Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Archanqel
Nox
Level 143
God Stats
0W - 1L
1,183 SR
Queue Stats
22W - 29L
1,397 Elo+
Solo
Terra
Terra
MikasaUuU
Terra
Level 90
God Stats
3W - 3L
1,497 SR
Queue Stats
309W - 323L
1,495 Elo+
Solo
Kukulkan
Kukulkan
Tragic ShotzZ
Kukulkan
Level 103
God Stats
0W - 1L
1,490 SR
Queue Stats
53W - 59L
1,489 Elo+
Solo
Geb
Geb
doGf0odliD
Geb
Level 145
God Stats
25W - 21L
1,501 SR
Queue Stats
584W - 586L
1,498 Elo+
Solo
Team Averages
Level 122
1,434 SR
1,476 Elo+

VS

Team Averages
Level 116
1,486 SR
1,506 Elo+
Nu Wa
Nu Wa
EvLMusHroOoM
Nu Wa
Level 191
God Stats
12W - 11L
1,646 SR
Queue Stats
786W - 793L
1,548 Elo+
Solo
Vulcan
Vulcan
Jesucristo_AxS
Vulcan
Level 126
God Stats
2W - 2L
1,182 SR
Queue Stats
72W - 61L
1,523 Elo+
Solo
Hou Yi
Hou Yi
chrisynevermissy
Hou Yi
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 77L
1,440 Elo+
Solo
Anubis
Anubis
cnfelix
Anubis
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
152W - 153L
1,532 Elo+
Solo
Sylvanus
Sylvanus
fiskardoodle
Sylvanus
Level 129
God Stats
12W - 9L
1,600 SR
Queue Stats
424W - 438L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
3 / 4 / 6
8,736
794
6,851
11,337
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 4 / 5
8,865
806
11,608
10,282
4,260
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
MikasaUuU
Terra
13
1 / 2 / 6
7,527
684
3,835
9,592
6,187
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Tragic ShotzZ
Kukulkan
17
4 / 5 / 8
9,629
875
13,578
10,461
4,615
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 4 / 7
8,643
786
7,869
14,124
12,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 3 / 7
10,762
978
14,342
12,522
5,629
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 2 / 7
9,484
862
12,607
7,281
3,543
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 9
8,192
745
4,323
10,588
4,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
cnfelix
Anubis
15
2 / 3 / 10
9,077
825
10,307
10,931
6,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
fiskardoodle
Sylvanus
17
3 / 2 / 11
9,286
844
6,827
10,630
7,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
14
Kills
19
19
Deaths
14
32
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
3
4
6
1.5
L
4
4
5
1.63
W
11
3
7
4.83
W
3
2
7
3.25
L
Terra
MikasaUuU
Terra
1
2
6
2
L
Kukulkan
Tragic ShotzZ
Kukulkan
4
5
8
1.6
W
0
4
9
1.13
W
Anubis
cnfelix
Anubis
2
3
10
2.33
L
2
4
7
1.38
W
Sylvanus
fiskardoodle
Sylvanus
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,741
Damage
48,406
55,796
Taken
51,952
31,449
Mitigated
27,445
17,485
Healing
23,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
6,851
3,644
149
3,013
11,337
3,480
752
8,616
2,551
0
20,661
L
11,608
594
908
712
10,282
4,260
723
8,754
1,528
24,246
0
W
14,342
4,701
558
2,396
12,522
5,629
2,689
8,830
3,561
22,082
0
W
12,607
5,537
322
1,162
7,281
3,543
2,088
4,679
2,550
35,690
0
L
Terra
MikasaUuU
Terra
3,835
553
3,197
4,073
9,592
6,187
0
8,322
1,270
8,088
0
L
Kukulkan
Tragic ShotzZ
Kukulkan
13,578
449
1,140
1,061
10,461
4,615
63
7,988
2,473
38,612
0
W
4,323
1,591
261
2,013
10,588
4,790
2,592
8,080
2,436
0
9,917
W
Anubis
cnfelix
Anubis
10,307
641
1,034
3,290
10,931
6,284
0
9,106
1,721
19,607
0
L
7,869
75
659
2,573
14,124
12,907
0
10,387
3,737
15,540
330
W
Sylvanus
fiskardoodle
Sylvanus
6,827
1,328
7,904
4,066
10,630
7,199
224
5,425
5,009
11,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,400
Gold Earned
46,801
148
Minions Killed
109
0
Camps Cleared
0
987,085
Distance Traveled
944,480
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,736
794
35
3
0
166,280
0
L
Nox
8,865
806
40
4
0
194,676
0
W
Nu Wa
10,762
978
17
2
0
189,775
0
W
Vulcan
9,484
862
52
5
0
225,252
1
L
Terra
7,527
684
6
1
0
197,413
0
L
Kukulkan
9,629
875
64
6
0
201,530
0
W
Hou Yi
8,192
745
20
2
0
158,686
0
W
Anubis
9,077
825
15
1
0
196,225
0
L
Geb
8,643
786
3
0
0
227,186
0
W
Sylvanus
9,286
844
5
0
0
174,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role