Player Matchup

Sol
Sol
Alucrad01
Sol
Level 57
God Stats
2W - 1L
1,451 SR
Queue Stats
52W - 42L
1,518 Elo+
Party 2
Tsukuyomi
Tsukuyomi
HmbleTriesHard
Tsukuyomi
Level 87
God Stats
3W - 2L
1,691 SR
Queue Stats
47W - 41L
1,439 Elo+
Party 1
Izanami
Izanami
LeoCarnage619
Izanami
Level 61
God Stats
6W - 2L
1,642 SR
Queue Stats
94W - 88L
1,495 Elo+
Party 2
Nox
Nox
ScaryFawn24191
Nox
Level 72
God Stats
119W - 95L
1,199 SR
Queue Stats
558W - 556L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
kryokyriss
Danzaburou
Level 68
God Stats
4W - 7L
1,304 SR
Queue Stats
32W - 30L
1,364 Elo+
Party 1
Team Averages
Level 69
1,457 SR
1,438 Elo+

VS

Team Averages
Level 89
1,549 SR
1,363 Elo+
Ne Zha
Ne Zha
AYO 0CK
Ne Zha
Level 108
God Stats
4W - 2L
1,917 SR
Queue Stats
35W - 39L
1,471 Elo+
Party 3
Tyr
Tyr
DontBeAwkward
Tyr
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,186 Elo+
Party 3
Arachne
Arachne
TTS Klip God
Arachne
Level 79
God Stats
5W - 7L
1,534 SR
Queue Stats
5W - 10L
1,330 Elo+
Solo
Hel
Hel
WitchKing2021
Hel
Level 55
God Stats
35W - 51L
1,409 SR
Queue Stats
100W - 136L
1,372 Elo+
Solo
Chang'e
Chang'e
theGP09
Chang'e
Level 59
God Stats
11W - 15L
1,384 SR
Queue Stats
496W - 526L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
10,017
1,113
10,561
6,362
2,808
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Tsukuyomi
HmbleTriesHard
Tsukuyomi
15
3 / 3 / 11
9,745
1,083
12,371
10,600
4,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
15
3 / 0 / 10
9,680
1,076
9,932
11,663
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
1 / 1 / 11
9,098
1,011
4,420
6,682
3,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
kryokyriss
Danzaburou
16
4 / 1 / 8
10,009
1,112
9,592
7,882
3,860
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

285

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AYO 0CK
Ne Zha
14
0 / 1 / 5
8,737
971
10,992
9,600
8,997
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
3 / 5 / 3
9,506
1,056
11,645
15,715
17,024
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Arachne
TTS Klip God
Arachne
13
0 / 0 / 0
7,473
830
0
0
0
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 7 / 1
9,888
1,099
5,632
12,705
6,551
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
theGP09
Chang'e
14
0 / 3 / 3
8,734
970
9,300
13,150
5,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
16
Kills
6
6
Deaths
16
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
AYO 0CK
Ne Zha
0
1
5
2.5
W
5
1
4
7
L
3
5
3
0.9
W
Tsukuyomi
HmbleTriesHard
Tsukuyomi
3
3
11
2.83
W
Izanami
3
0
10
8
W
1
1
11
6.5
L
Arachne
TTS Klip God
Arachne
0
0
0
0
L
3
7
1
0.5
W
Danzaburou
kryokyriss
Danzaburou
4
1
8
8
L
Chang'e
theGP09
Chang'e
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,876
Damage
37,569
43,189
Taken
51,170
19,721
Mitigated
37,700
4,332
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
AYO 0CK
Ne Zha
10,992
596
0
613
9,600
8,997
0
2,882
6,648
262
21,632
W
10,561
3,138
0
1,475
6,362
2,808
0
1,797
4,343
29,212
2,515
L
11,645
1,374
0
2,035
15,715
17,024
0
5,456
10,235
0
23,428
W
Tsukuyomi
HmbleTriesHard
Tsukuyomi
12,371
3,284
0
225
10,600
4,798
0
3,804
6,632
0
29,273
W
Izanami
9,932
6,039
396
1,223
11,663
4,958
0
3,776
7,697
0
17,552
W
4,420
582
0
54
6,682
3,297
0
2,259
4,315
12,641
0
L
Arachne
TTS Klip God
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
5,632
1,100
703
1,167
12,705
6,551
0
2,686
10,019
38,768
0
W
Danzaburou
kryokyriss
Danzaburou
9,592
3,899
0
959
7,882
3,860
0
2,932
4,776
0
28,241
L
Chang'e
theGP09
Chang'e
9,300
144
1,050
1,856
13,150
5,128
0
3,668
9,406
24,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,549
Gold Earned
44,338
168
Minions Killed
170
7
Camps Cleared
5
789,782
Distance Traveled
638,109
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,737
971
18
2
1
177,851
0
W
Sol
10,017
1,113
50
6
5
151,695
0
L
Tyr
9,506
1,056
25
3
1
171,158
0
W
Tsukuyomi
9,745
1,083
34
4
1
189,208
0
W
Izanami
9,680
1,076
18
2
0
164,251
0
W
Nox
9,098
1,011
23
3
1
176,374
0
L
Arachne
7,473
830
0
0
0
45
0
L
Hel
9,888
1,099
81
9
2
124,796
0
W
Danzaburou
10,009
1,112
43
5
0
108,254
0
L
Chang'e
8,734
970
46
5
1
164,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role