L
1,507 Elo+
Solo
Danzaburou
Danzaburou
VeerTien
Danzaburou
Level 106
God Stats
3W - 1L
1,649 SR
Queue Stats
137W - 130L
1,514 Elo+
Solo
Team Averages
Level 96
1,693 SR
1,496 Elo+

VS

Team Averages
Level 90
1,626 SR
1,512 Elo+
Merlin
Merlin
HarleyQuinn1054
Merlin
Level 148
God Stats
8W - 8L
1,534 SR
Queue Stats
552W - 566L
1,476 Elo+
Party 1
Nox
Nox
Toffel_Moon
Nox
Level 122
God Stats
3W - 7L
1,792 SR
Queue Stats
548W - 567L
1,503 Elo+
Party 1
Cthulhu
Cthulhu
VRGvksUMAD
Cthulhu
Level 30
God Stats
1W - 1L
1,804 SR
Queue Stats
69W - 62L
1,519 Elo+
Solo
Odin
Odin
fenixnoir
Odin
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 107L
1,521 Elo+
Solo
Horus
Horus
xiM_ACE
Horus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
8,274
919
4,718
13,523
12,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
6 / 2 / 6
8,699
967
11,167
7,592
3,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
Niimey
Camazotz
9
1 / 2 / 4
6,559
729
977
4,817
1,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
Thib_Squad
Athena
16
0 / 0 / 14
8,713
968
6,871
18,840
12,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
VeerTien
Danzaburou
15
5 / 1 / 8
8,584
954
12,454
9,841
5,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
6,825
758
15,723
7,025
3,809
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 3
7,567
841
6,221
6,161
3,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
VRGvksUMAD
Cthulhu
13
2 / 3 / 1
7,533
837
13,269
13,669
14,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
7
0 / 1 / 0
5,577
620
1,257
3,398
2,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
xiM_ACE
Horus
12
3 / 6 / 0
7,127
792
2,829
10,326
5,892
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
14
Kills
6
6
Deaths
14
42
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
0
2
3
0.75
W
6
2
6
4.5
W
Camazotz
Niimey
Camazotz
1
2
4
1.5
W
Athena
Thib_Squad
Athena
0
0
14
7
L
1
2
3
1.25
L
Cthulhu
VRGvksUMAD
Cthulhu
2
3
1
0.83
W
Danzaburou
VeerTien
Danzaburou
5
1
8
9
L
Odin
0
1
0
0
L
Horus
xiM_ACE
Horus
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,187
Damage
39,299
54,613
Taken
40,579
35,647
Mitigated
30,139
35,083
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,718
1,799
10,789
8,467
13,523
12,231
81
7,916
5,569
0
8,330
L
15,723
930
812
661
7,025
3,809
0
2,511
4,422
30,688
0
W
11,167
3,063
212
882
7,592
3,835
1,220
5,872
1,720
29,976
0
W
Camazotz
Niimey
Camazotz
977
91
122
232
4,817
1,946
279
2,693
2,085
0
2,067
W
Athena
Thib_Squad
Athena
6,871
2,345
2,724
8,554
18,840
12,327
844
9,991
8,719
12,146
0
L
6,221
609
473
849
6,161
3,503
0
3,328
2,789
19,852
0
L
Cthulhu
VRGvksUMAD
Cthulhu
13,269
438
935
3,183
13,669
14,575
0
5,468
8,149
21,050
0
W
Danzaburou
VeerTien
Danzaburou
12,454
6,361
618
2,483
9,841
5,308
935
8,966
824
0
27,204
L
Odin
1,257
125
176
628
3,398
2,360
0
1,743
1,382
0
1,291
L
Horus
xiM_ACE
Horus
2,829
1,484
122
362
10,326
5,892
0
4,869
5,457
0
6,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,829
Gold Earned
34,629
98
Minions Killed
78
0
Camps Cleared
0
909,869
Distance Traveled
660,008
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,274
919
3
0
0
199,228
0
L
Merlin
6,825
758
24
3
0
169,009
0
W
Hera
8,699
967
51
6
0
186,452
0
W
Camazotz
6,559
729
2
0
0
130,562
0
W
Athena
8,713
968
13
1
0
204,701
0
L
Nox
7,567
841
31
3
0
152,186
0
L
Cthulhu
7,533
837
13
1
0
161,555
0
W
Danzaburou
8,584
954
29
3
0
188,926
0
L
Odin
5,577
620
1
0
0
38,842
0
L
Horus
7,127
792
9
1
0
138,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role