Player Matchup

Ah Puch
Ah Puch
BlackSanta85
Ah Puch
Level 127
God Stats
11W - 13L
1,599 SR
Queue Stats
216W - 265L
1,406 Elo+
Party 1
Neith
Neith
Lauxer5883
Neith
Level 56
God Stats
2W - 2L
1,762 SR
Queue Stats
34W - 24L
1,471 Elo+
Solo
Bacchus
Bacchus
TaintPaint5238
Bacchus
Level 18
God Stats
13W - 14L
1,544 SR
Queue Stats
53W - 59L
1,536 Elo+
Party 1
Thanatos
Thanatos
becoolant
Thanatos
Level 108
God Stats
16W - 22L
1,562 SR
Queue Stats
612W - 668L
1,465 Elo+
Party 1
Achilles
Achilles
zay37th
Achilles
Level 156
God Stats
1W - 8L
1,258 SR
Queue Stats
280W - 333L
1,408 Elo+
Party 1
Team Averages
Level 93
1,545 SR
1,457 Elo+

VS

Team Averages
Level 87
1,451 SR
1,494 Elo+
Fenrir
Fenrir
 
Fenrir
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DigiTaL-XaN
Kuzenbo
Level 118
God Stats
10W - 3L
1,576 SR
Queue Stats
218W - 202L
1,503 Elo+
Solo
Surtr
Surtr
JustDoMaTing
Surtr
Level 64
God Stats
1W - 1L
1,236 SR
Queue Stats
67W - 48L
1,348 Elo+
Party 2
Skadi
Skadi
Myst1cAngell
Skadi
Level 45
God Stats
18W - 19L
1,441 SR
Queue Stats
60W - 80L
1,449 Elo+
Solo
Ra
Ra
PoppaBurt
Ra
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 56L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BlackSanta85
Ah Puch
11
1 / 3 / 0
6,929
533
6,227
6,011
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
9
0 / 5 / 2
5,927
456
6,963
9,171
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
0 / 1 / 2
5,831
449
4,427
10,346
10,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
becoolant
Thanatos
12
3 / 4 / 1
7,289
561
5,698
11,681
5,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
zay37th
Achilles
13
1 / 1 / 1
7,873
606
8,432
12,672
6,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
9 / 2 / 0
7,642
588
9,132
13,188
7,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
DigiTaL-XaN
Kuzenbo
12
1 / 1 / 0
6,835
526
8,996
12,636
9,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 2 / 1
6,508
501
2,954
9,053
5,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 5
5,759
443
7,393
8,426
2,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 0 / 5
6,519
501
2,681
7,248
2,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
14
14
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
2
0
4.5
L
Ah Puch
BlackSanta85
Ah Puch
1
3
0
0.33
W
Kuzenbo
DigiTaL-XaN
Kuzenbo
1
1
0
1
W
2
2
1
1.25
L
Neith
0
5
2
0.2
W
1
0
5
3.5
W
1
0
5
3.5
L
0
1
2
1
L
Thanatos
becoolant
Thanatos
3
4
1
0.88
L
Achilles
zay37th
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,747
Damage
31,156
49,881
Taken
50,551
27,588
Mitigated
27,056
17,793
Healing
16,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
9,132
3,791
0
5,426
13,188
7,028
0
2,067
11,121
89
48,305
L
Ah Puch
BlackSanta85
Ah Puch
6,227
82
0
866
6,011
2,047
17
688
5,323
45,811
0
W
Kuzenbo
DigiTaL-XaN
Kuzenbo
8,996
3,215
0
3,727
12,636
9,076
7
338
12,298
45,878
0
W
2,954
826
0
2,565
9,053
5,318
27
2,260
6,793
174
21,537
L
Neith
6,963
1,791
0
1,397
9,171
3,240
300
590
8,533
0
42,510
W
7,393
2,614
0
1,829
8,426
2,984
0
1,797
6,629
0
40,183
W
2,681
96
211
3,060
7,248
2,650
0
4,192
3,056
44,375
0
L
4,427
680
0
3,018
10,346
10,263
203
910
9,360
19,626
0
L
Thanatos
becoolant
Thanatos
5,698
1,472
0
9,240
11,681
5,738
257
1,053
10,606
0
43,205
L
Achilles
zay37th
Achilles
8,432
2,254
0
3,272
12,672
6,300
0
8,171
3,995
0
69,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,849
Gold Earned
33,263
338
Minions Killed
325
0
Camps Cleared
0
1,264,520
Distance Traveled
1,384,286
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,642
588
70
5
0
275,093
0
L
Ah Puch
6,929
533
72
6
0
235,016
0
W
Kuzenbo
6,835
526
85
7
0
258,273
1
W
Surtr
6,508
501
34
3
0
287,453
0
L
Neith
5,927
456
62
5
0
223,912
0
W
Skadi
5,759
443
49
4
0
260,789
2
W
Ra
6,519
501
87
7
0
302,678
0
L
Bacchus
5,831
449
37
3
0
273,221
0
L
Thanatos
7,289
561
58
4
0
273,364
0
L
Achilles
7,873
606
109
8
0
259,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role