Player Matchup

Da Ji
Da Ji
Jarda5364
Da Ji
Level 98
God Stats
0W - 2L
1,292 SR
Queue Stats
151W - 142L
1,454 Elo+
Solo
Ix Chel
Ix Chel
ManChakalFR
Ix Chel
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 69L
1,417 Elo+
Party 2
Hera
Hera
ManKaarmaFR
Hera
Level 78
God Stats
1W - 2L
1,283 SR
Queue Stats
55W - 66L
1,361 Elo+
Party 2
Maui
Maui
Mr cheese4088
Maui
Level 169
God Stats
8W - 11L
1,507 SR
Queue Stats
982W - 1,014L
1,416 Elo+
Solo
Sol
Sol
MrM3atballTTV
Sol
Level 65
God Stats
2W - 1L
1,740 SR
Queue Stats
127W - 99L
1,518 Elo+
Solo
Team Averages
Level 97
1,465 SR
1,433 Elo+

VS

Team Averages
Level 117
1,501 SR
1,457 Elo+
Osiris
Osiris
Ashera95
Osiris
Level 111
God Stats
2W - 0L
1,715 SR
Queue Stats
72W - 67L
1,475 Elo+
Solo
Cthulhu
Cthulhu
CrzyCatman
Cthulhu
Level 87
God Stats
13W - 13L
1,560 SR
Queue Stats
512W - 516L
1,456 Elo+
Party 1
Bacchus
Bacchus
NapTooN
Bacchus
Level 124
God Stats
1W - 3L
1,273 SR
Queue Stats
380W - 368L
1,426 Elo+
Solo
Xbalanque
Xbalanque
broodk
Xbalanque
Level 158
God Stats
5W - 2L
1,442 SR
Queue Stats
106W - 106L
1,479 Elo+
Solo
Eset
Eset
missen
Eset
Level 105
God Stats
4W - 6L
1,515 SR
Queue Stats
344W - 336L
1,450 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Jarda5364
Da Ji
1
0 / 0 / 0
1,252
250
0
0
0
Ix Chel
ManChakalFR
Ix Chel
9
0 / 3 / 4
4,628
926
2,436
4,894
2,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 1
5,072
1,014
4,008
3,800
1,682
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 3
5,076
1,015
1,399
5,434
4,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 3
5,581
1,116
3,887
3,783
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ashera95
Osiris
11
1 / 1 / 3
5,469
1,094
3,433
4,356
3,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
CrzyCatman
Cthulhu
10
2 / 0 / 3
5,991
1,198
1,883
5,558
4,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
NapTooN
Bacchus
9
2 / 3 / 2
5,688
1,138
3,287
6,804
7,050
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Xbalanque
broodk
Xbalanque
11
1 / 0 / 4
5,438
1,088
2,646
3,620
1,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eset
missen
Eset
10
1 / 1 / 3
5,526
1,105
4,870
3,427
1,624
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
5
Kills
7
7
Deaths
5
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
Ashera95
Osiris
1
1
3
2.5
W
Cthulhu
CrzyCatman
Cthulhu
2
0
3
3.5
L
Da Ji
Jarda5364
Da Ji
0
0
0
0
L
Ix Chel
ManChakalFR
Ix Chel
0
3
4
0.67
L
2
2
1
1.25
L
1
2
3
1.25
L
2
0
3
3.5
W
Bacchus
NapTooN
Bacchus
2
3
2
1
W
Xbalanque
broodk
Xbalanque
1
0
4
3
W
Eset
missen
Eset
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,730
Damage
16,119
17,911
Taken
23,765
9,887
Mitigated
17,812
5,804
Healing
9,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Ashera95
Osiris
3,433
229
261
1,151
4,356
3,110
0
2,205
2,111
0
8,173
W
Cthulhu
CrzyCatman
Cthulhu
1,883
23
526
858
5,558
4,450
0
2,508
2,942
6,303
440
L
Da Ji
Jarda5364
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
ManChakalFR
Ix Chel
2,436
315
835
786
4,894
2,143
0
2,712
2,050
6,124
0
L
4,008
798
413
341
3,800
1,682
0
2,016
1,544
8,778
0
L
1,399
271
208
1,009
5,434
4,436
0
2,046
2,637
3,601
0
L
3,887
642
419
1,793
3,783
1,626
0
2,124
1,413
11,098
0
W
Bacchus
NapTooN
Bacchus
3,287
226
613
1,245
6,804
7,050
0
2,400
4,404
4,254
0
W
Xbalanque
broodk
Xbalanque
2,646
897
590
1,286
3,620
1,578
517
2,343
1,277
0
6,144
W
Eset
missen
Eset
4,870
38
1,669
989
3,427
1,624
0
2,170
1,205
15,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,609
Gold Earned
28,112
34
Minions Killed
57
0
Camps Cleared
0
416,574
Distance Traveled
580,422
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,469
1,094
6
1
0
118,143
0
W
Cthulhu
5,991
1,198
17
3
0
128,631
0
L
Da Ji
1,252
250
0
0
0
0
0
L
Ix Chel
4,628
926
4
1
0
98,962
0
L
Hera
5,072
1,014
5
1
0
104,720
0
L
Maui
5,076
1,015
2
0
0
98,409
0
L
Sol
5,581
1,116
23
5
0
114,483
0
W
Bacchus
5,688
1,138
1
0
0
118,996
0
W
Xbalanque
5,438
1,088
13
3
0
92,033
0
W
Eset
5,526
1,105
20
4
0
122,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role