Player Matchup

Pele
Pele
AlexTheKing222
Pele
Level 44
God Stats
3W - 2L
1,891 SR
Queue Stats
31W - 23L
1,524 Elo+
Solo
Neith
Neith
GeneralAmine
Neith
Level 101
God Stats
39W - 70L
1,324 SR
Queue Stats
40W - 74L
1,301 Elo+
Solo
Cthulhu
Cthulhu
PyroxRipper
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,348 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Scorchs
Ah Muzen Cab
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,404 Elo+
Party 1
Nu Wa
Nu Wa
theRaiderz
Nu Wa
Level 44
God Stats
11W - 9L
1,452 SR
Queue Stats
16W - 23L
1,422 Elo+
Party 1
Team Averages
Level 51
1,533 SR
1,400 Elo+

VS

Team Averages
Level 100
1,517 SR
1,483 Elo+
Horus
Horus
CliveTemple
Horus
Level 87
God Stats
174W - 157L
1,544 SR
Queue Stats
834W - 850L
1,478 Elo+
Solo
Nu Wa
Nu Wa
KsUmin23
Nu Wa
Level 54
God Stats
29W - 27L
1,573 SR
Queue Stats
161W - 168L
1,512 Elo+
Solo
Tsukuyomi
Tsukuyomi
Merdadicane
Tsukuyomi
Level 125
God Stats
3W - 1L
1,623 SR
Queue Stats
44W - 36L
1,555 Elo+
Solo
Hachiman
Hachiman
NameDeath
Hachiman
Level 126
God Stats
1W - 1L
1,181 SR
Queue Stats
133W - 113L
1,429 Elo+
Solo
Poseidon
Poseidon
gerar14
Poseidon
Level 107
God Stats
18W - 14L
1,666 SR
Queue Stats
556W - 569L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 0
8,489
943
7,406
14,692
4,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
0 / 4 / 0
7,806
867
2,521
6,597
2,157
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
PyroxRipper
Cthulhu
14
0 / 5 / 1
8,269
919
10,118
16,048
15,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Scorchs
Ah Muzen Cab
14
0 / 2 / 1
8,490
943
5,785
7,966
2,663
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nu Wa
13
0 / 3 / 1
8,205
912
7,379
6,972
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

208

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 10
8,882
987
8,852
10,380
9,600
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Nu Wa
KsUmin23
Nu Wa
15
4 / 1 / 12
10,074
1,119
12,267
7,781
2,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Merdadicane
Tsukuyomi
15
4 / 1 / 11
9,704
1,078
9,984
6,806
3,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
NameDeath
Hachiman
16
5 / 0 / 10
10,239
1,138
11,384
6,727
2,875
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
gerar14
Poseidon
15
2 / 0 / 7
9,456
1,051
6,362
3,680
1,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
67
2
Kills
17
17
Deaths
2
3
Assists
50
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
2
0
10
7
L
0
4
0
0
W
Nu Wa
KsUmin23
Nu Wa
4
1
12
10
W
Tsukuyomi
Merdadicane
Tsukuyomi
4
1
11
9.5
W
Hachiman
NameDeath
Hachiman
5
0
10
10
L
Cthulhu
PyroxRipper
Cthulhu
0
5
1
0.1
L
Ah Muzen Cab
Scorchs
Ah Muzen Cab
0
2
1
0.25
W
Poseidon
gerar14
Poseidon
2
0
7
5.5
L
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,209
Damage
48,849
52,275
Taken
35,374
26,807
Mitigated
20,077
2,959
Healing
8,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,406
2,385
0
1,306
14,692
4,734
0
4,260
10,432
0
13,708
W
8,852
2,955
882
4,660
10,380
9,600
0
4,180
5,880
0
16,504
L
2,521
1,397
0
179
6,597
2,157
0
2,269
4,328
0
8,595
W
Nu Wa
KsUmin23
Nu Wa
12,267
4,061
0
1,080
7,781
2,980
0
3,651
3,870
34,814
0
W
Tsukuyomi
Merdadicane
Tsukuyomi
9,984
1,359
0
624
6,806
3,149
0
3,013
3,675
0
23,589
W
Hachiman
NameDeath
Hachiman
11,384
8,310
0
1,042
6,727
2,875
0
3,649
2,953
0
25,770
L
Cthulhu
PyroxRipper
Cthulhu
10,118
464
340
744
16,048
15,171
0
6,546
9,166
32,043
0
L
Ah Muzen Cab
Scorchs
Ah Muzen Cab
5,785
1,585
0
0
7,966
2,663
0
3,572
4,394
0
24,684
W
Poseidon
gerar14
Poseidon
6,362
457
0
0
3,680
1,473
0
2,327
1,262
35,001
0
L
Nu Wa
7,379
1,176
0
390
6,972
2,082
0
2,257
4,715
28,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,259
Gold Earned
48,355
172
Minions Killed
234
3
Camps Cleared
9
745,316
Distance Traveled
850,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,489
943
16
2
1
182,538
0
W
Horus
8,882
987
24
3
1
198,179
0
L
Neith
7,806
867
17
2
0
87,470
0
W
Nu Wa
10,074
1,119
59
7
4
149,408
0
W
Tsukuyomi
9,704
1,078
33
4
1
198,152
0
W
Hachiman
10,239
1,138
41
5
0
167,269
0
L
Cthulhu
8,269
919
42
5
0
161,034
0
L
Ah Muzen Cab
8,490
943
36
4
0
154,922
0
W
Poseidon
9,456
1,051
77
9
3
137,897
0
L
Nu Wa
8,205
912
61
7
2
159,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role