Player Matchup

Ravana
Ravana
AnthonyIalacci
Ravana
Level 156
God Stats
10W - 13L
1,659 SR
Queue Stats
685W - 649L
1,519 Elo+
Party 1
Fenrir
Fenrir
HubsNub
Fenrir
Level 126
God Stats
10W - 11L
1,368 SR
Queue Stats
69W - 77L
1,429 Elo+
Party 1
Ymir
Ymir
SpecialEvent1
Ymir
Level 4
God Stats
33W - 37L
1,528 SR
Queue Stats
33W - 37L
1,434 Elo+
Party 1
Kukulkan
Kukulkan
basedrogue
Kukulkan
Level 118
God Stats
42W - 35L
1,750 SR
Queue Stats
170W - 175L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
vandervillan
Danzaburou
Level 95
God Stats
0W - 2L
1,285 SR
Queue Stats
73W - 81L
1,544 Elo+
Party 1
Team Averages
Level 100
1,518 SR
1,489 Elo+

VS

Team Averages
Level 118
1,573 SR
1,492 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ApocoliptoTF1
Serqet
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 65L
1,556 Elo+
Party 2
Raijin
Raijin
DaddyStratty
Raijin
Level 63
God Stats
3W - 3L
1,936 SR
Queue Stats
295W - 249L
1,567 Elo+
Party 2
Neith
Neith
JegrimG
Neith
Level 105
God Stats
16W - 19L
1,520 SR
Queue Stats
229W - 214L
1,421 Elo+
Party 3
Ares
Ares
Versield
Ares
Level 174
God Stats
3W - 2L
1,410 SR
Queue Stats
173W - 154L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,482
499
8,644
12,155
9,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
HubsNub
Fenrir
14
5 / 4 / 2
8,437
562
6,999
16,625
6,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 0 / 3
7,611
507
2,894
7,820
6,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
basedrogue
Kukulkan
13
1 / 4 / 3
7,972
531
7,062
7,898
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
vandervillan
Danzaburou
14
0 / 0 / 0
8,044
536
2,089
6,513
2,861
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
3 / 3 / 4
8,894
593
9,137
17,049
14,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
7 / 5 / 2
8,725
582
8,471
14,815
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
15
1 / 1 / 3
8,968
598
7,592
6,835
2,473
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
JegrimG
Neith
14
1 / 1 / 1
8,306
554
2,918
6,050
2,433
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
1 / 0 / 2
6,716
448
5,876
6,703
4,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
13
13
Deaths
10
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
3
4
1.67
L
1
5
2
0.4
W
7
5
2
1.6
W
Raijin
1
1
3
2.5
L
Fenrir
HubsNub
Fenrir
5
4
2
1.5
W
Neith
JegrimG
Neith
1
1
1
1.5
L
2
0
3
3.5
W
Ares
1
0
2
2
L
Kukulkan
basedrogue
Kukulkan
1
4
3
0.63
L
Danzaburou
vandervillan
Danzaburou
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,688
Damage
33,994
51,011
Taken
51,452
28,450
Mitigated
30,441
14,903
Healing
16,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,137
3,901
0
3,358
17,049
14,601
0
1,273
15,734
0
67,651
L
8,644
2,715
0
3,281
12,155
9,443
0
1,774
9,775
0
51,731
W
8,471
1,918
0
4,596
14,815
6,266
0
4,029
10,596
0
57,240
W
Raijin
7,592
472
0
3,098
6,835
2,473
493
1,942
4,727
77,868
0
L
Fenrir
HubsNub
Fenrir
6,999
1,669
0
4,416
16,625
6,438
0
3,618
12,586
0
63,849
W
Neith
JegrimG
Neith
2,918
874
0
2,881
6,050
2,433
0
640
5,410
0
67,173
L
2,894
666
0
1,791
7,820
6,467
0
2,792
4,524
22,152
0
W
Ares
5,876
162
0
2,318
6,703
4,668
0
1,813
4,814
25,455
0
L
Kukulkan
basedrogue
Kukulkan
7,062
795
0
1,211
7,898
3,241
0
3,408
4,377
61,825
0
L
Danzaburou
vandervillan
Danzaburou
2,089
218
90
4,114
6,513
2,861
726
1,381
4,843
0
66,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,546
Gold Earned
41,609
448
Minions Killed
495
0
Camps Cleared
0
1,520,575
Distance Traveled
1,581,673
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,894
593
109
7
0
308,842
0
L
Ravana
7,482
499
77
5
0
273,782
2
W
Serqet
8,725
582
77
5
0
345,251
0
W
Raijin
8,968
598
141
9
0
297,893
0
L
Fenrir
8,437
562
94
6
0
356,035
3
W
Neith
8,306
554
135
9
0
300,648
5
L
Ymir
7,611
507
26
2
0
314,321
4
W
Ares
6,716
448
33
2
0
329,039
4
L
Kukulkan
7,972
531
121
8
0
278,285
6
L
Danzaburou
8,044
536
130
9
0
298,152
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role