Player Matchup

Hachiman
Hachiman
DJOLEVUJIC
Hachiman
Level 123
God Stats
12W - 6L
1,616 SR
Queue Stats
403W - 420L
1,457 Elo+
Solo
Atlas
Atlas
DeliriousOak4
Atlas
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 39L
1,329 Elo+
Solo
Scylla
Scylla
Irasaky
Scylla
Level 129
God Stats
8W - 7L
1,500 SR
Queue Stats
212W - 233L
1,511 Elo+
Solo
Cabrakan
Cabrakan
Mafiagal00
Cabrakan
Level 125
God Stats
16W - 21L
1,451 SR
Queue Stats
898W - 916L
1,418 Elo+
Solo
Cthulhu
Cthulhu
WookTastic
Cthulhu
Level 147
God Stats
4W - 4L
1,608 SR
Queue Stats
22W - 35L
1,443 Elo+
Solo
Team Averages
Level 117
1,535 SR
1,432 Elo+

VS

Team Averages
Level 89
1,499 SR
1,441 Elo+
Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
btsywn
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,399 Elo+
Party 1
Discordia
Discordia
you1ma
Discordia
Level 56
God Stats
1W - 2L
1,495 SR
Queue Stats
18W - 24L
1,413 Elo+
Party 1
Chaac
Chaac
与我交欢
Chaac
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DJOLEVUJIC
Hachiman
14
7 / 4 / 10
9,216
1,317
13,787
7,364
3,309
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 14
9,334
1,333
6,728
9,698
11,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
Irasaky
Scylla
13
2 / 0 / 11
7,784
1,112
5,635
2,780
1,080
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Mafiagal00
Cabrakan
13
2 / 2 / 7
7,927
1,132
5,600
8,575
7,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
WookTastic
Cthulhu
14
4 / 0 / 11
9,166
1,309
7,059
6,805
5,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

361

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
0 / 7 / 3
6,957
994
7,473
14,244
11,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
 
Zeus
10
0 / 0 / 0
4,697
671
0
0
0
Danzaburou
btsywn
Danzaburou
12
1 / 3 / 2
7,253
1,036
5,831
10,646
5,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
you1ma
Discordia
13
2 / 2 / 4
7,899
1,128
9,687
5,871
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 3
8,105
1,158
7,712
12,147
12,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
18
18
Kills
6
6
Deaths
18
53
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
7
3
0.21
L
Zeus
 
Zeus
0
0
0
0
W
Hachiman
DJOLEVUJIC
Hachiman
7
4
10
3
W
3
0
14
10
W
Scylla
Irasaky
Scylla
2
0
11
7.5
W
Cabrakan
Mafiagal00
Cabrakan
2
2
7
2.75
W
Cthulhu
WookTastic
Cthulhu
4
0
11
9.5
L
Danzaburou
btsywn
Danzaburou
1
3
2
0.67
L
Discordia
you1ma
Discordia
2
2
4
2
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,809
Damage
30,703
35,222
Taken
42,908
28,693
Mitigated
31,078
7,527
Healing
3,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,473
1,599
93
897
14,244
11,175
0
6,950
7,168
0
19,052
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Hachiman
DJOLEVUJIC
Hachiman
13,787
11,204
0
250
7,364
3,309
0
1,726
5,090
0
25,526
W
6,728
3,274
0
1,056
9,698
11,538
0
2,716
6,382
14,801
0
W
Scylla
Irasaky
Scylla
5,635
453
425
218
2,780
1,080
0
749
1,788
14,018
0
W
Cabrakan
Mafiagal00
Cabrakan
5,600
781
0
648
8,575
7,354
0
2,709
5,538
9,862
0
W
Cthulhu
WookTastic
Cthulhu
7,059
567
735
4,195
6,805
5,412
0
1,864
4,739
24,942
0
L
Danzaburou
btsywn
Danzaburou
5,831
1,910
0
929
10,646
5,003
0
5,697
4,641
0
17,736
L
Discordia
you1ma
Discordia
9,687
80
0
0
5,871
2,148
0
4,223
1,520
24,956
0
L
7,712
831
0
1,287
12,147
12,752
0
7,768
4,007
0
14,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,427
Gold Earned
34,911
109
Minions Killed
110
6
Camps Cleared
3
681,736
Distance Traveled
547,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,957
994
20
3
0
119,876
0
L
Zeus
4,697
671
0
0
0
0
0
W
Hachiman
9,216
1,317
24
3
4
120,238
0
W
Atlas
9,334
1,333
8
1
0
150,148
0
W
Scylla
7,784
1,112
34
5
1
139,502
0
W
Cabrakan
7,927
1,132
8
1
1
126,957
0
W
Cthulhu
9,166
1,309
35
5
0
144,891
0
L
Danzaburou
7,253
1,036
30
4
1
126,194
0
L
Discordia
7,899
1,128
37
5
2
159,751
0
L
Chaac
8,105
1,158
23
3
0
142,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role