Player Matchup

Ravana
Ravana
ACloudMonster
Ravana
Level 127
God Stats
10W - 10L
1,539 SR
Queue Stats
400W - 376L
1,509 Elo+
Solo
Bacchus
Bacchus
Hamster Yones
Bacchus
Level 127
God Stats
53W - 80L
1,493 SR
Queue Stats
124W - 200L
1,523 Elo+
Party 2
Fenrir
Fenrir
King Dingbat
Fenrir
Level 149
God Stats
9W - 12L
1,585 SR
Queue Stats
141W - 218L
1,587 Elo+
Party 2
Scylla
Scylla
SwearingTuba
Scylla
Level 129
God Stats
10W - 11L
1,484 SR
Queue Stats
129W - 199L
1,553 Elo+
Party 2
Heimdallr
Heimdallr
rabidsquirrel483
Heimdallr
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 83L
1,553 Elo+
Solo
Team Averages
Level 131
1,520 SR
1,545 Elo+

VS

Team Averages
Level 133
1,578 SR
1,571 Elo+
Ares
Ares
Basherix15
Ares
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 13L
1,559 Elo+
Party 1
Thor
Thor
Brumall
Thor
Level 88
God Stats
12W - 9L
1,679 SR
Queue Stats
508W - 423L
1,672 Elo+
Solo
Izanami
Izanami
IndigeneTren
Izanami
Level 136
God Stats
2W - 0L
1,515 SR
Queue Stats
102W - 100L
1,593 Elo+
Solo
Erlang Shen
Erlang Shen
RckMnX
Erlang Shen
Level 156
God Stats
17W - 9L
1,534 SR
Queue Stats
22W - 15L
1,506 Elo+
Party 1
Discordia
Discordia
ViralUnicorn477
Discordia
Level 129
God Stats
12W - 5L
1,659 SR
Queue Stats
60W - 63L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,285
560
11,300
10,906
9,369
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bacchus
9
0 / 2 / 2
5,962
459
3,666
13,104
12,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
12
7 / 5 / 0
7,709
593
7,319
15,669
7,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
10
1 / 3 / 3
6,376
490
6,778
7,303
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
12
0 / 2 / 2
6,508
501
2,777
9,774
4,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 7
7,887
607
6,985
11,437
9,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thor
Brumall
Thor
15
6 / 3 / 5
8,784
676
9,526
12,514
4,654
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
IndigeneTren
Izanami
13
0 / 1 / 6
7,636
587
5,835
6,533
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
RckMnX
Erlang Shen
14
3 / 1 / 4
8,057
620
5,790
18,476
16,643
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
ViralUnicorn477
Discordia
13
5 / 3 / 4
7,683
591
12,023
8,522
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
10
Kills
16
16
Deaths
10
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
4
0
0.5
W
2
2
7
2.75
W
Thor
Brumall
Thor
6
3
5
2.83
L
Bacchus
0
2
2
0.5
W
Izanami
IndigeneTren
Izanami
0
1
6
3
L
Fenrir
7
5
0
1.4
W
Erlang Shen
RckMnX
Erlang Shen
3
1
4
5
L
Scylla
1
3
3
0.83
W
Discordia
ViralUnicorn477
Discordia
5
3
4
2.33
L
Heimdallr
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,840
Damage
40,159
56,756
Taken
57,482
35,986
Mitigated
37,006
14,856
Healing
15,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,300
4,939
0
3,168
10,906
9,369
0
623
10,283
0
51,955
W
6,985
895
1,465
1,845
11,437
9,940
108
3,606
7,831
27,655
0
W
Thor
Brumall
Thor
9,526
3,075
0
681
12,514
4,654
218
913
11,601
0
78,017
L
Bacchus
3,666
556
225
3,822
13,104
12,533
0
6,924
6,095
12,862
0
W
Izanami
IndigeneTren
Izanami
5,835
3,611
0
1,750
6,533
2,804
1,067
958
5,575
0
68,449
L
Fenrir
7,319
2,459
0
2,485
15,669
7,115
0
5,021
10,628
0
51,822
W
Erlang Shen
RckMnX
Erlang Shen
5,790
3,797
0
8,840
18,476
16,643
444
423
18,053
0
43,636
L
Scylla
6,778
609
0
1,192
7,303
2,658
0
4,773
2,378
51,849
0
W
Discordia
ViralUnicorn477
Discordia
12,023
607
0
496
8,522
2,965
997
4,579
3,787
61,531
0
L
Heimdallr
2,777
1,459
0
3,964
9,774
4,311
0
1,487
8,287
0
48,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,840
Gold Earned
40,047
362
Minions Killed
432
0
Camps Cleared
0
1,312,732
Distance Traveled
1,332,408
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,285
560
96
7
0
238,883
0
W
Ares
7,887
607
20
2
0
268,487
0
W
Thor
8,784
676
116
9
0
289,287
0
L
Bacchus
5,962
459
15
1
0
257,598
0
W
Izanami
7,636
587
126
10
0
245,416
0
L
Fenrir
7,709
593
78
6
0
299,622
1
W
Erlang Shen
8,057
620
71
5
0
260,066
2
L
Scylla
6,376
490
90
7
0
254,966
2
W
Discordia
7,683
591
99
8
0
269,152
1
L
Heimdallr
6,508
501
83
6
0
261,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role