Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EricVinicius
King Arthur
Level 174
God Stats
35W - 45L
1,500 SR
Queue Stats
926W - 924L
1,518 Elo+
Solo
Skadi
Skadi
IronWof
Skadi
Level 140
God Stats
0W - 1L
1,399 SR
Queue Stats
1W - 2L
1,704 Elo+
Solo
Scylla
Scylla
IsaSereia
Scylla
Level 106
God Stats
4W - 6L
1,500 SR
Queue Stats
66W - 70L
1,505 Elo+
Solo
Cthulhu
Cthulhu
Sparco0110
Cthulhu
Level 170
God Stats
3W - 3L
1,457 SR
Queue Stats
193W - 191L
1,489 Elo+
Solo
Team Averages
Level 144
1,471 SR
1,543 Elo+

VS

Team Averages
Level 111
1,446 SR
1,410 Elo+
Chaac
Chaac
Calopsice
Chaac
Level 60
God Stats
22W - 17L
1,495 SR
Queue Stats
207W - 206L
1,459 Elo+
Solo
Fenrir
Fenrir
Hidrogeneo
Fenrir
Level 183
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,537 Elo+
Party 1
Izanami
Izanami
Mattkiraa
Izanami
Level 57
God Stats
12W - 15L
1,437 SR
Queue Stats
18W - 24L
1,413 Elo+
Solo
Bacchus
Bacchus
konohamaruniisan
Bacchus
Level 108
God Stats
1W - 0L
1,582 SR
Queue Stats
3W - 1L
1,250 Elo+
Party 1
Ix Chel
Ix Chel
xThoMx
Ix Chel
Level 147
God Stats
24W - 13L
1,218 SR
Queue Stats
181W - 186L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 2 / 0
5,723
572
3,422
8,484
2,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
EricVinicius
King Arthur
10
0 / 2 / 0
5,535
554
5,372
7,438
5,412
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
IronWof
Skadi
8
0 / 3 / 1
4,837
484
2,080
6,187
1,950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
IsaSereia
Scylla
10
1 / 5 / 1
5,556
556
2,833
6,730
2,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Sparco0110
Cthulhu
7
0 / 2 / 1
4,198
420
3,144
7,943
4,318
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Calopsice
Chaac
10
1 / 1 / 1
5,952
595
4,222
9,144
7,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Hidrogeneo
Fenrir
10
10 / 1 / 0
6,617
662
6,534
8,683
3,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Mattkiraa
Izanami
9
0 / 0 / 1
5,272
527
1,547
2,448
747
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 0 / 6
5,640
564
2,895
5,855
3,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
xThoMx
Ix Chel
11
3 / 1 / 3
6,370
637
8,779
8,408
2,673
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
14
14
Deaths
3
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
2
0
1
W
Chaac
Calopsice
Chaac
1
1
1
1.5
L
King Arthur
EricVinicius
King Arthur
0
2
0
0
W
Fenrir
Hidrogeneo
Fenrir
10
1
0
10
L
Skadi
IronWof
Skadi
0
3
1
0.17
L
Scylla
IsaSereia
Scylla
1
5
1
0.3
W
Izanami
Mattkiraa
Izanami
0
0
1
0.5
L
Cthulhu
Sparco0110
Cthulhu
0
2
1
0.25
W
0
0
6
3
W
Ix Chel
xThoMx
Ix Chel
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,851
Damage
23,977
36,782
Taken
34,538
16,876
Mitigated
18,028
9,301
Healing
12,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,422
1,153
0
5,506
8,484
2,764
0
1,194
7,290
0
32,901
W
Chaac
Calopsice
Chaac
4,222
865
0
3,465
9,144
7,414
0
98
9,046
0
37,009
L
King Arthur
EricVinicius
King Arthur
5,372
689
0
1,505
7,438
5,412
0
284
7,154
0
35,462
W
Fenrir
Hidrogeneo
Fenrir
6,534
2,927
0
1,538
8,683
3,422
0
1,631
7,012
0
36,900
L
Skadi
IronWof
Skadi
2,080
1,004
0
972
6,187
1,950
0
1,926
4,261
0
27,472
L
Scylla
IsaSereia
Scylla
2,833
256
0
250
6,730
2,432
0
5,133
1,597
31,123
0
W
Izanami
Mattkiraa
Izanami
1,547
860
0
822
2,448
747
628
550
1,898
0
30,728
L
Cthulhu
Sparco0110
Cthulhu
3,144
293
0
1,068
7,943
4,318
0
3,243
4,435
15,230
0
W
2,895
126
0
1,864
5,855
3,772
0
965
4,699
17,599
0
W
Ix Chel
xThoMx
Ix Chel
8,779
1,060
266
4,498
8,408
2,673
428
2,444
5,652
48,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,849
Gold Earned
29,851
248
Minions Killed
277
0
Camps Cleared
0
934,071
Distance Traveled
949,683
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,723
572
51
5
0
199,085
0
W
Chaac
5,952
595
67
7
0
186,816
4
L
King Arthur
5,535
554
61
6
0
187,774
3
W
Fenrir
6,617
662
50
5
0
219,117
0
L
Skadi
4,837
484
57
6
0
167,789
0
L
Scylla
5,556
556
58
6
0
187,852
0
W
Izanami
5,272
527
63
6
0
162,270
0
L
Cthulhu
4,198
420
21
2
0
191,571
2
W
Bacchus
5,640
564
26
3
0
208,393
0
W
Ix Chel
6,370
637
71
7
0
173,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role