Player Matchup

Hachiman
Hachiman
AngeIlovesu
Hachiman
Level 58
God Stats
3W - 5L
1,524 SR
Queue Stats
38W - 36L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
CalmShadow
Morgan Le Fay
Level 109
God Stats
19W - 13L
1,432 SR
Queue Stats
41W - 41L
1,455 Elo+
Solo
Ymir
Ymir
Derku
Ymir
Level 87
God Stats
5W - 6L
1,580 SR
Queue Stats
193W - 203L
1,540 Elo+
Party 1
Mercury
Mercury
JuJuicy0Kaisen
Mercury
Level 108
God Stats
76W - 59L
1,512 SR
Queue Stats
481W - 442L
1,486 Elo+
Party 1
Mulan
Mulan
West1893
Mulan
Level 99
God Stats
21W - 12L
1,677 SR
Queue Stats
388W - 374L
1,530 Elo+
Solo
Team Averages
Level 92
1,545 SR
1,507 Elo+

VS

Team Averages
Level 98
1,483 SR
1,504 Elo+
Aphrodite
Aphrodite
I23-cry
Aphrodite
Level 121
God Stats
18W - 23L
1,357 SR
Queue Stats
569W - 541L
1,526 Elo+
Solo
Heimdallr
Heimdallr
JUANSNIPER21
Heimdallr
Level 52
God Stats
9W - 8L
1,509 SR
Queue Stats
218W - 183L
1,505 Elo+
Solo
Sun Wukong
Sun Wukong
Jaamari-
Sun Wukong
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,454 Elo+
Solo
Hera
Hera
Nardcoptered
Hera
Level 147
God Stats
4W - 2L
1,585 SR
Queue Stats
204W - 181L
1,536 Elo+
Solo
Lancelot
Lancelot
courtney2049
Lancelot
Level 83
God Stats
4W - 5L
1,463 SR
Queue Stats
261W - 226L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AngeIlovesu
Hachiman
12
0 / 7 / 4
7,532
418
9,793
16,938
6,437
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
CalmShadow
Morgan Le Fay
13
1 / 5 / 4
8,313
462
10,143
11,142
4,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Derku
Ymir
12
1 / 5 / 6
8,656
481
4,266
17,215
16,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 2 / 2
10,943
608
14,672
19,433
9,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
West1893
Mulan
15
0 / 5 / 2
8,773
487
9,873
19,365
18,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
I23-cry
Aphrodite
15
5 / 4 / 8
8,981
499
6,615
16,301
15,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
JUANSNIPER21
Heimdallr
18
7 / 2 / 4
10,800
600
16,959
14,951
7,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
Jaamari-
Sun Wukong
17
4 / 0 / 6
10,910
606
14,634
17,658
19,992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

16
4 / 2 / 4
10,609
589
17,900
11,635
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
courtney2049
Lancelot
14
4 / 3 / 6
8,969
498
8,185
17,693
8,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
52
11
Kills
24
24
Deaths
11
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hachiman
AngeIlovesu
Hachiman
0
7
4
0.29
L
Morgan Le Fay
CalmShadow
Morgan Le Fay
1
5
4
0.6
L
Ymir
Derku
Ymir
1
5
6
0.8
W
Aphrodite
I23-cry
Aphrodite
5
4
8
2.25
W
Heimdallr
JUANSNIPER21
Heimdallr
7
2
4
4.5
W
Sun Wukong
Jaamari-
Sun Wukong
4
0
6
7
L
9
2
2
5
W
4
2
4
3
L
Mulan
West1893
Mulan
0
5
2
0.2
W
Lancelot
courtney2049
Lancelot
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,747
Damage
64,293
84,093
Taken
78,238
55,338
Mitigated
56,067
15,395
Healing
25,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
AngeIlovesu
Hachiman
9,793
7,027
0
2,822
16,938
6,437
741
4,427
12,511
0
49,809
L
Morgan Le Fay
CalmShadow
Morgan Le Fay
10,143
653
0
1,377
11,142
4,869
0
5,752
5,390
51,630
0
L
Ymir
Derku
Ymir
4,266
1,212
0
1,437
17,215
16,493
175
7,109
10,106
23,837
0
W
Aphrodite
I23-cry
Aphrodite
6,615
602
5,512
6,582
16,301
15,920
168
3,916
12,283
35,364
0
W
Heimdallr
JUANSNIPER21
Heimdallr
16,959
9,332
0
5,521
14,951
7,509
1,889
2,317
12,634
0
96,260
W
Sun Wukong
Jaamari-
Sun Wukong
14,634
3,575
0
3,416
17,658
19,992
448
253
16,624
140
88,368
L
14,672
7,820
0
2,437
19,433
9,159
0
4,170
15,055
0
94,803
W
17,900
3,038
0
1,600
11,635
4,396
135
5,690
5,945
79,076
0
L
Mulan
West1893
Mulan
9,873
1,176
0
7,322
19,365
18,380
640
3,397
15,968
0
69,131
W
Lancelot
courtney2049
Lancelot
8,185
931
0
2,957
17,693
8,250
0
2,903
14,661
0
67,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
50,269
443
Minions Killed
518
0
Camps Cleared
0
1,910,956
Distance Traveled
1,798,533
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,532
418
74
4
0
364,973
0
L
Morgan Le Fay
8,313
462
75
4
0
328,598
3
L
Ymir
8,656
481
38
2
0
377,984
3
W
Aphrodite
8,981
499
32
2
0
362,015
0
W
Heimdallr
10,800
600
128
7
0
316,387
0
W
Sun Wukong
10,910
606
138
8
0
366,426
5
L
Mercury
10,943
608
133
7
0
500,095
7
W
Hera
10,609
589
135
8
0
340,741
0
L
Mulan
8,773
487
123
7
0
339,306
0
W
Lancelot
8,969
498
85
5
0
412,964
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role