Player Matchup

Sol
Sol
ASRENZO237
Sol
Level 93
God Stats
24W - 10L
1,714 SR
Queue Stats
308W - 286L
1,543 Elo+
Solo
Bakasura
Bakasura
BlLLMURRAY
Bakasura
Level 74
God Stats
26W - 18L
1,587 SR
Queue Stats
220W - 219L
1,410 Elo+
Solo
Skadi
Skadi
DalongQuang
Skadi
Level 64
God Stats
3W - 4L
1,673 SR
Queue Stats
125W - 112L
1,565 Elo+
Party 2
Geb
Geb
HamsterHavoc
Geb
Level 90
God Stats
33W - 26L
1,623 SR
Queue Stats
112W - 100L
1,567 Elo+
Party 2
Heimdallr
Heimdallr
Milwookie
Heimdallr
Level 158
God Stats
0W - 3L
1,379 SR
Queue Stats
72W - 76L
1,459 Elo+
Solo
Team Averages
Level 96
1,595 SR
1,509 Elo+

VS

Team Averages
Level 93
1,523 SR
1,476 Elo+
Bakasura
Bakasura
ID-en-ligne91
Bakasura
Level 109
God Stats
3W - 6L
1,180 SR
Queue Stats
224W - 213L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
Malikai03
Danzaburou
Level 119
God Stats
14W - 7L
1,657 SR
Queue Stats
235W - 206L
1,561 Elo+
Solo
Janus
Janus
Shayders
Janus
Level 78
God Stats
4W - 0L
1,789 SR
Queue Stats
83W - 79L
1,512 Elo+
Party 1
Mulan
Mulan
TheGreatNorse
Mulan
Level 101
God Stats
23W - 16L
1,580 SR
Queue Stats
104W - 99L
1,486 Elo+
Party 1
Ganesha
Ganesha
matheryo
Ganesha
Level 60
God Stats
29W - 33L
1,408 SR
Queue Stats
38W - 47L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,893
699
3,160
4,044
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
BlLLMURRAY
Bakasura
1
0 / 0 / 0
2,823
403
0
0
0
8
1 / 1 / 0
4,846
692
2,264
5,443
1,438
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 0 / 1
3,863
552
1,190
2,673
1,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heimdallr
Milwookie
Heimdallr
6
1 / 0 / 0
3,830
547
3,218
4,262
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ID-en-ligne91
Bakasura
9
1 / 0 / 0
4,673
668
1,752
5,408
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
Malikai03
Danzaburou
7
0 / 1 / 0
4,172
596
3,877
5,039
1,793
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Janus
Shayders
Janus
8
0 / 0 / 0
4,301
614
789
4,037
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
4,493
642
1,999
4,472
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
matheryo
Ganesha
6
0 / 0 / 0
4,095
585
936
3,174
1,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
2
2
Kills
1
1
Deaths
2
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
Bakasura
BlLLMURRAY
Bakasura
0
0
0
0
L
1
1
0
1
L
0
0
1
0.5
W
Bakasura
ID-en-ligne91
Bakasura
1
0
0
1
W
Danzaburou
Malikai03
Danzaburou
0
1
0
0
L
Heimdallr
Milwookie
Heimdallr
1
0
0
1
W
Janus
Shayders
Janus
0
0
0
0
W
0
1
1
0.5
W
Ganesha
matheryo
Ganesha
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,832
Damage
9,353
16,422
Taken
22,130
5,203
Mitigated
9,346
6,590
Healing
8,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,160
1,198
0
3,516
4,044
1,045
192
551
3,447
38,648
0
L
Bakasura
BlLLMURRAY
Bakasura
0
0
0
0
0
0
0
0
0
0
0
L
2,264
1,050
0
294
5,443
1,438
78
180
4,863
0
28,974
L
1,190
148
434
754
2,673
1,256
0
214
2,459
8,294
0
W
Bakasura
ID-en-ligne91
Bakasura
1,752
1,212
0
1,954
5,408
2,331
0
723
4,685
0
30,760
W
Danzaburou
Malikai03
Danzaburou
3,877
2,422
0
2,063
5,039
1,793
0
776
4,263
0
28,524
L
Heimdallr
Milwookie
Heimdallr
3,218
1,531
0
1,592
4,262
1,464
0
722
3,540
0
21,842
W
Janus
Shayders
Janus
789
225
0
1,952
4,037
1,269
0
2,437
1,600
23,956
0
W
1,999
129
0
1,232
4,472
2,333
0
28
4,444
0
25,192
W
Ganesha
matheryo
Ganesha
936
104
0
1,131
3,174
1,620
0
414
2,760
7,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,255
Gold Earned
21,734
173
Minions Killed
221
0
Camps Cleared
0
532,187
Distance Traveled
732,121
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,893
699
71
10
0
128,225
0
L
Bakasura
2,823
403
0
0
0
0
0
L
Skadi
4,846
692
48
7
0
147,984
0
L
Geb
3,863
552
12
2
0
124,530
0
W
Bakasura
4,673
668
62
9
0
158,771
2
W
Danzaburou
4,172
596
62
9
0
112,588
0
L
Heimdallr
3,830
547
42
6
0
131,448
2
W
Janus
4,301
614
53
8
0
160,096
2
W
Mulan
4,493
642
42
6
0
132,452
0
W
Ganesha
4,095
585
2
0
0
168,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role