Player Matchup

Thor
Thor
KyobiPro
Thor
Level 157
God Stats
1W - 3L
1,642 SR
Queue Stats
101W - 99L
1,538 Elo+
Solo
Cerberus
Cerberus
PMatTicUs303
Cerberus
Level 29
God Stats
2W - 6L
1,287 SR
Queue Stats
24W - 63L
1,238 Elo+
Solo
Tiamat
Tiamat
RMSOLYMPIC
Tiamat
Level 148
God Stats
77W - 83L
1,515 SR
Queue Stats
255W - 240L
1,548 Elo+
Solo
Thoth
Thoth
erickzero08
Thoth
Level 156
God Stats
0W - 6L
1,500 SR
Queue Stats
79W - 82L
1,477 Elo+
Solo
Charybdis
Charybdis
killingfoolsgood
Charybdis
Level 24
God Stats
2W - 5L
1,555 SR
Queue Stats
4W - 15L
1,384 Elo+
Solo
Team Averages
Level 103
1,500 SR
1,437 Elo+

VS

Team Averages
Level 103
1,607 SR
1,510 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
Genuflect-2-Me
Ares
Level 152
God Stats
19W - 17L
1,577 SR
Queue Stats
347W - 303L
1,552 Elo+
Party 1
Awilix
Awilix
HelixHalo20
Awilix
Level 125
God Stats
10W - 11L
1,751 SR
Queue Stats
307W - 310L
1,548 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
mj_certifried
Ah Muzen Cab
Level 64
God Stats
7W - 9L
1,474 SR
Queue Stats
58W - 57L
1,384 Elo+
Solo
Izanami
Izanami
monstax12345
Izanami
Level 14
God Stats
2W - 2L
1,731 SR
Queue Stats
2W - 8L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
0 / 0 / 1
4,417
883
2,511
1,818
739
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
PMatTicUs303
Cerberus
7
0 / 1 / 0
4,137
827
92
1,716
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
RMSOLYMPIC
Tiamat
10
1 / 2 / 2
4,809
962
2,020
3,568
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 1 / 2
4,433
887
3,050
2,620
810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
10
1 / 1 / 1
4,690
938
687
4,118
1,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
4 / 1 / 1
5,456
1,091
4,786
3,377
1,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 1 / 5
4,841
968
2,476
4,698
3,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Awilix
9
0 / 0 / 1
4,483
897
918
3,817
2,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
mj_certifried
Ah Muzen Cab
10
0 / 0 / 1
4,640
928
2,515
1,762
653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
monstax12345
Izanami
10
1 / 1 / 2
4,754
951
856
2,515
869
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
2
Kills
5
5
Deaths
3
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
1
4.5
W
0
1
5
2.5
W
Awilix
0
0
1
0.5
L
Thor
0
0
1
0.5
L
Cerberus
PMatTicUs303
Cerberus
0
1
0
0
L
Tiamat
RMSOLYMPIC
Tiamat
1
2
2
1
L
0
1
2
1
L
Charybdis
1
1
1
1.5
W
Ah Muzen Cab
mj_certifried
Ah Muzen Cab
0
0
1
0.5
W
Izanami
monstax12345
Izanami
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,360
Damage
11,551
13,840
Taken
16,169
6,335
Mitigated
8,619
2,357
Healing
1,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
4,786
162
0
232
3,377
1,246
531
455
2,922
19,468
0
W
2,476
95
0
734
4,698
3,505
46
1,598
3,100
4,798
0
W
Awilix
918
202
0
98
3,817
2,346
0
1,613
2,204
0
6,828
L
Thor
2,511
407
0
0
1,818
739
0
938
880
0
9,840
L
Cerberus
PMatTicUs303
Cerberus
92
0
0
301
1,716
940
0
1,062
654
1,406
0
L
Tiamat
RMSOLYMPIC
Tiamat
2,020
196
65
556
3,568
2,262
0
1,956
1,570
11,667
0
L
3,050
160
0
238
2,620
810
0
798
1,742
10,752
0
L
Charybdis
687
325
0
1,197
4,118
1,584
0
2,536
1,541
0
8,932
W
Ah Muzen Cab
mj_certifried
Ah Muzen Cab
2,515
992
0
169
1,762
653
0
871
891
0
15,386
W
Izanami
monstax12345
Izanami
856
663
0
0
2,515
869
1,157
625
1,890
0
10,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,486
Gold Earned
24,174
105
Minions Killed
117
0
Camps Cleared
0
450,745
Distance Traveled
553,546
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,456
1,091
30
6
0
114,416
0
W
Ares
4,841
968
6
1
0
122,504
0
W
Awilix
4,483
897
20
4
0
113,517
0
L
Thor
4,417
883
17
3
0
74,579
0
L
Cerberus
4,137
827
4
1
0
49,775
0
L
Tiamat
4,809
962
36
7
0
109,333
0
L
Thoth
4,433
887
16
3
0
108,851
0
L
Charybdis
4,690
938
32
6
0
108,207
0
W
Ah Muzen Cab
4,640
928
30
6
0
107,928
0
W
Izanami
4,754
951
31
6
0
95,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role