Player Matchup

Horus
Horus
Gold V
I KiSsOfJuDaS I
Horus
Gold V
Level 157
God Stats
28W - 22L
1,591 SR
Queue Stats
278W - 288L
1,243 MMR
Solo
Nemesis
Nemesis
Bronze IV
Rayshyron
Nemesis
Bronze IV
Level 138
God Stats
1W - 4L
1,442 SR
Queue Stats
8W - 19L
1,283 MMR
Solo
Poseidon
Poseidon
Silver III
TheDirtyNasty
Poseidon
Silver III
Level 127
God Stats
6W - 3L
1,553 SR
Queue Stats
167W - 181L
1,266 MMR
Solo
Cupid
Cupid
Silver V
jewelingturtle
Cupid
Silver V
Level 106
God Stats
1W - 1L
1,724 SR
Queue Stats
10W - 20L
1,262 MMR
Solo
Sylvanus
Sylvanus
Silver I
will_131
Sylvanus
Silver I
Level 116
God Stats
8W - 8L
1,715 SR
Queue Stats
117W - 123L
1,240 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,605 SR
1,259 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 94
1,505 SR
1,260 MMR
Scylla
Scylla
Silver II
Diefy
Scylla
Silver II
Level 85
God Stats
25W - 20L
1,525 SR
Queue Stats
192W - 200L
1,260 MMR
Solo
Mulan
Mulan
Silver I
Luthaies
Mulan
Silver I
Level 104
God Stats
9W - 9L
1,479 SR
Queue Stats
38W - 46L
1,308 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Mendacious_Ase
Cthulhu
Gold IV
Level 136
God Stats
22W - 15L
1,583 SR
Queue Stats
251W - 270L
1,239 MMR
Solo
Chernobog
Chernobog
Silver II
MrDownSouth
Chernobog
Silver II
Level 65
God Stats
10W - 10L
1,465 SR
Queue Stats
54W - 67L
1,234 MMR
Party 1
Kali
Kali
Bronze V
Tza 2x
Kali
Bronze V
Level 80
God Stats
4W - 4L
1,474 SR
Queue Stats
9W - 21L
1,260 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 6 / 8
8,582
429
16,767
22,566
19,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
Rayshyron
Nemesis
17
6 / 3 / 3
10,496
525
14,915
22,592
10,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
TheDirtyNasty
Poseidon
14
2 / 5 / 5
8,777
439
9,780
14,305
5,211
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 5 / 2
9,393
470
11,700
17,756
8,850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
will_131
Sylvanus
11
1 / 4 / 9
8,373
419
6,734
23,947
20,574
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
AthenaHadesBakasuraHachiman

VS

Bans
ThorIx ChelRavanaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Diefy
Scylla
17
5 / 1 / 4
11,170
559
10,313
8,319
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Luthaies
Mulan
15
4 / 5 / 7
10,475
524
18,068
23,328
20,259
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 6 / 9
9,718
486
12,040
24,024
19,081
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chernobog
MrDownSouth
Chernobog
17
3 / 4 / 8
10,682
534
14,807
16,534
6,825
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kali
Tza 2x
Kali
17
9 / 3 / 9
11,964
598
15,957
24,143
10,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
59
17
Kills
22
23
Deaths
19
27
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Scylla
Diefy
Scylla
5
1
4
7
L
6
6
8
1.67
W
Mulan
Luthaies
Mulan
4
5
7
1.5
W
1
6
9
0.92
W
Chernobog
MrDownSouth
Chernobog
3
4
8
1.75
L
Nemesis
Rayshyron
Nemesis
6
3
3
2.5
L
Poseidon
TheDirtyNasty
Poseidon
2
5
5
0.9
W
Kali
Tza 2x
Kali
9
3
9
4.5
L
2
5
2
0.6
L
Sylvanus
will_131
Sylvanus
1
4
9
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,896
Damage
71,185
101,166
Taken
96,348
64,636
Mitigated
60,280
28,870
Healing
25,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Diefy
Scylla
10,313
975
0
1,525
8,319
3,168
414
862
7,274
81,190
0
L
16,767
5,981
1,150
4,451
22,566
19,724
0
5,369
17,105
0
40,506
W
Mulan
Luthaies
Mulan
18,068
1,835
0
3,807
23,328
20,259
0
4,516
18,003
454
61,155
W
12,040
1,115
4,409
5,309
24,024
19,081
292
4,196
19,572
33,599
0
W
Chernobog
MrDownSouth
Chernobog
14,807
7,324
0
3,901
16,534
6,825
2,564
2,637
13,814
43
83,184
L
Nemesis
Rayshyron
Nemesis
14,915
6,796
0
4,977
22,592
10,277
128
4,556
17,872
0
86,896
L
Poseidon
TheDirtyNasty
Poseidon
9,780
1,077
0
1,179
14,305
5,211
0
3,854
10,161
68,759
0
W
Kali
Tza 2x
Kali
15,957
8,763
0
6,334
24,143
10,947
1,312
4,846
19,024
0
82,302
L
11,700
7,321
27
7,040
17,756
8,850
539
1,578
16,178
0
84,871
L
Sylvanus
will_131
Sylvanus
6,734
2,590
4,603
5,443
23,947
20,574
0
6,812
16,887
24,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,621
Gold Earned
54,009
394
Minions Killed
468
0
Camps Cleared
0
1,834,948
Distance Traveled
2,095,259
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,170
559
149
7
0
394,886
3
L
Horus
8,582
429
38
2
0
369,963
3
W
Mulan
10,475
524
69
3
0
395,239
4
W
Cthulhu
9,718
486
41
2
0
423,407
0
W
Chernobog
10,682
534
119
6
0
422,526
0
L
Nemesis
10,496
525
108
5
0
435,781
0
L
Poseidon
8,777
439
100
5
0
327,929
4
W
Kali
11,964
598
90
5
0
459,201
0
L
Cupid
9,393
470
124
6
0
336,852
2
L
Sylvanus
8,373
419
24
1
0
364,423
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role